Captain Churchill (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) →Abilities: feedback on gwen article says that repeating the duration bonuses is a bit silly |
→Abilities: everyone forgets that moab barrage also buffs the main gun's damage at level 20 |
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==Abilities== | ==Abilities== | ||
===Armor Piercing Shells=== | ===Armor Piercing Shells=== | ||
[[File:BTD6 CaptainChurchill ArmorPiercingShellsAA.png|50px|right]] | [[File:BTD6 CaptainChurchill ArmorPiercingShellsAA.png|50px|right]] | ||
'''Armor Piercing Shells''' unlocks at level 3. It temporarily allows Churchill's shells to explode 2 more times, increases the damage they deal to [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s and [[MOAB-Class Bloon]]s by +9, and changes the [[damage type]] of both his shells and Machine Gun to {{dt|Normal}}. It lasts for 9 seconds at level 3 and increases by 0.5 seconds each time Churchill levels up after unlocking it (up to 17.5 seconds at level 20). It has a 30-second cooldown. | |||
Armor Piercing Shells | |||
{|class="wikitable" | {|class="wikitable" | ||
|+Levels | |||
!Level | !Level | ||
!Effect | !Effect | ||
|- | |- | ||
!13 | |||
| | |Damage to Ceramic Bloons and MOAB-Class Bloons increases to +21. Now also buffs base damage by +3. | ||
|- | |- | ||
!17 | |||
|Damage | |Damage to Ceramic Bloons and MOAB-Class Bloons increases to +33. Base damage increases to +6. | ||
|} | |} | ||
===MOAB Barrage=== | ===MOAB Barrage=== | ||
[[File:BTD6 CaptainChurchill MOABBarrageAA.png|50px|right]] | [[File:BTD6 CaptainChurchill MOABBarrageAA.png|50px|right]] | ||
'''MOAB Barrage''' unlocks at level 10. It targets up to 10 [[MOAB-Class Bloon]]s on the map from anywhere, prioritizing the strongest ones, then drops a shell on each target every 0.5 seconds for 8 seconds. If a target's outer layer pops, all shells targeting it disappear. Each shell deals 200 {{BTD6 dt|Normal}}-type damage and can only hit its target, not any surrounding Bloons. The player can only activate it if there are any targetable Bloons on-screen. It has a 60-second cooldown. | |||
MOAB Barrage | |||
{|class="wikitable" | {|class="wikitable" | ||
|+Levels | |||
!Level | !Level | ||
!Effect | !Effect | ||
|- | |- | ||
!13 | |||
|Damage | |Damage per shell increases to 250 (up to 4,000 in total per target). | ||
|- | |- | ||
!17 | |||
|Damage | |Damage per shell increases to 500 (up to 8,000 in total per target). | ||
|- | |- | ||
!20 | |||
|Damage | |Damage per shell increases to 1,000 (up to 16,000 in total per target). Cooldown reduces to 30 seconds. Activating the ability now also buffs the base damage of the Main Gun's shells by 3 for 8 seconds. | ||
|} | |} | ||