Corvus (BTD6): Difference between revisions

m updated cost for v48.0
Qwertyxp2000 (talk | contribs)
No edit summary
Line 24: Line 24:
*His Spirit Walk ability allows him to teleport to anywhere on the map that he can be placed on.
*His Spirit Walk ability allows him to teleport to anywhere on the map that he can be placed on.
*His Dark Ritual ability creates an aura that damages nearby Bloons and generates Mana off of the damage dealt for a short time. Starting at level 12, it also siphons from nearby [[Necromancer: Unpopped Army (BTD6)|Necromancer]] and [[Prince of Darkness (BTD6)|Prince of Darkness]] Graveyards and converts it into Mana.
*His Dark Ritual ability creates an aura that damages nearby Bloons and generates Mana off of the damage dealt for a short time. Starting at level 12, it also siphons from nearby [[Necromancer: Unpopped Army (BTD6)|Necromancer]] and [[Prince of Darkness (BTD6)|Prince of Darkness]] Graveyards and converts it into Mana.
In [[Rogue Legends]], the starting party of Corvus includes a 2-0-0 [[Bomb Shooter (BTD6)|Bomb Shooter]], 0-0-2 [[Wizard Monkey (BTD6)|Wizard Monkey]], and the [[Confuddling Spelling]] Common.


==Mechanics==
==Mechanics==