Corvus (BTD6): Difference between revisions
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*His Spirit Walk ability allows him to teleport to anywhere on the map that he can be placed on. | *His Spirit Walk ability allows him to teleport to anywhere on the map that he can be placed on. | ||
*His Dark Ritual ability creates an aura that damages nearby Bloons and generates Mana off of the damage dealt for a short time. Starting at level 12, it also siphons from nearby [[Necromancer: Unpopped Army (BTD6)|Necromancer]] and [[Prince of Darkness (BTD6)|Prince of Darkness]] Graveyards and converts it into Mana. | *His Dark Ritual ability creates an aura that damages nearby Bloons and generates Mana off of the damage dealt for a short time. Starting at level 12, it also siphons from nearby [[Necromancer: Unpopped Army (BTD6)|Necromancer]] and [[Prince of Darkness (BTD6)|Prince of Darkness]] Graveyards and converts it into Mana. | ||
In [[Rogue Legends]], the starting party of Corvus includes a 2-0-0 [[Bomb Shooter (BTD6)|Bomb Shooter]], 0-0-2 [[Wizard Monkey (BTD6)|Wizard Monkey]], and the [[Confuddling Spelling]] Common. | |||
==Mechanics== | ==Mechanics== | ||