Benjamin (Battles 2): Difference between revisions

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*Starting at level 4, he generates a little cash each time a natural [[Bloon]] spawns on the player's side.
*Starting at level 4, he generates a little cash each time a natural [[Bloon]] spawns on the player's side.
*Starting at level 5, he increases the cash generated by [[Monkey Bank (Battles 2)|Monkey Bank]]s and [[Marketplace (Battles 2)|Marketplace]]s during and at the end of each round.
*Starting at level 5, he increases the cash generated by [[Monkey Bank (Battles 2)|Monkey Bank]]s and [[Marketplace (Battles 2)|Marketplace]]s during and at the end of each round.
*Starting at level 6, he reduces the cooldowns of the player's [[Bloon Boost (Battles 2)|Bloon Boost]]s and [[Tower Boost (Battles 2)|Tower Boost]]s. At level 14, he also gives the player an additional use of each boost.
*Starting at level 6, he reduces the cooldowns of the player's [[Bloon Boost (Battles 2)|Bloon Boost]]s and [[Tower Boost (Battles 2)|Tower Boost]]s. At level 14, he also gives the player an additional use of each boost, once per game.
*Starting at level 7, he periodically sends a trojan to a random [[Bloon]] (up to a [[MOAB (Battles 2)|MOAB]]) that causes it to generate cash and spawn no children when popped. At higher levels, it can target [[BFB (Battles 2)|BFB]]s and [[DDT (Battles 2)|DDT]]s.
*Starting at level 7, he periodically sends a trojan to a random [[Bloon]] (up to a [[MOAB (Battles 2)|MOAB]]) that causes it to generate cash and spawn no children when popped. At higher levels, it can target [[BFB (Battles 2)|BFB]]s and [[DDT (Battles 2)|DDT]]s.
*He has two [[Activated Ability|Activated Abilities]]:
*He has two [[Activated Ability|Activated Abilities]]:
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{{BTDB2 popular loadout list by hero|Benjamin}}
{{BTDB2 popular loadout list by hero|Benjamin}}
{{strategy needed}}
{{strategy needed}}
Benjamin is a decent Hero. He is the cheapest income generator with a pretty good snowball effect, which can be worth exchanging over a defensive Hero, and his supports can help get out of a tricky situation if used wisely. However, Biohack's forced downtime can cause rushes to sneak past if careless with the ability. Syphon Funding is solid at countering both early ZOMGs and most tight rushes.
He can be safely placed on round 3, and any earlier round will require sacrificing some early eco, particularly against round 1's Reds/Blues and round 2's Spaced Greens.


==Update history==
==Update history==