Update history:Bloons TD Battles 2/Version 4.1

Revision as of 02:02, 23 May 2025 by Planterror (talk | contribs) (Ninja Monkey: caltrops costing 750 it's so over battlers)
Version 4.1
Artwork representing version 4.1
Steam17 July 2024[1]

Version 4.1 is the fourth major update to Bloons TD Battles 2 and Bloons TD Battles 2+ of 2024. It introduced the Jump Start mode and the Bloonstone Quarry map, and re-introduced Casual Battles after it was removed in version 4.0.

Additions

Changes

While Boomerang excels as an early game tower and so we are conscious to not make its later tiers overly strong, we still want all upgrades to have some viability. Perma Charge is probably the weakest of Boomerang’s tier 5s and the other two aren’t particularly powerful either, so we think it’s well deserving of a buff.
— Update notes
Tiers Changes
A small adjustment to crosspath balancing to make this option a little bit more enticing.
— Update notes
Tiers Changes
Tiers Changes
Tiers Changes
Since it’s hard to get much use out of Sniper in the early game, we’re giving it some simple early game buffs and improvements to crosspathing.
— Update notes
Tiers Changes
0-0-0 base tower
  •   Cost reduced ― $250 → $200
2-X-X Large Calibre
  •   Upgrade cost reduced ― $800 → $600
Tiers Changes
3-X-X Destroyer
  •   Upgrade cost reduced ― $2,850 → $2,700
Tiers Changes
Tiers Changes
0-0-0 base tower
  •   Cost reduced ― $900 → $800
Tiers Changes
Tiers Changes
Tiers Changes
X-X-3 Shimmer
  •   Upgrade cost reduced ― $1,600 → $1,500
Tiers Changes
3-X-X Double Shot
  •   Upgrade cost reduced ― $750 → $700
Tiers Changes
1-X-X Hard Thorns
  •   Upgrade cost increased ― $250 → $350
2-X-X Heart of Thunder
  •   Upgrade cost reduced ― $1,000 → $900
X-1-X Thorn Swarm
  •   Upgrade cost increased ― $250 → $350
X-2-X Heart of Oak
  •   Upgrade cost reduced ― $350 → $250
X-3-X Druid of the Jungle
  •   Upgrade cost reduced ― $750 → $450 (undocumented)
X-4-X Jungle's Bounty
  •   Upgrade cost increased ― $4,200 → $4,500 (undocumented)
Tiers Changes
X-3-X Monkey Bank
  •   Upgrade cost reduced ― $4,600 → $4,400
Tiers Changes
X-X-3 Monkeyconomy
  •   Upgrade cost reduced ― $1,500 → $1,200 (undocumented)
X-X-4 Monkey City
  •   Upgrade cost increased ― $7,200 → $7,500 (undocumented)
Tiers Changes
Striker Jones’ main purpose is to provide buffs to Bombs and Mortars, however he very often isn’t the preferred hero for Bomb/Mortar strategies and so he rarely gets used. We have augmented the buffs that he provides to Bombs and Mortars to help address this.
— Update notes
Levels Changes
7+
  •   Mortar Monkey blast radius buff increased ― +15% → +25%
8+
  •   Bomb Shooter range buff increased ― +5% → +15%
  •   Bomb Shooter pierce buff increased ― +35% → +40%
Biker Bones’ new more general level 8 buff is an interesting one that we’re pleased to see has been effectively used with towers such as Spike Factory. We’re slightly increasing the buff to hopefully see more of this, as well as making the same changes to the Mortar buff which Striker Jones received.
— Update notes
Levels Changes
7+
  •   Mortar Monkey blast radius buff increased ― +15% → +25%
8+
  •   Pierce buff increased ― +25% → +30%
By the time you get to the later levels, the cash amounts that players typically have mean that any cash gained from Benjamin is negligible.
— Update notes
Levels Changes
15-16
  •   Cash per round increased ― $1,400 → $2,000
17+
  •   Cash per round increased ― $2,500 → $4,000
Same changes and reasoning as Benjamin.
— Update notes
Levels Changes
15-16
  •   Cash per round increased ― $1,050 → $1,500
17+
  •   Cash per round increased ― $1,875 → $3,000
As Pat isn’t getting much attention recently, we’ve increased his damage and attack speed on his later levels, which also results in him being more effective at stalling MOAB class bloons.
— Update notes
Levels Changes
11-18
  •   Slam: base damage increased ― 5 → 6
16+
17+
  •   Attack cooldown reduced ― 0.55s → 0.4s
19+
  •   Slam: base damage increased ― 15 → 16
Same changes as Pat Fusty, plus a minor tweak to the level 8 Ice Monkey buff to increase its effectiveness.
— Update notes
Levels Changes
8+
  •    3× damage buff against MOAB-Class Bloons now applies after the +1 base damage buff instead of before, so the flat damage buff is also multiplied — an Ice Monkey with 2 damage now deals (2+1)×3 damage to MOAB-Class when buffed instead of (2×3)+1
11-18
  •   Slam: base damage increased ― 5 → 6
16+
17+
  •   Attack cooldown reduced ― 0.55s → 0.4s
19+
  •   Slam: base damage increased ― 15 → 16
With Fateweaver still remaining a dominant hero particularly in the early/mid game, it leaves little room for other heroes like Quincy, as early game is meant to be his specialty. We’ve slightly upped Fateweaver’s base cost so that she’s not quite so efficient early on.
— Update notes
Levels Changes
We love the impact that Etienne has had on the game - it’s been great to see all the new strategies that he has made possible. With that being said, we would like to make one very small adjustment to his ability, which we don’t expect will have much of an impact on his viability. Etienne provides so much utility that he doesn’t need to have strong DPS, and it does feel like his level 3 ability stretches on for longer than necessary.
— Update notes
Levels Changes
3+
  •   Drone Swarm: overall duration reduced by 2 seconds
  • Fast Track now becomes accessible after reaching a win streak of 10 instead of being the first to reach 50 Trophies in a league

Event battles

  • The First Blood and No Lives Lost stars have been replaced with Win Streak and Streak Breaker stars

In-game description

Jump right into the action in an all new game mode, Jump Start! This mode skips straight to the good stuff and begins on a much higher round than normal with higher starting cash and income so you can play dramatic late game finishes without having to work through the earlier rounds first. Why not test it out on the new map Bloonstone Quarry, available now in all arenas and private game modes.

Video

References