Robo Monkey (BCS): Difference between revisions

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The '''Robo Monkey''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|5.0}}. It attacks Bloons twice and has +10 Attack Power when defending. When it runs out of Ammo, it automatically removes itself at the end of the [[turn]].
The '''Robo Monkey''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|5.0}}. It is a [[temporary]] [[defender]] that gains +10 ATK during the opponent's [[turn]]. When it attacks, it attacks the target [[Bloon (BCS)|Bloon]] twice. If the first attack reduces the target's health to 0 or lower, the target still takes the second attack before it pops, and it still triggers effects that activate upon dealing damage (such as [[Growth Gas Bloon]]s and [[Extractor Bloon]]s). The second attack cannot be interrupted by being [[stunned]] after the first attack (e.g. targeting a [[Stun Gas Bloon]]).


The card art depicts a [[Robo Monkey]] eagerly aiming towards Bloons on the [[Map (BCS)#Workshop|Workshop map]].
The card art depicts a [[Robo Monkey]] eagerly aiming towards Bloons on the [[Map (BCS)#Workshop|Workshop map]].