Nested Blue
Nested Blue
| On Destroyed: Spawns a Red Bloon |
| Ah, so that's how it works! |
| Class | ||
|---|---|---|
| Card Pack | ||
| Rarity | Rare | |
| Keywords | On Popped | |
| Introduced | Full Playable test | |
| Stats | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Cost | Health | 60 | |||||||
| Charges | 1 | Delay | 1 | ||||||
The Nested Blue is a Basic Bloon card in Bloons Card Storm. It spawns a Red Bloon if it is destroyed, and the bloon does not inherit the delay of the Nested Blue.
Tips
- Nested Blues have the same cost and HP as normal Blue Bloons except have only 1 charge. Overall, the total HP from a Nested Blue card is less than a normal Blue Bloon (100 HP instead of 120 HP).
- The extra Red Bloon inside forces the opponent to carefully pop the Nested Blue, rather than rely on high single-target damage.
Update history
Effect is now triggered On Destroyed instead of On Popped, allowing it to summon if it hits the opposing Hero
Description changed ― "On Popped: Spawns a Red Bloon" → "On Destroyed: Summons a Red Bloon"
Health reduced ― 60 → 50
If the board is full, Bloons that summon other Bloons will now allow at least one offspring to summon if that parent disappears (bug fix)
Bloons summoned at the end of a turn no longer decrement their delay on the same turn (undocumented)
“
All of the Blues got buffed by +10 because every single Blue was pretty weak. They were just slow and you actually had to pay money for them, which made them a lot worse than Red in practically every situation, so all of them got +10 health to make them a little bit more viable.
— u/No-Appearance1780's commentary, 1:22–3:41 (with most disfluencies removed)
— u/No-Appearance1780's commentary, 1:22–3:41 (with most disfluencies removed)
”
Health increased ― 50 → 60
- Note: Total Health pool increased from 90 to 100
Gallery
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Icon
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Placeholder art
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Nested Blue in-game