User:Drgoku282/Legends

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Future strategy guide :D

LEDE

Rogue Legends

Regular Campaign

Mini Games

Endurance Race

The following table contains the recommended final round to be sent to reach each goal, this assumes no previous Bloon Encounters in the stage but this is compensated by the natural MOAB health scaling of Rogue Legends, however on the early stages it might be necessary to send a couple more rounds in difficult maps as the MOAB-Class Bloons will have less health than normal. The final round should be sent about 1 minute before the timer expires so it can be popped on time. Players can also send several rounds during the final seconds to boost the score by popping the weaker Bloons as the larger ones will not be able to reach the exit, but is recommended to exercise caution to avoid being pierce capped by the faster Bloons, specially Purples or DDT's.

Recommended final round for Endurance Races
Stage Common Rare Legendary
1 19 24 29
2 28 32 37
3 33 38 44
4 37 43 49
5 40 46 54
6 44 50 57
7 53 61
8
9
10+

CHIMPS (XP farming)

CHIMPS (High stages)

Artifact extraction

To efficiently extract Artifacts it is recommended to do short campaigns, usually ending after beating the stage 1 Final Boss which can be reached quickly by sacrificing hearts to skip Bloon Encounters. Higher rarity Artifacts can be obtained by upgrading Commons at a Camp Fire or by beating the Legendary score in Mini Games.

Before starting it is recommended to first extract all Hero Artifacts, this can be done by beating stage 1 with each Hero Skin and extracting it upon defeating the Boss, this also allows to familiarize with the mechanics and the overall power needed to beat the first encounters and boss and farm some Rogue XP. Players should also keep an eye on the Growing Steady and General's Disposition and obtain them in the first available opportunity.

The following party has been selected for its ability to quickly clear stage 1 in nearly any situation while remaining strong in higher stages if the map difficulty is reasonable.

Gameplay

The general idea is to finish Stage 1 as fast as possible, so is important to plan ahead and take the route that can skip the most Bloon Encounters,

Bloon Encounters can be handled by starting with Adora and a 2-0-3 Druid of Wrath, then adding a 0-3-2 Bionic Boomerang, if the Encounter goes for longer, upgrade them to 2-0-4 and 0-4-2 and start building more 2-0-4 Poplusts. Don't upgrade towers to tier 4 if Essence of Bloonarius is obtanied.

Mini Games:

  • Race: Place Adora in a good position and buy a 4-0-2 Boomerang next to her. Send all rounds and place a Druid in Adora's range, upgrade it to 2-0-3 as the Cash comes in, this should be enough to win in stage 1. In higher stages send rounds more slowly and build a Poplust army as the game progresses.
  • Least Cash: Adora, 2-0-2 Druid and 0-3-2 Boomerang Monkey should be enough to beat the tile under budget, and if more defense is needed, either upgrade the Druid to 2-0-4 and add more Druids as the budget allows.
  • Endurance Race: This is more difficult for the setup as the Tower can easily be pierce capped, start with Adora, 4-0-2 Boomerang and 2-0-3 Druid and build into 2-0-4 Poplusts as the money comes in. As The last round should be sent at most 45 seconds to 1 minute before the end of the timer to be popped on time, specially if the MOAB damage is not in the front to quickly defeat BFB's.
  • Mini Boss: Reaching the Legendary goal is almost impossible for this setup on stage 1 so players might need to settle for the Common or Rare goal

Final Bosses:

  • Bloonarius: 1-0-4 Sticky Bomb in the front to damage Bloonarius while Adora with 4-0-2 M.O.A.R Glaives and a 2-0-4 Poplust defend the Bleed and Skull Bloons alongside regular rounds. Higher stages may be defended with a similar strategy unless the map is highly unfavorable.
  • Vortex: 1-0-4 Sticky Bomb and 0-4-2 Turbo Charge (both set to Strong) should be enough to keep Vortex at the start of the track, so a 2-0-4 Poplust and Adora can defend the regular rounds, make sure those 2 can't be stunned by Vortex. On higher stages the ability to beat Vortex is highly map dependent, if needed, take longer routes for more Artifacts and Towers before facing it.
  • Dreadbloon: Delay damaging the Boss until the player has two 0-4-2 Turbo Charges on the field, as the Dreadrock Bloons became difficult to defend during the Magic immunity phase, placing Adora and the Druid at the back for defense. Don't place the Boomerang Monkeys at the very front as Dreadbloon will advance by the time you place the second one. On higher stages it is recommended to pick a second powerful non-Magic Tower along the way to cover that immunity, Monkey Academy is also useful.
  • Phayze: Keep Adora, Druid and Boomerang at the back while a 1-0-4 Sticky Bomb deals with Phayze, sell and rebuy the Ninja as the Boss exits the Ninja's range or obtain. Phayze
  • Blastapopoulos: 0-1-3 Druid can start the damage while Adora, a 0-3-2 Boomerang and a 4-0-2 Bloonjitsu defend the regular spawns at the back of the track, add more Druids to attack the Boss as the game progresses. In higher difficulties is important to try to search for a Spike Factory as soon as the player knows Blastapopoulos is the Boss, as the overheat stun can be enough to let faster Bloons reach the exit before the player has time to react.

Facing Bosses in stages 2 and higher benefit from towers that can attack the Boss from afar to complement the defense, specially against Vortex and Phayze, Aircraft Carrier, Arctic Knight, Spike Storm and Elite Defender are recommended, however there's always the possibility of having an impossible Boss fight it can happen on the more difficult maps.

Extraction priority

It is recommended to extract Artifacts in the following order so more uncommon ones are obtained first.

  1. Legendary Artifacts which don't have other variants, except Boss Artifacts: Biggest Beacon, Homing Projectiles and One Monkey Army.
  2. Rare Artifacts which don't have a Common version: Abundant Choices, Battlefield Commission, Cats Meow, Conscription, Critical Success, Discord, Duckageddon, Master of all Trades, Monkey Academy, No More Please, Primary Specialist, Rubber Bullets, Summer Fun, Summon Battle Cat and Support Specialist.
  3. Any other Legendary Artifact, except Boss Artifacts.
  4. Any Common Artifact not yet extracted.
  5. Any Rare Artifact not yet extracted.
  6. Boss Artifacts.

General recommendations