Hero (BCS): Difference between revisions

Created page with "{{for|Heroes in the Bloons TD series|Hero}} {{stub|needs to go more in-depth about ability mechanics and the different types of abilities (e.g. active and passive)}} '''Heroes''' are a game mechanic in ''Bloons Card Storm''. They are one of two components of a deck, the other being cards, and remain in play during an entire match. Each Hero starts with 500 health and comes with three abilities, with each ability having a different effect an..."
 
Qwertyxp2000 (talk | contribs)
there's probably a better way to format a section related to hero voicelines, but it definitely is worth adding a hero voicelines section
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==Voice lines==
All Heroes have voicelines, which can be toggled by volume in the Settings menu. Heroes may respond to events in the game. If the hero has multiple voicelines for a certain event, a random two-digit number is selected among the sound files. Most sound files for the Hero voicelines are formatted as ''<hero><sfx-category><two-digit-number>"
*'''Unlocked / selected''': ''Select'' occurs when Hero is unlocked, or when selected in a new deck. There are always 2 separate sound files for ''Select''.
*'''Starting a match with different heroes''': Upon starting a match with non-identical Heroes, the player's Hero greets the opposing hero, and vice versa. The voice line for ''Greeting'' plays in sequence with both heroes. There are always 2 separate sound files for ''Greeting''.
*'''Starting a match with identical heroes''': Upon starting a match with identical Heroes, the player's Hero greets the opposing hero with ''MirrorGreeting'', and the opposing hero responds with ''MirrorReply''. There are always 2 separate sound files for ''MirrorGreeting'', and 2 separate sound files for ''MirrorReply''.
*'''Victory and Defeat''': ''Victory'' is triggered if the player wins by depleting the opponent's lives to 0 or less, or the opponent surrenders or disconnects. ''Defeat'' is triggered if the opponent wins, ''Defeat'' plays. These conditions only trigger for the player's hero. Both ''Victory'' and ''Defeat'' each have 2 separate sound files.
*'''Positive/Negative Reaction''': ''Positive'' plays if the opponent's hero takes more than 400 damage in one turn.<!--condition unsure, but definitely something about "big" damage--> On the other hand, ''Negative'' plays if the player's hero takes 400 damage in one turn. This reaction was added in Version 2.0, although previously hidden at in-game code. Both ''Positive'' and ''Negative'' each have 2 separate sound files.
*'''Damage''': ''Damage'' plays every time a bloon leaks and damages the hero; it will not play if the bloon is blocked by [[Hero Protection]]. The hero will usually grunt or express pain. There are always 2 separate sound files for ''Damage''.
*'''Abilities''': Ability voicelines are formatted as ''<hero>Ability<ability-number><two-digit-number>''. Each ability voiceline always has 2 separate sound files.
*'''Hero Card''': If a Hero-exclusive card is activated, ''HeroCard'' plays. There are always 2 separate sound files for ''HeroCard''.


==Navigation==
==Navigation==
{{BCS nav}}
{{BCS nav}}
[[Category:Heroes in BCS|*]][[Category:Game mechanics in BCS]]
[[Category:Heroes in BCS|*]][[Category:Game mechanics in BCS]]