Chutes

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Chutes
Difficulty Intermediate
Music Tropical Carnival
Default Co-op division Vertical
Introduced Launch
Entrances 2 Exits 2
Junctions 0 Water? Yes
Removables and gizmos
  • Statue: $350 (×2)
Path lengths (RBS)
PathEasyMediumHard
Left20.218.416.2
Right20.118.316.1

Chutes is an Intermediate map in Bloons TD 6. It takes place inside an overgrown ancient temple.

Layout

Chutes has 2 alternating lanes. Bloons come from the top-left and exit at the top-middle-right on odd rounds, and come from the top-right while exiting at the top-middle-left on even rounds. Both of these lanes are shorter than any lane on any other Intermediate map other than Rake. There are two small pools for water towers and two monkey chutes that block line-of-sight and can be removed for $350 each.

Strategy

Chutes is among the most difficult Intermediate maps in BTD6. The short, alternating lanes pose problems to most strategies, and there is relatively little space to place down limited-range towers that have good coverage on both lanes. It is easily harder than some Advanced maps, such as Ancient Portal, Cornfield, and Off The Coast. Chutes is shorter than all of them (with the exception of Ancient Portal's right-exit lane), has the alternating rounds, and has less optimal spots for towers.

Name Portrait Reasoning
Comanche Commander   Commander takes good advantage of the alternating lanes on Chutes. When paired with Glue Storm and Geraldo, it deals solid damage while doing some support with MOAB Shove. Glue Storm also allow it to hit DDTs, removing the need for a MIB, and with Glue Storm, Commander does much better against DDTs than its main competitor, Apache Prime.
Geraldo   Geraldo works well with towers such as Comanche, as Sharpening Stone grants much-needed pierce to it. The rest of his shop also see great use throughout the game, such as Gerry's Fire for the mid-game and Pet Rabbit for cost-efficient mid-game and late-game damage. Intermediate maps' leveling rate is very beneficial for him, as his shop refresh occurs on Round 95 in CHIMPS if placed on an early round, allowing for much greater availability of his most powerful items, such as Genie Bottle, for the most difficult rounds.
Carrier Flagship   The alternating lane layout is great for Flagship. It sweeps the mid-game with little issue and retains decent power into the late-game, in the process also saving up significant amounts of cash for other win-conditions. Pair it with Admiral Brickell, whose Naval Tactics and Mega Mines abilities both aid greatly.

In other languages

This section was last updated for: version 48.1
Language Text Notes
Arabic فتحات دائرية
Danish Rutsjebaner
German Rutschen
Spanish Conductos
Spanish (Latin America) Conductos
Finnish Temppelikourut
French Pentes
Italian Paracadute
Japanese 傾斜
Korean 홈통
Dutch Chutes
Norwegian Sjakter
Polish Zsypy
Portuguese (Brazil) Canaletas
Russian Каналы
Swedish Fallskärmar
Thai ทางลาด
Turkish Kanallar
Chinese (simplified) 滑槽
Chinese (traditional) 滑槽

References