Bloon (BCS): Difference between revisions
m →Delay: making it more clear that a bloon does not attack on the same turn that it reaches zero delay |
Qwertyxp2000 (talk | contribs) |
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Currently, Bloons may possess the following keywords: | Currently, Bloons may possess the following keywords: | ||
*[[File:BCS ArmourIcon.png|20px]] Armor | |||
*[[File:BCS DoubleAttackIcon.png|20px]] Double Attack | *[[File:BCS DoubleAttackIcon.png|20px]] Double Attack | ||
*[[File:BCS ImmobileIcon.png|20px]] Immobile | |||
*[[File:BCS MustPopIcon.png|20px]] Immobile | |||
*[[File:BCS OnDamagedIcon.png|20px]] On Damaged | *[[File:BCS OnDamagedIcon.png|20px]] On Damaged | ||
*[[File:BCS OnDestroyedIcon.png|20px]] On Destroyed | *[[File:BCS OnDestroyedIcon.png|20px]] On Destroyed | ||
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*[[File:BCS 3.0 OnTurnEndIcon.png|20px]] On Turn End | *[[File:BCS 3.0 OnTurnEndIcon.png|20px]] On Turn End | ||
*[[File:BCS OnTurnStartIcon.png|20px]] On Turn Start | *[[File:BCS OnTurnStartIcon.png|20px]] On Turn Start | ||
*[[File:BCS StunnedIcon.png|20px]] Stunned | |||
*[[File:BCS UniqueIcon.png|20px]] Unique | *[[File:BCS UniqueIcon.png|20px]] Unique | ||