Update history:Bloons TD 6/Version 47.1: Difference between revisions

mNo edit summary
migrated to the new format
Line 8: Line 8:
}}
}}


'''Version 47.1''' is a minor update to [[Bloons TD 6 v47.0|version 47.0]]. It contains reworks to [[Rogue Legends]] as well as many bug fixes.
'''Version 47.1''' is a minor update to [[Bloons TD 6 v47.0|version 47.0]]. It contains reworks to ''[[Rogue Legends]]'' as well as many bug fixes.


{{TOC|right|clear=y}}
{{TOC|right|clear=y}}


== Rogue Legends balance changes ==
== ''Rogue Legends'' balance changes ==
{{BTD6 changes|version=47.1|changes store=*{{neutral|Boss Bloons can no longer appear on this map in ''Rogue Legends''}}|names=Last Resort;Ravine;One Two Three;Flooded Valley;Encrypted;Rake;Last Resort;Enchanted Glade;X Factor;Mesa;Pat's Pond;Bloody Puddles}}{{BTD6 changes
{{BTD6 changes|version=47.1
| version = 47.1
|changes 1 store=*{{neutral|Boss Bloons can no longer appear on this map in ''Rogue Legends''}}
| changes = *{{neutral|Bosses in ''Rogue Legends'' can no longer appear in the following maps: Ravine, One Two Three, Flooded Valley, Encrypted, Rake, Last Resort, Enchanted Glade, X Factor, Mesa, Pat's Pond and Bloody Puddles}}
|changes 1 names=Last Resort;Ravine;One Two Three;Flooded Valley;Encrypted;Rake;Last Resort;Enchanted Glade;X Factor;Mesa;Pat's Pond;Bloody Puddles
| names = Boss Bloon;Rogue Legends
| changes 2 = *{{neutral|Bosses in ''Rogue Legends'' can no longer appear in the following maps: Ravine, One Two Three, Flooded Valley, Encrypted, Rake, Last Resort, Enchanted Glade, X Factor, Mesa, Pat's Pond and Bloody Puddles}}
}}
| changes 2 names = Boss Bloon;Rogue Legends
{{BTD6 changes
| changes 3 names = Rogue Bloons;Rogue Legends
| version = 47.1
| changes 3 = *{{neutral|Rogue round set: On Round 35, the spacing of DDTs is tripled}}
| name = Rogue Bloons;Rogue Legends
| changes 4 names=Rogue Legends
| changes = *{{neutral|Rogue round set: On Round 35, the spacing of DDTs is tripled}}
| changes 4 = *{{buff|Increased the amount of XP given to towers and to the player's account}}
}}
{{BTD6 changes
| version = 47.1
| changes = *{{buff|Increased the amount of XP given to towers and to the player's account}}
*{{change|Bloon Encounter: Starting round of the first encounter increased|1|2}}
*{{change|Bloon Encounter: Starting round of the first encounter increased|1|2}}
*{{change|Bloon Encounter: Starting round of subsequent encounters increases faster|+1 round|+2 rounds}}
*{{change|Bloon Encounter: Starting round of subsequent encounters increases faster|+1 round|+2 rounds}}
Line 36: Line 32:
*{{buff|Heroes now receive 4× more XP when placed}}
*{{buff|Heroes now receive 4× more XP when placed}}
*{{buff|Bloonarius: Uses its Normal difficulty spawns in all Final Boss tiles, regardless of stage}}
*{{buff|Bloonarius: Uses its Normal difficulty spawns in all Final Boss tiles, regardless of stage}}
| names = Rogue Legends
}}
}}
{{BTD6 changes
 
===[[Artifact]]s===
{|class="wikitable"
!Artifact
!Changes
|-
|[[Splody Darts]]
|{{BTD6 changes
| version = 47.1
| version = 47.1
| name = Splody Darts
| name = Splody Darts
| changes = *{{nerf|Splody Darts: The explosion now only happens 20% of the time|note=Affects all rarities}}
| changes = *{{nerf|Explosion now only happens 20% of the time|note=Affects all rarities}}
*{{change|Description of Splody Darts changed|"Dart based Monkeys' projectiles explode when they expire, dealing 1 damage to nearby Bloons|Dart based Monkeys' projectiles have a 20% chance to explode when they expire, dealing 1 damage to nearby Bloons|note=Descriptions of other rarities changed accordingly}}
*{{change|Description of Splody Darts changed|"Dart based Monkeys' projectiles explode when they expire, dealing 1 damage to nearby Bloons|Dart based Monkeys' projectiles have a 20% chance to explode when they expire, dealing 1 damage to nearby Bloons|note=Descriptions of other rarities changed accordingly}}
}}{{BTD6 changes
}}
|-
|[[High Impact Glue]]
|{{BTD6 changes
| version = 47.1
| version = 47.1
| changes = *{{change|Description of High Impact Glue changed|Glue Gunner projectiles move twice as fast and deal 2 damage to MOAB-Class Bloons on impact. Impact damage scales up to 10x with the amount of Bloons on screen. Adds a 1-0-1 Glue Gunner to your Party|Glue Gunner projectiles move twice as fast and deal 2 damage on impact. Impact damage scales up to 10x with the amount of Bloons on screen. Adds a 1-0-1 Glue Gunner to your Party|note=Descriptions of other rarities changed accordingly}}
| changes = *{{change|Description changed|Glue Gunner projectiles move twice as fast and deal 2 damage to MOAB-Class Bloons on impact. Impact damage scales up to 10x with the amount of Bloons on screen. Adds a 1-0-1 Glue Gunner to your Party|Glue Gunner projectiles move twice as fast and deal 2 damage on impact. Impact damage scales up to 10x with the amount of Bloons on screen. Adds a 1-0-1 Glue Gunner to your Party|note=Descriptions of other rarities changed accordingly}}
| names = High Impact Glue
| names = High Impact Glue
}}
}}
|-
|[[Slow And Steady]]
|{{BTD6 changes
| version = 47.1
| changes = *{{change|Description changed|For the first 20s of each round, all Monkeys attack 2x slower, but Monkey damage increased 100%|Monkey damage increased 100%. For the first 20s of each round, all Monkeys attack 2x slower|note=Descriptions of other rarities changed accordingly}}
| names = Slow And Steady
}}
|}
===[[Rogue Feat]]s===
{{BTD6 changes
{{BTD6 changes
| version = 47.1
| version = 47.1
| changes = *{{change|Description of Slow and Steady changed|For the first 20s of each round, all Monkeys attack 2x slower, but Monkey damage increased 100%|Monkey damage increased 100%. For the first 20s of each round, all Monkeys attack 2x slower|note=Descriptions of other rarities changed accordingly}}
| changes = *{{change|Game Master description changed|Complete one of each different type of Mini-Game tile|Complete one of each different type of Mini-Game tile and a Mini-Boss. Least Tiers, Least Cash, Race, Endurance Race, and Mini Boss}}
| names = Slow and Steady
}}{{BTD6 changes
| version = 47.1
| changes = *{{change|Description of the Game Master feat changed|Complete one of each different type of Mini-Game tile|Complete one of each different type of Mini-Game tile and a Mini-Boss. Least Tiers, Least Cash, Race, Endurance Race, and Mini Boss}}
| names = Rogue Feat
| names = Rogue Feat
}}
}}
Line 65: Line 76:


=== [[Crucible of Steel and Flame]] ===
=== [[Crucible of Steel and Flame]] ===
{{BTD6 tower changes
{{BTD6 changes
| version = 47.1
| version = 47.1
| tower = Tack Shooter
| names = Tack Shooter;Tack Shooter Paragon
| paragon changes = *{{buff|Resolved an issue where Tack Paragon’s Maelstrom ability stopped increasing lifespan|fix=y}}
| changes = *{{buff|Resolved an issue where Tack Paragon’s Maelstrom ability stopped increasing lifespan|fix=y}}
}}
}}


=== [[Mortar Monkey (BTD6)|Mortar Monkey]] ===
=== [[Mortar Monkey (BTD6)|Mortar Monkey]] ===
{{BTD6 tower changes
{{BTD6 tower changes/new
| version = 47.1
| version = 47.1
| tower = Mortar Monkey
| tower = Mortar Monkey
| tiers 1 = 204
| changes 1 tiers = 204
| changes 1 = *{{buff|Resolved an issue where 204 Mortar crosspath would reduce MOAB DoT|+15|+25|fix=y}}
| changes 1 = *{{buff|Resolved an issue where 204 Mortar crosspath would reduce MOAB DoT|+15|+25|fix=y}}
| tiers 2 = 4XX
| changes 2 tiers = 4XX
| changes 2 = *{{change|Description changed|Devastating explosions pop 8 layers. Increases Burny Stuff damage further.|Devastating explosions pop 10 layers. Increases Burny Stuff damage further.}}
| changes 2 = *{{change|Description changed|Devastating explosions pop 8 layers. Increases Burny Stuff damage further.|Devastating explosions pop 10 layers. Increases Burny Stuff damage further.}}
}}
}}