Update history:Bloons Card Storm/Version 2.0: Difference between revisions
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Pymonkibot (talk | contribs) m Text replacement - "Rapid Shot" to "Rapid Shot" |
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{{BCS changes|version=2.0|quote=Part of hero-specific card design is that they help to define the hero’s identity and are in general strong cards. SoA has been on the radar for a long time but we wanted to see how it performed in the wild with the full launch card set before making any changes. It’s still just a little too strong so we’re ramping its damage back.|changes=*{{nerf|Damage per arrow reduced|150|120}}|name=Storm Of Arrows}} | {{BCS changes|version=2.0|quote=Part of hero-specific card design is that they help to define the hero’s identity and are in general strong cards. SoA has been on the radar for a long time but we wanted to see how it performed in the wild with the full launch card set before making any changes. It’s still just a little too strong so we’re ramping its damage back.|changes=*{{nerf|Damage per arrow reduced|150|120}}|name=Storm Of Arrows}} | ||
=== [[ | === [[Rapid Shot]] === | ||
{{BCS changes|version=2.0|name=Rapid Shot|quote=*blush* Looks like something got past the balancing team’s bow! Rapid shot can hit more targets than SoA and that flexibility is expected to cost more, but the damage output was far too low here. Bumping it up and adding an extra hit to really help this card out.|changes= | {{BCS changes|version=2.0|name=Rapid Shot|quote=*blush* Looks like something got past the balancing team’s bow! Rapid shot can hit more targets than SoA and that flexibility is expected to cost more, but the damage output was far too low here. Bumping it up and adding an extra hit to really help this card out.|changes= | ||
*{{buff|Rapid Shot improved|Deals 30 damage to a random enemy bloon 3 times|Deals 40 damage to a random enemy bloon 4 times}} | *{{buff|Rapid Shot improved|Deals 30 damage to a random enemy bloon 3 times|Deals 40 damage to a random enemy bloon 4 times}} | ||