Nested Blue

Revision as of 05:39, 11 February 2025 by Qwertyxp2000 (talk | contribs)
Nested Blue
Card art of Nested Blue
On Destroyed: Spawns a Red Bloon
Ah, so that's how it works!
Class Basic
Card Pack
Rarity Rare
Keywords On Popped
Introduced Full Playable test
Stats
Cost Gold 1 Health 60
Charges 1 Delay 1

The Nested Blue is a Basic Bloon card in Bloons Card Storm. It spawns a Red Bloon if it is destroyed, and the bloon does not inherit the delay of the Nested Blue.

Tips

  • Nested Blues have the same cost and HP as normal Blue Bloons except have only 1 charge. Overall, the total HP from a Nested Blue card is less than a normal Blue Bloon (100 HP instead of 120 HP).
  • The extra Red Bloon inside forces the opponent to carefully pop the Nested Blue, rather than rely on high single-target damage.

Update history

  •   Effect is now triggered On Destroyed instead of On Popped, allowing it to summon if it hits the opposing Hero
  •   Description changed ― "On Popped: Spawns a Red Bloon" → "On Destroyed: Summons a Red Bloon"
  •   Health reduced ― 60 → 50
  •   If the board is full, Bloons that summon other Bloons will now allow at least one offspring to summon if that parent disappears (bug fix)
  •   Bloons summoned at the end of a turn no longer decrement their delay on the same turn (undocumented)
“
All of the Blues got buffed by +10 because every single Blue was pretty weak. They were just slow and you actually had to pay money for them, which made them a lot worse than Red in practically every situation, so all of them got +10 health to make them a little bit more viable.
— u/No-Appearance1780's commentary, 1:22–3:41 (with most disfluencies removed)
”
  •   Health increased ― 50 → 60
    • Note: Total Health pool increased from 90 to 100

In other languages

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