Misdirection

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The editor who added this notice elaborates: Do misdirected Bloons go to opponent's natural lane, or the sent lane?
Misdirection
Portrait of Misdirection
Icon of Misdirection Moves highest Bloon in range to your opponent. Cooldown varies based on Bloon type. (Max BFB).
Tower Path Tier Cost
COBRA 2 4 $3,500

Misdirection is the COBRA's path 2 tier 4 upgrade in the mobile version of Bloons TD Battles. It grants the Misdirection ability for the COBRA. When used, the strongest non-ZOMG Bloon (including Camo Bloons) within range is immediately sent to the opponent's natural lane. The cooldown of the ability varies depending on Bloon type (BFBs: 60s, MOABs: 30s, Ceramics: 10s, others: 5s) and an initial cooldown of 15 seconds after purchase.

Costs and sell values

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Tiers Cost Sell value
0-4 $5,050 $4,040
1-4 $5,450 $4,360
2-4 $6,100 $4,880

Strategy

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This strategy section is empty or incomplete.
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Update history

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For a complete list of COBRA changes, see Update history:COBRA (Battles).
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The COBRA has always been a popular tower, but we've seen an increase in use-rates over the past few weeks [...] We've also increased the cost of the Misdirection upgrade to make stacking the ability a little more difficult.
— Update notes
  • Nerf Upgrade cost increased ― $3,250 → $3,500
We think it's close to being just right, but might still be a little too powerful. [...] We've also doubled the initial cooldown for the Misdirection ability as it's just too valuable at the moment.
— Update notes
  • Nerf Ability: initial cooldown increased ― 10s → 20s
  • Buff Ability: cooldown when used on a BFB reduced ― 90s → 60s
  • Buff Ability: initial cooldown reduced ― 20s → 15s
  • Buff Overall cost reduced by $200 (due to cost changes for previous tiers)
  • Buff Attrition: cash per tick when the opponent has 2 or fewer lives left increased ― $30 → $50
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