Elite Sniper (BTD6): Difference between revisions
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Elite Sniper increases the amount of cash generated from its ability from $1,100 to $3,000, and upon purchase its ability's cooldown is reset to 90 seconds. Elite Sniper also grants a new "Elite" targeting option for itself and all other Sniper Monkeys. | Elite Sniper increases the amount of cash generated from its ability from $1,100 to $3,000, and upon purchase its ability's cooldown is reset to 90 seconds. Elite Sniper also grants a new "Elite" targeting option for itself and all other Sniper Monkeys. | ||
==Elite Targeting== | ==Elite Targeting== | ||
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#Strongest non-[[MOAB-Class Bloon]] that spawns multiple children. Until round 80 this order is: [[Fortified Bloon (BTD6)|Fortified]] [[Ceramic Bloon (BTD6)|Ceramic Bloons]] -> [[Ceramic Bloon (BTD6)|Ceramic Bloons]] -> [[Rainbow Bloon (BTD6)|Rainbow Bloons]] -> [[Fortified Bloon (BTD6)|Fortified]] [[Lead Bloon (BTD6)|Lead Bloons]] -> [[Zebra Bloon (BTD6)|Zebra Bloons]]/[[Lead Bloon (BTD6)|Lead Bloons]] -> [[White Bloon (BTD6)|White Bloons]]/[[Black Bloon (BTD6)|Black Bloons]]/[[Purple Bloon (BTD6)|Purple Bloons]]. After round 80, since Ceramics become [[Super Ceramic Bloon (BTD6)|Super Ceramics]] (and Bloons only spawn 1 children), this target priority is never applied. | #Strongest non-[[MOAB-Class Bloon]] that spawns multiple children. Until round 80 this order is: [[Fortified Bloon (BTD6)|Fortified]] [[Ceramic Bloon (BTD6)|Ceramic Bloons]] -> [[Ceramic Bloon (BTD6)|Ceramic Bloons]] -> [[Rainbow Bloon (BTD6)|Rainbow Bloons]] -> [[Fortified Bloon (BTD6)|Fortified]] [[Lead Bloon (BTD6)|Lead Bloons]] -> [[Zebra Bloon (BTD6)|Zebra Bloons]]/[[Lead Bloon (BTD6)|Lead Bloons]] -> [[White Bloon (BTD6)|White Bloons]]/[[Black Bloon (BTD6)|Black Bloons]]/[[Purple Bloon (BTD6)|Purple Bloons]]. After round 80, since Ceramics become [[Super Ceramic Bloon (BTD6)|Super Ceramics]] (and Bloons only spawn 1 children), this target priority is never applied. | ||
#Strong targeting. | #Strong targeting. | ||
==Stats== | |||
{{BTD6 stat list by tiers|Sniper Monkey|050}} | |||
==Costs and sell values== | |||
{{BTD6 cost list by upgrade|Sniper Monkey|2|5}} | |||
==Strategy== | ==Strategy== | ||
Elite Sniper is good for general gameplay, performing well throughout the mid-game while generating solid amounts of income. In [[CHIMPS]], it is significantly weakened, but it remains serviceable when used in a Sniper spam strategy. | Elite Sniper is good for general gameplay, performing well throughout the mid-game while generating solid amounts of income. In [[CHIMPS]], it is significantly weakened, but it remains serviceable when used in a Sniper spam strategy. | ||
Elite Sniper on its own is a cleanup tower specializing against groups of Bloons, with its high attack speed and high pierce making it perform well in this role. Its cleanup capability falls off somewhat against {{B|Super Ceramic Bloon|BTD6}}s but remains decent. However, its weak single-target damage makes it generally not recommended for standalone use in CHIMPS. 0-5-2 is the recommended crosspath for Elite Sniper, solidifying its cleanup role due to increased attack speed enhancing its reliability and synergizing better with {{B|Berserker Brew|BTD6}}. | Elite Sniper on its own is a cleanup tower specializing against groups of Bloons, with its high attack speed and high pierce making it perform well in this role. Its cleanup capability falls off somewhat against {{B|Super Ceramic Bloon|BTD6}}s but remains decent. However, its weak single-target damage makes it generally not recommended for standalone use in CHIMPS. 0-5-2 is the recommended crosspath for Elite Sniper, solidifying its cleanup role due to increased attack speed enhancing its reliability and synergizing better with {{B|Berserker Brew|BTD6}}, compared to 2-5-0 which is more self-sufficient but much less reliable on simultaneous-lane maps. | ||
There are three Sniper spam strategies commonly used with Elite Sniper: 0-2-5 {{B|Elite Defender|BTD6}} + {{B|Full Auto Rifle|BTD6}}s + {{B|Permanent Brew|BTD6}}, [[Axis of Havoc]], and 2-0-5 {{B|Elite Defender|BTD6}} + {{B|Bouncing Bullet|BTD6}}s. Axis of Havoc can be used on all maps, the former is useful on maps with placements for the Sniper to shoot Bloons while they travel towards it (such as [[Infernal]] (right island) and [[Muddy Puddles]] (bottom-middle section)), while the latter is useful on maps without such placements. | There are three Sniper spam strategies commonly used with Elite Sniper: 0-2-5 {{B|Elite Defender|BTD6}} + {{B|Full Auto Rifle|BTD6}}s + {{B|Permanent Brew|BTD6}}, [[Axis of Havoc]], and 2-0-5 {{B|Elite Defender|BTD6}} + {{B|Bouncing Bullet|BTD6}}s. Axis of Havoc can be used on all maps, the former is useful on maps with placements for the Sniper to shoot Bloons while they travel towards it (such as [[Infernal]] (right island) and [[Muddy Puddles]] (bottom-middle section)), while the latter is useful on maps without such placements. | ||
==Update history== | ==Update history== | ||
{{BTD6 change list by upgrade|Sniper Monkey|2|5}} | {{BTD6 change list by upgrade|Sniper Monkey|2|5}} | ||