Template:BTD6 projectile: Difference between revisions

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-->{{#if:{{{pushOnlyIfDamaged|}}}|<li>Only pushes back target if it takes damage from this projectile</li>}}<!--
-->{{#if:{{{pushOnlyIfDamaged|}}}|<li>Only pushes back target if it takes damage from this projectile</li>}}<!--
-->{{#if:{{{pushOnlyIfDamaged after|}}}|<li>Now only pushes back target if it takes damage from this projectile</li>}}<!--
-->{{#if:{{{pushOnlyIfDamaged after|}}}|<li>Now only pushes back target if it takes damage from this projectile</li>}}<!--
-->{{#if:{{{cleanseCamo|}}}|<li>Removes Camo {{#ifexpr:{{{cleanseOnlyIfDamaged|0}}} = 1 and {{{immuneBloonProperties|0}}} != 0|if the target takes damage from this projectile}}</li>}}<!--
-->{{#if:{{{cleanseCamo|}}}|<li>Removes Camo {{#ifexpr:{{{cleanseOnlyIfDamaged|}}} = 1 and {{{immuneBloonProperties|0}}} != 0|if the target takes damage from this projectile}}</li>}}<!--
-->{{#if:{{{cleanseCamo after|}}}|<li>Now removes Camo {{#if:{{{cleanseOnlyIfDamaged|}}}|if the target takes damage from this projectile}}</li>}}<!--
-->{{#if:{{{cleanseCamo after|}}}|<li>Now removes Camo {{#if:{{{cleanseOnlyIfDamaged|}}}|if the target takes damage from this projectile}}</li>}}<!--
-->{{#if:{{{cleanseRegen|}}}|<li>Removes Regrow {{#ifexpr:{{{cleanseOnlyIfDamaged|0}}} = 1 and {{{immuneBloonProperties|0}}} != 0|if the target takes damage from this projectile}}</li>}}<!--
-->{{#if:{{{cleanseRegen|}}}|<li>Removes Regrow {{#ifexpr:{{{cleanseOnlyIfDamaged|}}} = 1 and {{{immuneBloonProperties|0}}} != 0|if the target takes damage from this projectile}}</li>}}<!--
-->{{#if:{{{cleanseRegen after|}}}|<li>Now removes Regrow {{#if:{{{cleanseOnlyIfDamaged|}}}|if the target takes damage from this projectile}}</li>}}<!--
-->{{#if:{{{cleanseRegen after|}}}|<li>Now removes Regrow {{#if:{{{cleanseOnlyIfDamaged|}}}|if the target takes damage from this projectile}}</li>}}<!--
-->{{#if:{{{cleanseFortified|}}}|<li>Removes Fortified {{#ifexpr:{{{cleanseOnlyIfDamaged|0}}} = 1 and {{{immuneBloonProperties|0}}} != 0|if the target takes damage from this projectile}}</li>}}<!--
-->{{#if:{{{cleanseFortified|}}}|<li>Removes Fortified {{#ifexpr:{{{cleanseOnlyIfDamaged|}}} = 1 and {{{immuneBloonProperties|0}}} != 0|if the target takes damage from this projectile}}</li>}}<!--
-->{{#if:{{{cleanseFortified after|}}}|<li>Now removes Fortified {{#if:{{{cleanseOnlyIfDamaged|}}}|if the target takes damage from this projectile}}</li>}}<!--
-->{{#if:{{{cleanseFortified after|}}}|<li>Now removes Fortified {{#if:{{{cleanseOnlyIfDamaged|}}}|if the target takes damage from this projectile}}</li>}}<!--
-->{{#if:{{{cleanseLead|}}}|<li>Removes Lead {{#if:{{{cleanseOnlyIfDamaged|}}}|if the target takes damage from this projectile}}</li>}}<!--
-->{{#if:{{{cleanseLead|}}}|<li>Removes Lead {{#ifexpr:{{{cleanseOnlyIfDamaged|}}} = 1 and {{{immuneBloonProperties|0}}} != 0|if the target takes damage from this projectile}}</li>}}<!--
-->{{#if:{{{cleanseLead after|}}}|<li>Now removes Lead {{#ifexpr:{{{cleanseOnlyIfDamaged|0}}} = 1 and {{{immuneBloonProperties|0}}} != 0|if the target takes damage from this projectile}}</li>}}<!--
-->{{#if:{{{cleanseLead after|}}}|<li>Now removes Lead {{#if:{{{cleanseOnlyIfDamaged|}}}|if the target takes damage from this projectile}}</li>}}<!--
--></td></tr></ul></table>}}</td></tr><!--
--></td></tr></ul></table>}}</td></tr><!--
--><tr><td>{{{effects|}}}</td></tr></table><noinclude>{{/doc}}[[Category:BTD6 templates]][[Category:Stat templates]]</noinclude>
--><tr><td>{{{effects|}}}</td></tr></table><noinclude>{{/doc}}[[Category:BTD6 templates]][[Category:Stat templates]]</noinclude>

Revision as of 14:04, 17 April 2025