User:Polavux/Difficulty (BMC)

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Revision as of 08:44, 11 January 2025 by Polavux (talk | contribs) (Created page with "==Difficulty formula== ===Tiles=== ===My Tracks=== ===Monkey V Monkey=== ===Contested Territory=== ===Boss Battles=== ==Difficulty levels== The difficulty of a track can be rated as "Trivial", "Easy", "Medium", "Hard", "Very Hard", or "Impoppable". The rating depends on the difficulty relative to the player's City Level. <math> \text{Rating}=\begin{cases} \text{Trivial}&\text{for }\frac{Difficulty}{Level}\leq0.55 \\ \text{Easy}&\text{for }0.55<\frac{Difficulty}{...")
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Difficulty formula

Tiles

My Tracks

Monkey V Monkey

Contested Territory

Boss Battles

Difficulty levels

The difficulty of a track can be rated as "Trivial", "Easy", "Medium", "Hard", "Very Hard", or "Impoppable". The rating depends on the difficulty relative to the player's City Level. Rating={Trivialfor DifficultyLevel0.55Easyfor 0.55<DifficultyLevel0.8Mediumfor 0.8<DifficultyLevel1.1Hardfor 1.1<DifficultyLevel1.4Very Hardfor 1.4<DifficultyLevel1.8Impoppablefor 1.8<DifficultyLevel

In the Flash version, if a non-MVM track has Camo Assault or Regrow Assault, the difficulty level is increased by 1 tier, though the actual difficulty value does not change.

Effects of difficulty

Rounds

Rounds={2+Difficultyfor Difficulty2325+Difficulty205for 23Difficulty2830for Difficulty>28

Bloons

Bloon Minimum difficulty
Camo 7
Regrow 6

Cash per pop

Rewards

Reward Formula
City Cash 100+10×Difficulty+LivesRemaining
Experience {10×Difficultyfor Difficulty<50500for Difficulty50