Golden Bloon (BCS)
For the Golden Bloon in general, see Golden Bloon.
Golden Bloon
| On Damaged: Gain 1 Gold |
| Cha-ching! |
| Class | ||
|---|---|---|
| Card Pack | ||
| Rarity | Rare | |
| Keywords | On Damaged | |
| Introduced | Firstlook test | |
| Stats | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Cost | Health | 70 | |||||||
| Charges | 2 | Delay | 2 | ||||||
The Golden Bloon is an Advanced Bloon card in Bloons Card Storm. It gives the player 1 Gold each time it takes damage.
Tips
- Quincy and Gwendolin can use their abilities to damage their own Golden Bloons and get extra Gold.
- Mortars have no control over attacking a bloon at the end of a turn. If only Golden Bloons are on screen, you can force the opponent to give you more Gold.
- Against Quincy, his Perceptive Shot passive will activate the on damaged effect.
The card would essentially cost 1 Gold when played this way, and you get the same Bloontonium.
- It might be helpful to tank Golden Bloons, or delay attacking them, but only if you know the opponent won't be able to afford anything that would save themselves.
Update history
Version 0.8 (build 144)
- Effect / description changed ― "On Popped: Gain 3 Gold" → "On Damaged: Gain 1 Gold"
- Description changed
Before On Damaged: Gives 1 gold After On Damaged: Gain 1 Gold
“
Golden Bloon now has +10 health so it has 80 health. Doesn't really change that many interactions for Golden Bloon specifically, but what it does do is make it a little bit more resilient and makes it survive maybe one more hit and get you one more Gold.
— u/No-Appearance1780's commentary, 1:22–3:41 (with most disfluencies removed)
— u/No-Appearance1780's commentary, 1:22–3:41 (with most disfluencies removed)
”
- Health increased ― 70 → 80
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