Striker Jones (Battles 2): Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "BTDB2 change list by hero" to "BTDB2 change list by name" |
lede + mechanics + cosmetic voice lines + player titles |
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{{for|Striker Jones in general|Striker Jones}} | {{for|Striker Jones in general|Striker Jones}} | ||
{{BTDB2 hero info | {{BTDB2 hero info | ||
|id=StrikerJones | |id=StrikerJones | ||
| Line 17: | Line 16: | ||
|alts =[[Biker Bones (Battles 2)|Biker Bones]] | |alts =[[Biker Bones (Battles 2)|Biker Bones]] | ||
}} | }} | ||
'''Striker Jones''' is a [[Hero]] in ''[[Bloons TD Battles 2]]''. He costs {{BTDB2 mm|3000|name=y}} to unlock. | '''Striker Jones''' is a [[Hero]] in ''[[Bloons TD Battles 2]]''. He costs {{BTDB2 mm|3000|name=y}} to unlock. | ||
Striker Jones [[attack]]s by firing shells from his bazooka that explode on contact, dealing [[damage]] to Bloons caught in the blast. He cannot damage [[Black Bloon (Battles 2)|Black Bloon]]s or [[Camo Bloon (Battles 2)|Camo Bloon]]s. As he levels up, his [[attack speed]] increases, his shells' explosions deal more damage to more Bloons at a time and cover a large area, and he unlock several ways to buff [[Bomb Shooter (Battles 2)|Bomb Shooter]]s and [[Mortar Monkey (Battles 2)|Mortar Monkey]]s and debuff Bloons. | |||
*At levels 4 and 18, he unlocks buffs that increase the attack speed of all Bomb Shooters and Mortar Monkeys. | |||
*Starting at level 5, he causes all explosions to have a 50% chance to ignore Black Bloon properties, which becomes guaranteed at level 19. | |||
*Starting at level 7, he buffs the blast radius of all Mortar Monkeys. | |||
*Starting at level 8, he buffs the range and pierce of Bomb Shooters within his [[range]]. | |||
*He has two [[Activated Ability|Activated Abilities]]: | |||
**'''Concussive Shell''' (level 3) — Fires a seeking shell at the strongest non-Camo Bloon on-screen, damaging and stunning Bloons hit by the explosion. Its damage and stun duration increase at higher levels. | |||
**'''Artillery Command''' (level 10) — Triggers the Activated Abilities of all Bomb Shooters and Mortar Monkeys, even if they are on cooldown, without putting them on cooldown. Starting at level 20, it also boosts the damage and pierce of all Bomb Shooters and Mortar Monkeys for a short time. | |||
==Mechanics== | ==Mechanics== | ||
===Bazooka=== | |||
Striker Jones' bazooka fires a shell every 1.2 seconds that explodes on contact with a Bloon, dealing 1 [[Damage type|explosion-type]] [[damage]] to up to 10 Bloons in its blast radius. He cannot target or hit [[Camo Bloon (Battles 2)|Camo Bloon]]s. | |||
{|class="wikitable" | |||
|+Levels | |||
!Level | |||
!Effect | |||
|- | |||
!2 | |||
|Blast radius increases from 15 units to 19 units. | |||
|- | |||
!6 | |||
|[[Pierce]] increases to 20. Blast radius increases to 28.5 units. | |||
|- | |||
!7 | |||
|Damage increases to 2. | |||
|- | |||
!9 | |||
|Attack cooldown reduces to 0.9 seconds, effectively increasing [[attack speed]] by roughly 33%. | |||
|- | |||
!11 | |||
|Attack cooldown reduces to 0.65 seconds, effectively increasing attack speed by roughly 38.5%. | |||
|- | |||
!12 | |||
|Damage increases to 3. [[Range]] increases from 55 units to 58 units. | |||
|- | |||
!13 | |||
|Attack cooldown reduces to 0.5 seconds, effectively increasing attack speed by 30%. | |||
|- | |||
!16 | |||
|Attack cooldown reduces to 0.35 seconds, effectively increasing attack speed by roughly 42.9%. | |||
|- | |||
!17 | |||
|Damage increases to 4. Range increases to 60 units. | |||
|- | |||
!18 | |||
|Attack cooldown reduces to 0.2 seconds, effectively increasing attack speed by roughly 75%. | |||
|} | |||
===Buffs=== | ===Buffs=== | ||
[[File:BTDB2 buff icon striker jones.png|50px|right]] | [[File:BTDB2 buff icon striker jones.png|50px|right]] | ||
Striker Jones provides several passive buffs: | |||
*Level 4: reduces the attack cooldowns of all Bomb Shooters and Mortar Monkeys on-screen by 15%, effectively increasing their attack speed by roughly 17.6%, despite what the in-game description states. | |||
*Level 7: increases the blast radius of all Mortar Monkeys on-screen by 25%. | |||
*Level 8: provides an extra buff to all Bomb Shooters within his range only, increasing their range by 15% and pierce by 40%. | |||
*Level 18: reduces the attack cooldowns of all Bomb Shooters and Mortar Monkeys on-screen by 15%. This stacks multiplicatively with the level 4 buff. | |||
===Black Bloon debuff=== | ===Black Bloon debuff=== | ||
Starting at level 5, all [[Black Bloon (Battles 2)|Black Bloon]]s, [[Zebra Bloon (Battles 2)|Zebra Bloon]]s, and [[DDT (Battles 2)|DDT]]s have a 50% chance | Starting at level 5, all [[Black Bloon (Battles 2)|Black Bloon]]s, [[Zebra Bloon (Battles 2)|Zebra Bloon]]s, and [[DDT (Battles 2)|DDT]]s have a 50% chance for their immunity to explosion damage to be ignored when hit. This chance is applied separately for each Bloon hit by a source of explosion damage; for example, an explosion that hits two Black Bloons may damage one Black Bloon but not the other. This applies to all sources of explosion damage, not just Bomb Shooters and Mortar Monkeys. Starting at level 19, this chance becomes guaranteed. | ||
==Abilities== | ==Abilities== | ||
===Concussive Shell=== | ===Concussive Shell=== | ||
[[File:BTDB2 striker jones concussive shell aa.png|50px|right]] | [[File:BTDB2 striker jones concussive shell aa.png|50px|right]] | ||
{ | '''Concussive Shell''' is unlocked at level 3. It fires a seeking [[projectile]] that targets the [[strong]]est Bloon on-screen, though it cannot target [[Camo Bloon (Battles 2)|Camo Bloon]]s unless Jones is granted [[Camo detection]]. The projectile can pass through [[line of sight]] blockers and through Bloons that are not the target. On impact, the explosion hits up to 48 Bloons in its radius, dealing 2 [[Damage type|Unstoppable-type]] [[damage]] and [[stun]]ning all non-[[BAD (Battles 2)|BAD]] Bloons hit for 2 seconds. The ability cannot be activated if there is no targetable Bloon on-screen. It has a 16-second cooldown and a 5-second initial cooldown. | ||
{|class="wikitable" | |||
|+Levels | |||
!Level | |||
!Effect | |||
|- | |||
!9 | |||
|Damage increases to 12. Pierce increases to 58. Now stuns regular Bloons for 6 seconds and [[MOAB-Class Bloon]]s for 4 seconds. | |||
|- | |||
!14 | |||
|Blast radius increases from 27 units to 40.5 units. Now stuns regular Bloons for 9 seconds and MOAB-Class Bloons for 6 seconds. | |||
|- | |||
!15 | |||
|Cooldown reduces to 11 seconds. | |||
|} | |||
===Artillery Command=== | ===Artillery Command=== | ||
[[File:BTDB2 striker jones artillery command aa.png|50px|right]] | [[File:BTDB2 striker jones artillery command aa.png|50px|right]] | ||
'''Artillery Command''' is unlocked at level 10. It instantly triggers the [[Activated Ability|Activated Abilities]] of all Bomb Shooters and Mortar Monkeys on-screen, even if they are on cooldown, without putting them on cooldown or restarting any active cooldowns. It can activate the abilities of [[MOAB Assassin (Battles 2)|MOAB Assassin]] and [[MOAB Eliminator (Battles 2)|MOAB Eliminator]] even if there isn't a Bloon they can target, though nothing happens upon doing so, and it cannot activate the abilities of [[Artillery Battery (Battles 2)|Artillery Battery]] and [[Pop and Awe (Battles 2)|Pop and Awe]] if they are already active. This ability can only be activated if there is at least one Bomb Shooter or Mortar Monkey with an ability on-screen. It has a 30-second cooldown and no initial cooldown. | |||
At level 20, this ability also doubles the damage and pierce of all Bomb Shooters and Mortar Monkeys on-screen for 10 seconds, and it can be activated if there is at least one Bomb Shooter or Mortar Monkey on-screen even if it does not have an ability. It does not buff towers placed after its activation. | |||
==Levels== | ==Levels== | ||
{ | {|class="wikitable" | ||
| | !Level | ||
| | !Description | ||
| | |- | ||
| | !1 | ||
| | |Striker Jones shoots a powerful bazooka to explode the bloons. | ||
| | |||
| | |- | ||
| | !2 | ||
| | |Increased blast radius. | ||
| | |||
| | |- | ||
| | !3 | ||
| | |Concussive Shell: shoots a guided shell to the largest bloon on screen, stunning it. | ||
| | |||
| | |- | ||
| | !4 | ||
| | |All Bomb Shooters and Mortar Monkeys on screen shoot 10% faster. | ||
| | |||
| | |- | ||
| | !5 | ||
|Makes all Black bloons less resistant to explosive damage from all Monkeys. | |||
|- | |||
!6 | |||
|Blast radius and pops for Jones' normal attacks increases greatly. | |||
|- | |||
!7 | |||
|Pops 2 layers per shot and Mortar Monkeys blast radius increased by 25%. | |||
|- | |||
!8 | |||
|Bomb Shooters near the hero get +15% range and +40% pierce. | |||
|- | |||
!9 | |||
|Increased attack speed and increased Concussive Shell pierce, damage, and stun. | |||
|- | |||
!10 | |||
|Artillery Command: Fire the abilities of all Bomb Shooters and Mortar Monkeys for free, even if they're on cooldown. | |||
|- | |||
!11 | |||
|Increased attack speed. | |||
|- | |||
!12 | |||
|Slightly increased attack range, and extra layer pop. | |||
|- | |||
!13 | |||
|Increased attack speed. | |||
|- | |||
!14 | |||
|Concussive Shell affects a larger area and for a longer duration. | |||
|- | |||
!15 | |||
|Concussive Shell cooldown reduced to 11 seconds. | |||
|- | |||
!16 | |||
|Increased attack speed. | |||
|- | |||
!17 | |||
|Increased range and pops 4 layers per shot. | |||
|- | |||
!18 | |||
|All Bomb Shooters and Mortar Monkeys attack an additional 15% faster. | |||
|- | |||
!19 | |||
|Increased attack speed and makes all Black Bloons vulnerable to explosive damage. | |||
|- | |||
!20 | |||
|Artillery Command also gives double damage and pops per shot to all Bomb Shooters and Mortar Monkeys for 10 seconds. | |||
|} | |||
===XP requirements=== | ===XP requirements=== | ||
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{{BTDB2 hero reward list by id | {{BTDB2 hero reward list by id | ||
|hero=Striker Jones | |hero=Striker Jones | ||
|item 1=striker_jones_blastoff_lose | |item 1 =striker_jones_blastoff_lose | ||
|item 2=striker_jones_boots_taunt | |item 2 =striker_jones_boots_taunt | ||
|item 3=striker_jones_cannons_victory | |item 3 =striker_jones_cannons_victory | ||
|item 4=striker_jones_mustache_emote | |item 4 =striker_jones_mustache_emote | ||
|item 5=striker_jones_bomb_placement | |item 5 =striker_jones_bomb_placement | ||
|item 6=striker_jones_pop_avatar | |item 6 =striker_jones_pop_avatar | ||
|item 7=striker_jones_reload_levelup | |item 7 =striker_jones_reload_levelup | ||
|item 8=striker_jones_uniform_decal | |item 8 =striker_jones_uniform_decal | ||
|item 9=striker_jones_smoke_trails | |item 9 =striker_jones_smoke_trails | ||
|item 10=mastery_strikerjones_playertitle | |||
}} | }} | ||
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|defeat =default_strikerjones_anim_defeat | |defeat =default_strikerjones_anim_defeat | ||
|matchup=default_strikerjones_anim_matchup | |matchup=default_strikerjones_anim_matchup | ||
|title =default_strikerjones_playertitle | |||
}} | }} | ||
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BTDB2 striker jones lv20.png|Level 20 | BTDB2 striker jones lv20.png|Level 20 | ||
BTDB2 xp Striker Jones.png|[[Hero Point]] icon | BTDB2 xp Striker Jones.png|[[Hero Point]] icon | ||
BTDB2 hero card bg striker jones.png|Background | |||
BTDB2 striker jones concussive shell aa.png|Concussive Shell icon | BTDB2 striker jones concussive shell aa.png|Concussive Shell icon | ||
BTDB2 striker jones artillery command aa.png|Artillery Command icon | BTDB2 striker jones artillery command aa.png|Artillery Command icon | ||
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|leak 1 caption="They're getting through!" | |leak 1 caption="They're getting through!" | ||
|leak 2 caption="Defend that exit!" | |leak 2 caption="Defend that exit!" | ||
}} | |||
===Cosmetic items=== | |||
{{BTDB2 cosmetic voice clips | |||
|taunt 1=BTDB2 taunt striker openfire.ogg | |||
|taunt 1 name=Open Fire! | |||
|taunt 1 caption="Boom! Ha-ha!" | |||
|taunt 2=BTDB2 taunt striker shineemup.ogg | |||
|taunt 2 name=Shine 'em up | |||
|taunt 2 caption="Parade ready!" | |||
|taunt 3=BTDB2 taunt striker strategize.ogg | |||
|taunt 3 name=Strategize | |||
|taunt 3 caption="Victory assured! Right here." | |||
|taunt 4=BTDB2 taunt striker rctank.ogg | |||
|taunt 4 name=Remote Strike | |||
|taunt 4 caption="Launch remote strike!" | |||
|taunt 5=BTDB2 taunt striker specialhoperative.ogg | |||
|taunt 5 name=Special Hoperative | |||
|taunt 5 caption="Launch the attack!" | |||
|matchup 1=BTDB2 unlock striker.ogg | |||
|matchup 1 name=Salute | |||
|matchup 1 caption="Prepare for liberation!" | |||
|matchup 2=BTDB2 matchup striker flyover.ogg | |||
|matchup 2 name=Flyover | |||
|matchup 2 caption="Maximum firepower." | |||
|matchup 3=BTDB2 matchup striker table.ogg | |||
|matchup 3 name=Miniature Wargames | |||
|matchup 3 caption="My plan is simple: victory!" | |||
|victory 1=BTDB2 moab destroyed jones 02.ogg | |||
|victory 1 name=Medal | |||
|victory 1 caption="Got it on the first try!" | |||
|victory 2=BTDB2 victory striker 4gunsalute.ogg | |||
|victory 2 name=4 Gun Salute | |||
|victory 2 caption="I love the smell of victory!" | |||
|victory 3=BTDB2 victory striker rctank.ogg | |||
|victory 3 name=Little Victories | |||
|victory 3 caption="Perfect strategy, perfect execution!" | |||
}} | }} | ||
==In other languages== | ==In other languages== | ||
{{BTDB2 | {{BTDB2 last updated|4.6.1|section=y}} | ||
|da | {{langlist | ||
|da | |label=Name | ||
|de | |key=LOC_HERO_NAME_StrikerJones | ||
|da =Angriber-Jones | |||
|es | |de =Striker Jones | ||
|es =Striker Jones | |||
|fi | |fi =Striker Jones | ||
|fr =Striker Jones | |||
|fr | |it =Striker Jones | ||
|ja =ストライカー・ジョーンズ | |||
|it | |ko =스트라이커 존스 | ||
|nl =Striker Jones | |||
|ja | |no =Striker Jones | ||
|pt-br=Striker Jones | |||
|ko | |ru =Ударник Джонс | ||
|sv =Striker Jones | |||
|nl | |tr =Vurucu Jones | ||
|zh-tw=先鋒瓊斯 | |||
|no | }} | ||
{{langlist | |||
|pt-br | |label=Description | ||
|key=LOC_HERO_DESC_StrikerJones | |||
|ru | |da =Angriber-Jones er en stærk leder, som bruger sin viden om langdistancekamp til at øge sprængstoffers sprængevne eksplosivt. | ||
|de =Striker Jones ist ein starker Kommandant, der mit seinem Wissen über den Fernkampf die Kraft seiner Bomben deutlich erhöht. | |||
|sv | |es =Striker Jones es un comandante fuerte que usa su conocimiento en el combate de largo alcance para incrementar muchísimo el poder de los explosivos. | ||
|fi =Striker Jones est un commandant solide qui utilise ses connaissances de combat longue portée pour améliorer grandement le pouvoir des explosifs. | |||
|tr | |fr =Striker Jones est un commandant solide qui utilise ses connaissances de combat longue portée pour améliorer grandement le pouvoir des explosifs. | ||
|it =Striker Jones è un valoroso comandante che sfrutta la sua conoscenza delle tecniche di combattimento a lunga distanza per potenziare la capacità distruttiva degli esplosivi. | |||
|zh-tw | |ja =ストライカー・ジョーンズは長距離戦の知識を駆使し、爆破力に輪をかける力強い司令官。 | ||
|ko =스트라이커 존스는 원거리 전투에 해박하며, 특히 폭발물을 제대로 활용하는 법을 압니다. | |||
|nl =Striker Jones is een sterke commandant die zijn kennis over vechten op lange afstand gebruikt om de kracht van explosieven enorm te boosten. | |||
|no =Striker Jones er en sterk kommandør som bruker sin kunnskap innen langdistansekamp for å øke kraften av eksplosiver. | |||
|pt-br=Striker Jones é um poderoso comandante que usa seu conhecimento de combate de longo alcance para aumentar bastante o poder dos explosivos. | |||
|ru =Ударник Джонс — опытный командир. Он много знает о боях на дальней дистанции и делает взрывчатку куда мощнее. | |||
|sv =Striker Jones är en stark kommendant som använder sin kunskap om långdistansstrid för att öka kraften hos sprängmedel betydligt. | |||
|tr =Patlayıcıların gücünü önemli ölçüde artırmak için uzun mesafeli savaşla ilgili bilgilerini kullanan Vurucu Jones güçlü bir Komutandır. | |||
|zh-tw=先鋒瓊斯是一名強大的指揮官,他熟知遠距作戰的奧義,可大大提升炸彈的爆炸力。 | |||
}} | }} | ||