Super Monkey (BMC)

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Super Monkey iterations: BTD1 • BTD2 • BTD3 • BTD4 • BTD5 • Battles • BMC • BTD6 • BATTD • Bloons Pop! • Battles 2 • BCS
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Super Monkey
Portrait of Super Monkey
Throws darts bloon-meltingly fast.
Cost $3,500
Hotkey G
Favoured on —
Restricted on Desert Terrain, High Desert Terrain
My Monkeys bio
Description Pinnacles of monkey philosophy and technology, Super Monkeys have epic attacks designed to take out MOABs. Powerful upgrades include: Plasma Blasts, Epic Range, Sun Avatar, and Robo Monkey.
Strengths Rapid fire; incredible range
Weaknesses Camo bloons; expensive
Occupies Super Monkey Villa
Upgrades —

The Super Monkey is a tower in Bloons Monkey City. It is available to unlock after the player reaches City Level 11 and finished constructing an Anti MOAB Research Lab.

Super Monkey throws darts incredibly quickly, popping up to one Bloon per shot. It can be upgraded to fire lasers or plasma, become a deity or a temple for the Sun God, or gain cybernetics to fire twin shots and transform into a robot of destruction.

Upgrades

Path 1

Laser Blasts
Cost: $3,500
Fast firing twin laser beams pop twice as much as before.
Plasma Blasts
Cost: $5,000
Plasma vaporizes everything it touches.
Sun God
Cost: $16,500
It is said that bloons dare not touch the sun.
Temple Of The Monkey God
Cost: $100,000
Monkey sacrifices enhance and modify the Temple's awesome arsenal.

Path 2

Super Range
Cost: $1,000
Super Monkey with super range = good!
Epic Range
Cost: $1,500
Why settle for super when you can have EPIC?
Robo Monkey
Cost: $9,000
Half Super Monkey, half killer robot of death.
Technological Terror
Cost: $25,000
Ability: destroys all bloons within a short radius - completely and utterly.

Path 1

Laser Blasts
Cost: $3,500
Shoots super powerful lasers instead of throwing darts. Lasers can pop frozen bloons.
Plasma Blasts
Cost: $5,000
Plasma vaporizes everything it touches.
Sun God
Cost: $16,500
It is said that bloons who doth touch the sun shall be cleansed, and then there shalt be peace.
Temple of the Monkey God
Cost: $100,000
The Temple demands sacrifice. Its arsenal of unstoppable bloon destruction is enhanced and modified by the types of tower sacrificed. Use at your own peril.

Path 2

Super Range
Cost: $1,000
Super Monkey with super range = good!
Epic Range
Cost: $1,500
Why settle for super when you can have EPIC?
Robo-Monkey
Cost: $9,000
Half Super Monkey, half killer robot of death. Super Monkey's arms become pulse cannons of annihilation, able to aim and target independently from each other.
Technological Terror
Cost: $25,000
Be proud of this Technological Terror you've constructed. Bloon Annihilation Ability: Destroys all bloons within short radius of tower, completely, and utterly. Does 1000 damage to MOAB-class bloons.

Monkey Knowledge

Level Mobile description Flash description
1 Range increased by 5% Base attack range increase by 5%
2 Laser Blasts upgrade costs $300 less than normal Laser blasts cost reduced by 300
3 Sun God upgrade costs $500 less than normal Sun God cost reduced by 500
4 Cooldown on Technological Terror ability reduced by 1 second Cooldown on annihilation ability reduced by 1 second
5 Temple sacrifice uses 10% more worth of each contributing Monkey Temple sacrifice uses +10% more worth of each contributing Monkey
6 Range increased by 10% Base attack range increase by 10%
7 Laser Blasts upgrade costs $400 less than normal Laser blasts cost reduced by 400
8 Sun God upgrade costs $750 less than normal Sun God cost reduced by 750
9 Cooldown on Technological Terror ability reduced by 2 seconds Cooldown on annihilation ability reduced by 2 seconds
10 Temple sacrifice uses 20% more worth of each contributing Monkey Temple sacrifice uses +20% more worth of each contributing Monkey
11 Range increased by 15% Base attack range increase by 15%
12 Laser Blasts upgrade costs $500 less than normal Laser blasts cost reduced by 500
13 Sun God upgrade costs $1000 less than normal Sun God cost reduced by 1000
14 Cooldown on Technological Terror ability reduced by 3 seconds Cooldown on Annihilation ability reduced by 3 seconds
15 Temple sacrifice uses 30% more worth of each contributing Monkey Temple sacrifice uses +30% more worth of each contributing Monkey

Strategy

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Super Monkey is overpriced for early rounds, though at higher city levels it is possible to win Monkey Teams using only Super Monkeys with Villages and Farms plus road items (without consumables). It is best paired with the Monkey Village to minimize its costs and give a significant pierce boost via Monkey Fort, though Jungle Drums can sometimes be useless on it due to its already high firing rate that speed buffs cannot further improve. The base Super Monkey can help for supplemental damage to MOABs, but it is outclassed by upgrades like MOAB Mauler that are far cheaper and less prone to groups of blimps, and Dartling Gun which is more buffable by MK and is more reasonably costing for single-target damage. Instead, Super Monkey should be used for its powerful late-game DPS.

Super Monkey's MK are the least helpful of all MK Books, and should never be manually invested. These give the tiniest of benefits, and the bonuses to base range MK (Ranks 1, 6, 11) are especially detrimental, since it limits Temple Of The Monkey God spaces on land-restrictive tracks (notably on Percent). However, at level 15 it allows all 6 Temple Of The Monkey Gods to have maximum sacrifices on the Apprentice sacrifice, further improving its temple beam damage.

For more Super Monkey images, see Gallery:Super Monkey.

Screenshots

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Assets