Template:BTD6 attack: Difference between revisions

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FILTERS
FILTERS


-->{{#if:{{{fireWithoutTarget|}}}{{{fireWithoutTarget after|}}}||{{#if:{{{filterBloonsToWithinAngle|}}}{{{filterBloonIfDamageType after|}}}{{{filterOutOffscreen|}}}{{{filterOutOffscreen after|}}}{{{filterInBaseTowerId|}}}{{{filterInBaseTowerId after|}}}{{{filterInSets|}}}{{{filterInSets after|}}}{{{filterInvisible|}}}{{{filterInvisible after|}}}{{{filterOutMoabs|}}}{{{filterOutMoabs after|}}}{{{filterOutCeramic|}}}{{{filterOutCeramic after|}}}{{{filterOutBfb|}}}{{{filterOutBfb after|}}}{{{filterOutZomg|}}}{{{filterOutZomg after|}}}{{{filterOutDdt|}}}{{{filterOutDdt after|}}}{{{filterOutBad|}}}{{{filterOutBad after|}}}{{{filterOutBoss|}}}{{{filterOutBoss after|}}}{{{filterOutMiniboss|}}}{{{filterOutMiniboss after|}}}{{{filterOutNonLead|}}}{{{filterOutNonLead after|}}}{{{filterOutNonCamo|}}}{{{filterOutNonCamo after|}}}{{{filterOutNonMoabs|}}}{{{filterOutNonMoabs after|}}}{{{filterGlueLevel|}}}{{{filterGlueLevel after|}}}{{{filterMutatedTarget|}}}{{{filterMutatedTarget after|}}}{{{filterOutReactorDamage|}}}{{{filterOutReactorDamage after|}}}{{{filterOutReactorDamageParagon|}}}{{{filterOutReactorDamageParagon after|}}}|<tr><th>Filters</th><td><ul><!--
-->{{#if:{{{fireWithoutTarget|}}}{{{fireWithoutTarget after|}}}||{{#if:{{{filterBloonsToWithinAngle|}}}{{{filterBloonIfDamageType after|}}}{{{filterOutOffscreen|}}}{{{filterOutOffscreen after|}}}{{{filterInBaseTowerId|}}}{{{filterInBaseTowerId after|}}}{{{filterInSets|}}}{{{filterInSets after|}}}{{{filterInvisible|}}}{{{filterInvisible after|}}}{{{filterOutMoabs|}}}{{{filterOutMoabs after|}}}{{{filterOutCeramic|}}}{{{filterOutCeramic after|}}}{{{filterOutBfb|}}}{{{filterOutBfb after|}}}{{{filterOutZomg|}}}{{{filterOutZomg after|}}}{{{filterOutDdt|}}}{{{filterOutDdt after|}}}{{{filterOutBad|}}}{{{filterOutBad after|}}}{{{filterOutBoss|}}}{{{filterOutBoss after|}}}{{{filterOutMiniboss|}}}{{{filterOutMiniboss after|}}}{{{filterOutNonLead|}}}{{{filterOutNonLead after|}}}{{{filterOutNonCamo|}}}{{{filterOutNonCamo after|}}}{{{filterOutNonMoabs|}}}{{{filterOutNonMoabs after|}}}{{{filterGlueLevel|}}}{{{filterGlueLevel after|}}}{{{filterMutatedTarget|}}}{{{filterMutatedTarget after|}}}{{{filterOutReactorDamage|}}}{{{filterOutReactorDamage after|}}}{{{filterOutReactorDamageParagon|}}}{{{filterOutReactorDamageParagon after|}}}{{{filterOutFrozen|}}}{{{filterOutFrozen after|}}}|<tr><th>Filters</th><td><ul><!--
-->{{#if:{{{filterBloonsToWithinAngle|}}}|<li>Targeting angle: {{{filterBloonsToWithinAngle|}}} deg {{#if:{{{filterBloonsToWithinAngle after|}}}|→ {{{filterBloonsToWithinAngle after|}}} deg}}</li>}}<!--
-->{{#if:{{{filterBloonsToWithinAngle|}}}|<li>Targeting angle: {{{filterBloonsToWithinAngle|}}} deg {{#if:{{{filterBloonsToWithinAngle after|}}}|→ {{{filterBloonsToWithinAngle after|}}} deg}}</li>}}<!--
-->{{#if:{{{filterBloonIfDamageType|}}}|<li>Ignores {{{filterBloonIfDamageType|}}} if its damage type cannot damage it</li>}}<!--
-->{{#if:{{{filterBloonIfDamageType|}}}|<li>Ignores {{{filterBloonIfDamageType|}}} if its damage type cannot damage it</li>}}<!--
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-->{{#if:{{{filterMutatedTarget|}}}|<li>Cannot target Bloons with {{{filterMutatedTarget|}}}</li>}}<!--
-->{{#if:{{{filterMutatedTarget|}}}|<li>Cannot target Bloons with {{{filterMutatedTarget|}}}</li>}}<!--
-->{{#ifeq:{{{filterMutatedTarget after|0}}}||<li>{{#if:{{{filterMutatedTarget|}}}|Now cannot target Bloons with {{{filterMutatedTarget after|}}}|Can now target Bloons with {{{filterMutatedTarget|}}}}}</li>}}<!--
-->{{#ifeq:{{{filterMutatedTarget after|0}}}||<li>{{#if:{{{filterMutatedTarget|}}}|Now cannot target Bloons with {{{filterMutatedTarget after|}}}|Can now target Bloons with {{{filterMutatedTarget|}}}}}</li>}}<!--
-->{{#if:{{{filterOutFrozen|}}}|<li>Cannot hit frozen Bloons</li>}}<!--
-->{{#ifeq:{{{filterOutFrozen after|0}}}||<li>Can now hit frozen Bloons</li>}}<!--
-->{{#if:{{{filterOutReactorDamage|}}}|<li>Cannot target Bloons with radiation</li>}}<!--
-->{{#if:{{{filterOutReactorDamage|}}}|<li>Cannot target Bloons with radiation</li>}}<!--
-->{{#ifeq:{{{filterOutReactorDamage after|0}}}||<li>Can now target Bloons with radiation</li>}}<!--
-->{{#ifeq:{{{filterOutReactorDamage after|0}}}||<li>Can now target Bloons with radiation</li>}}<!--

Revision as of 02:03, 20 September 2025