Skull Tweak
|
| Difficulty | Beginner | ||
|---|---|---|---|
| Music | Tribes & Tribulations | ||
| Default Co-op division | Free-for-all | ||
| Introduced | Version 55.0 | ||
| Entrances | 1 | Exits | 1 |
| Junctions | 0 | Water? | Yes |
Skull Tweak is a Beginner map in Bloons TD 6, set to be introduced in version 55.0. It is a tweaked version of the map Skull Peak from Bloons TD 5.
Layout
Bloons enter from the bottom-left and exit at the top-left. The layout is entirely composed of 90° and straights, with bloons first taking a few small U-turns and bends before passing through the right side of the skull and exiting the left side; they then take a couple more turns before exiting. Towers cannot be placed on the skull.
Easter egg
Interacting with the water spots in front of the skull makes the map harder by changing the entrance to the two eyes of the skull, as well as making the nest an obstacle that blocks line of sight. Interacting with the following spots before starting the first round changes the map layout and transforms it into Party Peak, as well as changing the map's default music track to Tribes - Jaloon:
- The bottom-left water quadrant
- The top-right water quadrant
- The top-left water quadrant
- The bottom-right water quadrant
- The bird nest
After activation, two Radadactyls will fly in and party. One of them brings a boombox and sits on top of the nest, and the other one sits on the rock and brings out a DJ set. Additionally, the skull's eyes will glow purple.
Strategy
Normal version
A relatively simple map with fair coverage. Most strategies work well on this map, but flying towers and towers that ignore obstacles work better on this map than the others. Buccaneers are also a decent option.
Harder version
| This strategy section is empty or incomplete. See the strategy guidelines for more information on how to write strategy sections. The editor who added this notice elaborates: Need table with best candidates |
Probably a high Advanced map with Beginner leveling rates. The dual lanes make it difficult in the early-game and late-game.
