Monkey (BCS): Difference between revisions
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m "some effects depend on class" and "class determines which tokens are used for crafting" apply to all card classes, it doesn't need to be stated both here and on the card page |
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===Class=== | ===Class=== | ||
Monkeys come in four card classes: [[Primary]], [[Military]], [[Magic]], and [[Support]]. Monkeys that are based on [[tower]]s and [[upgrade]]s from ''[[Bloons TD 6]]'' use the same classifications as in that game. The card class is listed alongside the Monkey's type (e.g. ''Primary – Bomb''), as well as their respective class icon on the lefthand side of the card. | Monkeys come in four card classes: [[Primary]], [[Military]], [[Magic]], and [[Support]]. Monkeys that are based on [[tower]]s and [[upgrade]]s from ''[[Bloons TD 6]]'' use the same classifications as in that game. The card class is listed alongside the Monkey's type (e.g. ''Primary – Bomb''), as well as their respective class icon on the lefthand side of the card. | ||
===Type=== | ===Type=== | ||
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{{BCS monkey nav}} | {{BCS monkey nav}} | ||
{{BCS nav}} | {{BCS nav}} | ||
[[Category:Monkeys in BCS]][[Category:Game mechanics in BCS]] | [[Category:Monkeys in BCS|*]][[Category:Game mechanics in BCS]] | ||