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This article is a stub. You can help out by expanding it. The editor who added this notice elaborates: Strategy section should be improved, and verify the stats.
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This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Do misdirected Bloons go to opponent's natural lane, or the sent lane?
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Misdirection
| Tower
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Path
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Tier
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Cost
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| COBRA
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2
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4
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$3,500
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Misdirection is the COBRA's path 2 tier 4 upgrade in the mobile version of Bloons TD Battles. It grants the Misdirection ability for the COBRA. When used, the strongest non-ZOMG Bloon (including Camo Bloons) within range is immediately sent to the opponent's natural lane. The cooldown of the ability varies depending on Bloon type (BFBs: 60s, MOABs: 30s, Ceramics: 10s, others: 5s) and an initial cooldown of 15 seconds after purchase.
Costs and sell values
| Tiers |
Cost |
Sell value
|
| 0-4
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$5,050 |
$4,040
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| 1-4
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$5,450 |
$4,360
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| 2-4
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$6,100 |
$4,880
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Strategy
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This strategy section is empty or incomplete. See the strategy guidelines for more information on how to write strategy sections.
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Update history
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The COBRA has always been a popular tower, but we've seen an increase in use-rates over the past few weeks [...] We've also increased the cost of the Misdirection upgrade to make stacking the ability a little more difficult. — Update notes
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Upgrade cost increased ― $3,250 → $3,500
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We think it's close to being just right, but might still be a little too powerful. [...] We've also doubled the initial cooldown for the Misdirection ability as it's just too valuable at the moment. — Update notes
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”
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Ability: initial cooldown increased ― 10s → 20s
Ability: cooldown when used on a BFB reduced ― 90s → 60s
Ability: initial cooldown reduced ― 20s → 15s
Overall cost reduced by $200 (due to cost changes for previous tiers)
Attrition: cash per tick when the opponent has 2 or fewer lives left increased ― $30 → $50
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