Event history:Daily Challenge (BTD6)/December 2018
This is a list of Daily Challenges in Bloons TD 6 that started in December 2018.
Daily Challenges
Let It Burn!
Let It Burn!
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Allowed towers
Out Of This World
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Allowed towers
No Monkey Monday ~By Sourorange
No Monkey Monday ~By Sourorange
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 65
Starting cash: Default
Lives: Default
Start round: Default
End round: 65
Pirate Thanos Snap By~ Bvanlo
Pirate Thanos Snap By~ Bvanlo
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Allowed towers
One and only ~By Olliebob
One and only ~By Olliebob
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 70
Starting cash: Default
Lives: Default
Start round: Default
End round: 70
Allowed towers
Gwendolin
Dart Monkeymax 1
Boomerang Monkeymax 1
Bomb Shootermax 1
Tack Shootermax 1
Ice Monkeymax 1
Glue Gunnermax 1
Sniper Monkeymax 1
Monkey Submax 1
Monkey Buccaneermax 1
Monkey Acemax 1
Heli Pilotmax 1
Wizard Monkeymax 1
Super Monkeymax 1
Ninja Monkeymax 1
Alchemistmax 1
Druidmax 1
Banana Farmmax 1
Spike Factorymax 1
Monkey Villagemax 1
Dart Monkeymax 1
Boomerang Monkeymax 1
Bomb Shootermax 1
Tack Shootermax 1
Ice Monkeymax 1
Glue Gunnermax 1
Sniper Monkeymax 1
Monkey Submax 1
Monkey Buccaneermax 1
Monkey Acemax 1
Heli Pilotmax 1
Wizard Monkeymax 1
Super Monkeymax 1
Ninja Monkeymax 1
Alchemistmax 1
Druidmax 1
Banana Farmmax 1
Spike Factorymax 1
Monkey Villagemax 1
Military Knockout ~By Anon
Military Knockout ~By Anon
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Ghost Town ~By SunCHEEEz
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Beware Of Water ~By SpeedTheWeeb
Beware Of Water ~By SpeedTheWeeb
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Cash Crop ~By Zektrax
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 50
Starting cash: Default
Lives: Default
Start round: Default
End round: 50
There Can Be Only One V2 ~By Anon
There Can Be Only One V2 ~By Anon
Challenge rules
Max monkeys: 5
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Allowed towers
Captain Churchill
Dart Monkeymax 1
Boomerang Monkeymax 1
Bomb Shootermax 1
Tack Shootermax 1
Ice Monkeymax 1
Glue Gunnermax 1
Sniper Monkeymax 1
Monkey Submax 1
Monkey Buccaneermax 1
Monkey Acemax 1
Heli Pilotmax 1
Wizard Monkeymax 1
Super Monkeymax 1
Ninja Monkeymax 1
Alchemistmax 1
Druidmax 1
Banana Farmmax 1
Spike Factorymax 1
Monkey Villagemax 1
Dart Monkeymax 1
Boomerang Monkeymax 1
Bomb Shootermax 1
Tack Shootermax 1
Ice Monkeymax 1
Glue Gunnermax 1
Sniper Monkeymax 1
Monkey Submax 1
Monkey Buccaneermax 1
Monkey Acemax 1
Heli Pilotmax 1
Wizard Monkeymax 1
Super Monkeymax 1
Ninja Monkeymax 1
Alchemistmax 1
Druidmax 1
Banana Farmmax 1
Spike Factorymax 1
Monkey Villagemax 1
Boats and Spikes ~By Anon
Boats and Spikes ~By Anon
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 75
Starting cash: Default
Lives: Default
Start round: Default
End round: 75
Allowed towers
Cracked Beggining ~By nitromegamer007
Cracked Beggining ~By nitromegamer007
Challenge rules
Max monkeys: 8
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Long Range Assult ~By Darknote
Long Range Assult ~By Darknote
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 42
Starting cash: Default
Lives: Default
Start round: Default
End round: 42
Allowed towers
Twelve Drummers Drumming
Twelve Drummers Drumming
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Allowed towers
Eleven Pipers Piping
Eleven Pipers Piping
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Allowed towers
Ten Lords (no leaking!)
Ten Lords (no leaking!)
Challenge rules
Max monkeys: 10
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Allowed towers
Nine Ladies Popping
Nine Ladies Popping
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Allowed towers
Eight Mortars Milking
Challenge rules
Max monkeys: 8
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Allowed towers
Seven Subs-a-Swimming
Seven Subs-a-Swimming
Challenge rules
Max monkeys: 7
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Allowed towers
Six Ace-a-Laying
Six Ace-a-Laying
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Allowed towers
Monkey Acemax 6
Five Golden Rings
Challenge rules
Max monkeys: 5
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Allowed towers
Four Stalling Birds
Four Stalling Birds
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Allowed towers
Three French Chems
Two Monkey Doves
Two Monkey Doves
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Allowed towers
A Phoenix in a Pear Stump
A Phoenix in a Pear Stump
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Allowed towers
Box(ing) Day
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Not Glue and Ice ~By clorecent
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
The Thunder From Down Under ~ By Vonitare
The Thunder From Down Under ~ By Vonitare
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Allowed towers
Darts vs The World ~By StrategicMagic
Darts vs The World ~By StrategicMagic
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Allowed towers
Firefighters ~By Depressing Child
Firefighters ~By Depressing Child
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Fireworks and Firewater
Fireworks and Firewater
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: Default
Allowed towers
Advanced Challenges
No money at first ~By Anon
No money at first ~By Anon
Challenge rules
Max monkeys: Default
Starting cash: $1
Lives: 375/375
Start round: 3
End round: 63
Starting cash: $1
Lives: 375/375
Start round: 3
End round: 63
Modifiers
MOAB health 110%
Monkey Knowledge disabled
Monkey Knowledge disabled
Allowed towers
Don't get stumped!
Don't get stumped!
Challenge rules
Max monkeys: Default
Starting cash: $80,000
Lives: 100/100
Start round: 70
End round: 85
Starting cash: $80,000
Lives: 100/100
Start round: 70
End round: 85
Modifiers
Bloon speed 110%
Monkey Knowledge disabled
Monkey Knowledge disabled
Allowed towers
Defense of Dartwartz
Defense of Dartwartz
Challenge rules
Max monkeys: Default
Starting cash: $2,000
Lives: 1/1
Start round: 12
End round: 63
Starting cash: $2,000
Lives: 1/1
Start round: 12
End round: 63
Modifiers
Bloon speed 105%
MOAB health 50%
No lives lost
MOAB health 50%
No lives lost
Allowed towers
Apocalypse now ~By Benson(Taiwanese)
Apocalypse now ~By Benson(Taiwanese)
Challenge rules
Max monkeys: Default
Starting cash: $1,111
Lives: 444/444
Start round: 10
End round: 55
Starting cash: $1,111
Lives: 444/444
Start round: 10
End round: 55
Modifiers
Bloon speed 120%
Monkey Knowledge disabled
Monkey Knowledge disabled
Allowed towers
Wrath of the Sea ~By Junior Monkey
Wrath of the Sea ~By Junior Monkey
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 60
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 60
Modifiers
Bloon speed 120%
MOAB health 200%
Monkey Knowledge disabled
MOAB health 200%
Monkey Knowledge disabled
Allowed towers
Super Strong MOABs ~By Benson (Taiwanese)
Super Strong MOABs ~By Benson (Taiwanese)
Challenge rules
Max monkeys: Default
Starting cash: $6,000
Lives: 50/50
Start round: 40
End round: 61
Starting cash: $6,000
Lives: 50/50
Start round: 40
End round: 61
Modifiers
Bloon speed 102%
MOAB health 300%
MOAB health 300%
Friday Stinger; Super dooper easy, no micro required whatsoever, no rng, 100% you can just definitely win
Friday Stinger; Super dooper easy, no micro required whatsoever, no rng, 100% you can just definitely win
Challenge rules
Max monkeys: Default
Starting cash: $22,022
Lives: Default
Start round: 31
End round: 100
Starting cash: $22,022
Lives: Default
Start round: 31
End round: 100
Modifiers
Bloon speed 95%
Allowed towers
Gwendolin
Dart Monkeymax 1
Boomerang Monkeymax 2
Bomb Shootermax 2
Ice Monkey
Glue Gunnermax 2
Monkey Submax 2
Monkey Buccaneermax 2
Heli Pilotmax 2
Alchemistmax 2
Monkey Village
Dart Monkeymax 1
Boomerang Monkeymax 2
Bomb Shootermax 2
Ice Monkey
Glue Gunnermax 2
Monkey Submax 2
Monkey Buccaneermax 2
Heli Pilotmax 2
Alchemistmax 2
Monkey Village
Burning Rubber ~By KeenHyd
Burning Rubber ~By KeenHyd
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: 1
End round: 33
Starting cash: Default
Lives: Default
Start round: 1
End round: 33
Modifiers
—
Allowed towers
Village Network ~By Kradrling
Village Network ~By Kradrling
Challenge rules
Max monkeys: Default
Starting cash: $1,200
Lives: 1/1
Start round: 1
End round: 60
Starting cash: $1,200
Lives: 1/1
Start round: 1
End round: 60
Modifiers
Bloon speed 105%
No lives lost
No lives lost
Allowed towers
Elemental Wars ~By Hudson Games
Elemental Wars ~By Hudson Games
Challenge rules
Max monkeys: Default
Starting cash: $1,500
Lives: 50/50
Start round: 10
End round: 90
Starting cash: $1,500
Lives: 50/50
Start round: 10
End round: 90
Modifiers
—
Allowed towers
The Big and the BAD ~By Gavo38322
The Big and the BAD ~By Gavo38322
Challenge rules
Max monkeys: Default
Starting cash: $60,000
Lives: 500/500
Start round: 60
End round: 100
Starting cash: $60,000
Lives: 500/500
Start round: 60
End round: 100
Modifiers
Bloon speed 110%
Monkey Knowledge disabled
Monkey Knowledge disabled
Tack Farm Mortar ~By /u/coolwo11
Tack Farm Mortar ~By /u/coolwo11
Challenge rules
Max monkeys: Default
Starting cash: $1,600
Lives: Default
Start round: 20
End round: 80
Starting cash: $1,600
Lives: Default
Start round: 20
End round: 80
Modifiers
—
Allowed towers
Zero To Hero ~By u/BlueBerryOranges
Zero To Hero ~By u/BlueBerryOranges
Challenge rules
Max monkeys: Default
Starting cash: $900
Lives: Default
Start round: 7
End round: 63
Starting cash: $900
Lives: Default
Start round: 7
End round: 63
Modifiers
Monkey Knowledge disabled
Allowed towers
Friday Stinger; 1 Ace in a plain tree
Friday Stinger; 1 Ace in a plain tree
Challenge rules
Max monkeys: Default
Starting cash: $1,192
Lives: 1/1
Start round: 1
End round: 3
Starting cash: $1,192
Lives: 1/1
Start round: 1
End round: 3
Modifiers
Bloon speed 250%
Monkey Knowledge disabled
No lives lost
No continues
Monkey Knowledge disabled
No lives lost
No continues
Allowed towers
Monkey Acemax 1
2 Icers Icing
Challenge rules
Max monkeys: Default
Starting cash: $3,445
Lives: 6,200/6,200
Start round: 49
End round: 63
Starting cash: $3,445
Lives: 6,200/6,200
Start round: 49
End round: 63
Modifiers
—
Allowed towers
3 Mortars Maiming
3 Mortars Maiming
Challenge rules
Max monkeys: Default
Starting cash: $8,000
Lives: 150/150
Start round: 30
End round: 60
Starting cash: $8,000
Lives: 150/150
Start round: 30
End round: 60
Modifiers
—
Allowed towers
4 Boomers Booming
Challenge rules
Max monkeys: Default
Starting cash: $1,200
Lives: 10/10
Start round: 10
End round: 50
Starting cash: $1,200
Lives: 10/10
Start round: 10
End round: 50
Modifiers
Bloon speed 96%
Allowed towers
5 GOLDEN BOIS
Challenge rules
Max monkeys: 5
Starting cash: $725
Lives: 50/50
Start round: 1
End round: 40
Starting cash: $725
Lives: 50/50
Start round: 1
End round: 40
Modifiers
Selling disabled
Allowed towers
6 Bombers Bombing
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: 10
End round: 50
Starting cash: Default
Lives: Default
Start round: 10
End round: 50
Modifiers
Bloon speed 105%
Allowed towers
Any Hero
Boomerang Monkeymax 4
Bomb Shootermax 6
Ice Monkeymax 2
Monkey Acemax 1
Mortar Monkeymax 3
Alchemistmax 5
Boomerang Monkeymax 4
Bomb Shootermax 6
Ice Monkeymax 2
Monkey Acemax 1
Mortar Monkeymax 3
Alchemistmax 5
7 Subs a ScrUBin
7 Subs a ScrUBin
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: Default
Start round: 1
End round: 50
Starting cash: $650
Lives: Default
Start round: 1
End round: 50
Modifiers
MOAB health 300%
Allowed towers
Any Hero
Boomerang Monkeymax 4
Bomb Shootermax 6
Ice Monkeymax 2
Monkey Submax 7
Monkey Acemax 1
Mortar Monkeymax 3
Alchemistmax 5
Boomerang Monkeymax 4
Bomb Shootermax 6
Ice Monkeymax 2
Monkey Submax 7
Monkey Acemax 1
Mortar Monkeymax 3
Alchemistmax 5
8 Goobers Gluing
Challenge rules
Max monkeys: 8
Starting cash: $900
Lives: 45/45
Start round: 1
End round: 40
Starting cash: $900
Lives: 45/45
Start round: 1
End round: 40
Modifiers
Bloon speed 150%
MOAB health 150%
Monkey Knowledge disabled
No continues
MOAB health 150%
Monkey Knowledge disabled
No continues
Allowed towers
Benjamin
Boomerang Monkeymax 4
Bomb Shootermax 6
Ice Monkeymax 2
Glue Gunnermax 8
Monkey Submax 7
Monkey Acemax 1
Mortar Monkeymax 3
Alchemistmax 5
Boomerang Monkeymax 4
Bomb Shootermax 6
Ice Monkeymax 2
Glue Gunnermax 8
Monkey Submax 7
Monkey Acemax 1
Mortar Monkeymax 3
Alchemistmax 5
9 Tacks a-ttacking
Challenge rules
Max monkeys: Default
Starting cash: $800
Lives: Default
Start round: 4
End round: 63
Starting cash: $800
Lives: Default
Start round: 4
End round: 63
Modifiers
Bloon speed 110%
Allowed towers
Any Hero
Boomerang Monkeymax 4
Bomb Shootermax 6
Tack Shootermax 9
Ice Monkeymax 2
Glue Gunnermax 8
Monkey Submax 7
Monkey Acemax 1
Mortar Monkeymax 3
Alchemistmax 5
Boomerang Monkeymax 4
Bomb Shootermax 6
Tack Shootermax 9
Ice Monkeymax 2
Glue Gunnermax 8
Monkey Submax 7
Monkey Acemax 1
Mortar Monkeymax 3
Alchemistmax 5
10 Wizards Weilding
10 Wizards Weilding
Challenge rules
Max monkeys: 5
Starting cash: $1,000
Lives: Default
Start round: 24
End round: 60
Starting cash: $1,000
Lives: Default
Start round: 24
End round: 60
Modifiers
Bloon speed 110%
Monkey Knowledge disabled
No continues
Monkey Knowledge disabled
No continues
Allowed towers
Any Hero
Boomerang Monkeymax 4
Bomb Shootermax 6
Tack Shootermax 9
Ice Monkeymax 2
Glue Gunnermax 8
Monkey Submax 7
Monkey Acemax 1
Mortar Monkeymax 3
Wizard Monkeymax 10
Alchemistmax 5
Boomerang Monkeymax 4
Bomb Shootermax 6
Tack Shootermax 9
Ice Monkeymax 2
Glue Gunnermax 8
Monkey Submax 7
Monkey Acemax 1
Mortar Monkeymax 3
Wizard Monkeymax 10
Alchemistmax 5
11 Farmers Farming
11 Farmers Farming
Challenge rules
Max monkeys: 11
Starting cash: $900
Lives: 1/1
Start round: 3
End round: 50
Starting cash: $900
Lives: 1/1
Start round: 3
End round: 50
Modifiers
No lives lost
Selling disabled
Selling disabled
Allowed towers
Any Hero
Boomerang Monkeymax 4
Bomb Shootermax 6
Tack Shootermax 9
Ice Monkeymax 2
Glue Gunnermax 8
Monkey Submax 7
Monkey Acemax 1
Mortar Monkeymax 3
Wizard Monkeymax 10
Alchemistmax 5
Banana Farmmax 11
Boomerang Monkeymax 4
Bomb Shootermax 6
Tack Shootermax 9
Ice Monkeymax 2
Glue Gunnermax 8
Monkey Submax 7
Monkey Acemax 1
Mortar Monkeymax 3
Wizard Monkeymax 10
Alchemistmax 5
Banana Farmmax 11
Christmas day!!!
Christmas day!!!
Challenge rules
Max monkeys: 8
Starting cash: $1,337
Lives: Default
Start round: 24
End round: 63
Starting cash: $1,337
Lives: Default
Start round: 24
End round: 63
Modifiers
Selling disabled
Allowed towers
Any Hero
Dart Monkeymax 12
Boomerang Monkeymax 4
Bomb Shootermax 6
Tack Shootermax 9
Ice Monkeymax 2
Glue Gunnermax 8
Monkey Submax 7
Monkey Acemax 1
Mortar Monkeymax 3
Wizard Monkeymax 10
Alchemistmax 5
Banana Farmmax 11
Dart Monkeymax 12
Boomerang Monkeymax 4
Bomb Shootermax 6
Tack Shootermax 9
Ice Monkeymax 2
Glue Gunnermax 8
Monkey Submax 7
Monkey Acemax 1
Mortar Monkeymax 3
Wizard Monkeymax 10
Alchemistmax 5
Banana Farmmax 11
(Greatest Hits) Aw Chute
(Greatest Hits) Aw Chute
Challenge rules
Max monkeys: 10
Starting cash: $2,000
Lives: 1/1
Start round: 10
End round: 60
Starting cash: $2,000
Lives: 1/1
Start round: 10
End round: 60
Modifiers
Bloon speed 200%
No lives lost
No lives lost
(Greatest Hits) A Land Down Under
(Greatest Hits) A Land Down Under
Challenge rules
Max monkeys: Default
Starting cash: $30,000
Lives: 1/1
Start round: 41
End round: 63
Starting cash: $30,000
Lives: 1/1
Start round: 41
End round: 63
Modifiers
Monkey Knowledge disabled
No lives lost
No lives lost
Allowed towers
(Greatest Hits) Friday Stinger; Slow Burn
(Greatest Hits) Friday Stinger; Slow Burn
Challenge rules
Max monkeys: Default
Starting cash: $2,000
Lives: 76/76
Start round: 6
End round: 33
Starting cash: $2,000
Lives: 76/76
Start round: 6
End round: 33
Modifiers
Bloon speed 75%
Monkey Knowledge disabled
Monkey Knowledge disabled
Allowed towers
(Greatest Hits) High Desert Run
(Greatest Hits) High Desert Run
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: 7,000/7,000
Start round: 41
End round: 79
Starting cash: Default
Lives: 7,000/7,000
Start round: 41
End round: 79
Modifiers
Monkey Knowledge disabled
Allowed towers
(Greatest Hits) Low Finance
(Greatest Hits) Low Finance
Challenge rules
Max monkeys: Default
Starting cash: $20,000
Lives: 100/1,000
Start round: 20
End round: 80
Starting cash: $20,000
Lives: 100/1,000
Start round: 20
End round: 80
Modifiers
Bloon speed 50%
MOAB health 200%
MOAB health 200%
New Years Eve!
New Years Eve!
Challenge rules
Max monkeys: Default
Starting cash: $2,018
Lives: 1/1
Start round: 10
End round: 50
Starting cash: $2,018
Lives: 1/1
Start round: 10
End round: 50
Modifiers
Bloon speed 110%
MOAB health 200%
Monkey Knowledge disabled
No lives lost
MOAB health 200%
Monkey Knowledge disabled
No lives lost
Allowed towers
References
- Data provided by HalfHydra