Template:BTD6 buff: Difference between revisions

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<table class="stats mw-collapsible"><!--
<table class="stats mw-collapsible"><!--
--><tr><th>{{{name|Buff}}}</tr></th><!--
--><tr><th class="head">{{{name|Buff}}}</tr></th><!--
--><tr><td><table class="stats-sub" style="width:100%"><!--
--><tr><td><table class="stats-sub" style="width:100%"><!--


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-->{{#if:{{{damageMultiplier|}}}{{{damageMultiplier after|}}}|<tr><th>[[Damage]] modifier</th><td>×{{{damageMultiplier|1}}} {{#if:{{{damageMultiplier after|}}}|→ ×{{{damageMultiplier after|}}}}}</td></tr>}}<!--
-->{{#if:{{{damageMultiplier|}}}{{{damageMultiplier after|}}}|<tr><th>[[Damage]] modifier</th><td>×{{{damageMultiplier|1}}} {{#if:{{{damageMultiplier after|}}}|→ ×{{{damageMultiplier after|}}}}}</td></tr>}}<!--
-->{{#ifexpr:{{{rangeMultiplier|0}}} > 0 or {{{rangeMultiplier after|0}}} > 0|<tr><th>[[Range]] modifier</th><td>×{{{rangeMultiplier|1}}} {{#if:{{{rangeMultiplier after|}}}|→ ×{{{rangeMultiplier after|}}}}}</td></tr>}}<!--
-->{{#ifexpr:{{{rangeMultiplier|0}}} > 0 or {{{rangeMultiplier after|0}}} > 0|<tr><th>[[Range]] modifier</th><td>×{{{rangeMultiplier|1}}} {{#if:{{{rangeMultiplier after|}}}|→ ×{{{rangeMultiplier after|}}}}}</td></tr>}}<!--
-->{{#ifexpr:{{{rangeAdditive|0}}} > 0 or {{{rangeAdditive after|0}}} > 0|<tr><th>[[Range]] modifier</th><td>+{{{rangeAdditive|1}}} {{#if:{{{rangeAdditive after|}}}|→ +{{{rangeAdditive after|}}}}}</td></tr>}}<!--
-->{{#if:{{{rateMultiplier|}}}{{{rateMultiplier after|}}}|<tr><th>[[Attack cooldown|Cooldown]] modifier</th><td>×{{{rateMultiplier|1}}} {{#if:{{{rateMultiplier after|}}}|→ ×{{{rateMultiplier after|}}}}}</td></tr>}}<!--
-->{{#if:{{{rateMultiplier|}}}{{{rateMultiplier after|}}}|<tr><th>[[Attack cooldown|Cooldown]] modifier</th><td>×{{{rateMultiplier|1}}} {{#if:{{{rateMultiplier after|}}}|→ ×{{{rateMultiplier after|}}}}}</td></tr>}}<!--
-->{{#if:{{{pierceMultiplier|}}}{{{pierceMultiplier after|}}}|<tr><th>[[Pierce]] modifier</th><td>×{{{pierceMultiplier|1}}} {{#if:{{{pierceMultiplier after|}}}|→ ×{{{pierceMultiplier after|}}}}}</td></tr>}}<!--
-->{{#if:{{{pierceMultiplier|}}}{{{pierceMultiplier after|}}}|<tr><th>[[Pierce]] modifier</th><td>×{{{pierceMultiplier|1}}} {{#if:{{{pierceMultiplier after|}}}|→ ×{{{pierceMultiplier after|}}}}}</td></tr>}}<!--
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ADDITIVES
ADDITIVES


-->{{#ifexpr:{{{rangeAdditive|0}}} > 0 or {{{rangeAdditive after|0}}} > 0|<tr><th>[[Range]] bonus</th><td>+{{{rangeAdditive|1}}} {{#if:{{{rangeAdditive after|}}}|→ +{{{rangeAdditive after|}}}}}</td></tr>}}<!--
-->{{#ifexpr:{{{damageAdditive|0}}} > 0 or {{{damageAdditive after|0}}} > 0|<tr><th>[[Damage]] bonus</th><td>+{{{damageAdditive|0}}} {{#if:{{{damageAdditive after|}}}|→ +{{{damageAdditive after|}}}}}</td></tr>}}<!--
-->{{#ifexpr:{{{damageAdditive|0}}} > 0 or {{{damageAdditive after|0}}} > 0|<tr><th>[[Damage]] bonus</th><td>+{{{damageAdditive|0}}} {{#if:{{{damageAdditive after|}}}|→ +{{{damageAdditive after|}}}}}</td></tr>}}<!--
-->{{#ifexpr:{{{damageAdditiveForFortifiedLead|0}}} > 0 or {{{damageAdditiveForFortifiedLead after|0}}} > 0|<tr><th>Damage to Fortified Lead bonus</th><td>+{{{damageAdditiveForFortifiedLead|0}}} {{#if:{{{damageAdditiveForFortifiedLead after|}}}|→ +{{{damageAdditiveForFortifiedLead after|}}}}}</td></tr>}}<!--
-->{{#ifexpr:{{{damageAdditiveForFortifiedLead|0}}} > 0 or {{{damageAdditiveForFortifiedLead after|0}}} > 0|<tr><th>Damage to Fortified Lead bonus</th><td>+{{{damageAdditiveForFortifiedLead|0}}} {{#if:{{{damageAdditiveForFortifiedLead after|}}}|→ +{{{damageAdditiveForFortifiedLead after|}}}}}</td></tr>}}<!--

Revision as of 04:21, 26 December 2024