Template:BTD6 attack: Difference between revisions

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FILTERS
FILTERS


-->{{#if:{{{fireWithoutTarget|}}}{{{fireWithoutTarget after|}}}||<tr><th>Filters</th><td><ul><!--
-->{{#if:{{{fireWithoutTarget|}}}{{{fireWithoutTarget after|}}}||{{#if:{{{filterBloonsToWithinAngle|}}}{{{filterBloonIfDamageType after|}}}{{{filterOutOffscreen|}}}{{{filterOutOffscreen after|}}}{{{filterInBaseTowerId|}}}{{{filterInBaseTowerId after|}}}{{{filterInSets|}}}{{{filterInSets after|}}}{{{filterInvisible|}}}{{{filterInvisible after|}}}{{{filterOutMoabs|}}}{{{filterOutMoabs after|}}}{{{filterOutBfb|}}}{{{filterOutBfb after|}}}{{{filterOutZomg|}}}{{{filterOutZomg after|}}}{{{filterOutDdt|}}}{{{filterOutDdt after|}}}{{{filterOutBad|}}}{{{filterOutBad after|}}}{{{filterOutBoss|}}}{{{filterOutBoss after|}}}{{{filterOutMiniboss|}}}{{{filterOutMiniboss after|}}}{{{filterOutNonLead|}}}{{{filterOutNonLead after|}}}{{{filterOutNonCamo|}}}{{{filterOutNonCamo after|}}}{{{filterOutNonMoabs|}}}{{{filterOutNonMoabs after|}}}{{{filterGlueLevel|}}}{{{filterGlueLevel after|}}}{{{filterMutatedTarget|}}}{{{filterMutatedTarget after|}}}{{{filterOutReactorDamage|}}}{{{filterOutReactorDamage after|}}}{{{filterOutReactorDamageParagon|}}}{{{filterOutReactorDamageParagon after|}}}|<tr><th>Filters</th><td><ul><!--
-->{{#if:{{{filterBloonsToWithinAngle|}}}|<li>Targeting angle: {{{filterBloonsToWithinAngle|}}}° {{#if:{{{filterBloonsToWithinAngle after|}}}|→ {{{filterBloonsToWithinAngle after|}}}°}}</li>}}<!--
-->{{#if:{{{filterBloonsToWithinAngle|}}}|<li>Targeting angle: {{{filterBloonsToWithinAngle|}}}° {{#if:{{{filterBloonsToWithinAngle after|}}}|→ {{{filterBloonsToWithinAngle after|}}}°}}</li>}}<!--
-->{{#if:{{{filterBloonIfDamageType|}}}|<li>Ignores {{{filterBloonIfDamageType|}}} if its damage type cannot damage it</li>}}<!--
-->{{#if:{{{filterBloonIfDamageType|}}}|<li>Ignores {{{filterBloonIfDamageType|}}} if its damage type cannot damage it</li>}}<!--
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-->{{#if:{{{filterOutReactorDamageParagon|}}}|<li>Cannot target Bloons with Nautic Siege Core radiation</li>}}<!--
-->{{#if:{{{filterOutReactorDamageParagon|}}}|<li>Cannot target Bloons with Nautic Siege Core radiation</li>}}<!--
-->{{#ifeq:{{{filterOutReactorDamageParagon after|0}}}||<li>Can now target Bloons with Nautic Siege Core radiation</li>}}<!--
-->{{#ifeq:{{{filterOutReactorDamageParagon after|0}}}||<li>Can now target Bloons with Nautic Siege Core radiation</li>}}<!--
--></ul></td></tr>}}</table><!--
--></ul></td></tr>}}}}</table><!--


-->{{#if:{{{attackThroughWalls|}}}{{{attackThroughWalls after|}}}{{{fireWithoutTarget|}}}{{{fireWithoutTarget after|}}}{{{fireBetweenRounds|}}}{{{fireBetweenRounds after|}}}{{{isSharedRangeEnabled|}}}{{{isSharedRangeEnabled after|}}}
-->{{#if:{{{attackThroughWalls|}}}{{{attackThroughWalls after|}}}{{{fireWithoutTarget|}}}{{{fireWithoutTarget after|}}}{{{fireBetweenRounds|}}}{{{fireBetweenRounds after|}}}{{{isSharedRangeEnabled|}}}{{{isSharedRangeEnabled after|}}}

Revision as of 05:53, 3 March 2025