Update history:Bloons TD 6/Version 13.0: Difference between revisions
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Pymonkibot (talk | contribs) m Text replacement - "{{BTD6 tower changes/new" to "{{BTD6 tower changes" |
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=== [[Tack Shooter (BTD6)|Tack Shooter]] === | === [[Tack Shooter (BTD6)|Tack Shooter]] === | ||
{{BTD6 tower changes | {{BTD6 tower changes|version=13.0|tower=Tack Shooter | ||
|changes 1 tiers=x2x|changes 1=*{{change|Portrait has been replaced}} | |changes 1 tiers=x2x|changes 1=*{{change|Portrait has been replaced}} | ||
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=== [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]] === | === [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]] === | ||
{{BTD6 tower changes | {{BTD6 tower changes|version=13.0|tower=Monkey Buccaneer | ||
|changes 1 tiers=5XX|changes 1=*{{buff|Main attack: can now pop lead|fix=y}} | |changes 1 tiers=5XX|changes 1=*{{buff|Main attack: can now pop lead|fix=y}} | ||
|changes 2 tiers=502|changes 2=*{{buff|Mini-plane: no longer loses camo detection upon loading a save|fix=y}}}} | |changes 2 tiers=502|changes 2=*{{buff|Mini-plane: no longer loses camo detection upon loading a save|fix=y}}}} | ||
=== [[Wizard Monkey (BTD6)|Wizard Monkey]] === | === [[Wizard Monkey (BTD6)|Wizard Monkey]] === | ||
{{BTD6 tower changes | {{BTD6 tower changes|version=13.0|tower=Wizard Monkey | ||
|changes 1 tiers=XX4;XX5|changes 1=*{{buff|Undead Bloon: damage increased|1|2}} | |changes 1 tiers=XX4;XX5|changes 1=*{{buff|Undead Bloon: damage increased|1|2}} | ||
}} | }} | ||
=== [[Ninja Monkey (BTD6)|Ninja Monkey]] === | === [[Ninja Monkey (BTD6)|Ninja Monkey]] === | ||
{{BTD6 tower changes | {{BTD6 tower changes|version=13.0|tower=Ninja Monkey | ||
|changes 1 tiers=5XX|changes 1= | |changes 1 tiers=5XX|changes 1= | ||
*{{buff|Shuriken: damage increased|1|2}} | *{{buff|Shuriken: damage increased|1|2}} | ||
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=== [[Super Monkey (BTD6)|Super Monkey]] === | === [[Super Monkey (BTD6)|Super Monkey]] === | ||
{{BTD6 tower changes | {{BTD6 tower changes|version=13.0|tower=Super Monkey | ||
|changes 1 tiers=031+|changes 1=*{{nerf|Alternate arm no longer has a stronger knockback effect on Leads and Ceramics|fix=y}} | |changes 1 tiers=031+|changes 1=*{{nerf|Alternate arm no longer has a stronger knockback effect on Leads and Ceramics|fix=y}} | ||
}} | }} | ||
=== [[Engineer Monkey]] === | === [[Engineer Monkey]] === | ||
{{BTD6 tower changes | {{BTD6 tower changes|version=13.0|tower=Engineer Monkey | ||
|changes 1 tiers=XX4;XX5|changes 1=*{{buff|Traps no longer collect for reduced cash when under a Monkey Town|fix=y}} | |changes 1 tiers=XX4;XX5|changes 1=*{{buff|Traps no longer collect for reduced cash when under a Monkey Town|fix=y}} | ||
*{{nerf|Traps should collect for the correct amounts after resuming save|fix=y}} | *{{nerf|Traps should collect for the correct amounts after resuming save|fix=y}} | ||