The Bloonchipper rapidly sucks in Bloons within its range, holding them in place while shredding one of their layers, then ejects the remaining Bloons back onto the track where they were sucked in from. It can only hold a certain number of Bloons at a time and cannot suck in more if it is full. Ceramic Bloons count as three Bloons instead of one. In the mobile version and console version, it can hold up to 12 Bloons at a time, but it requires at least three empty slots to suck in a Ceramic Bloon. In Deluxe, it can only hold up to 10 Bloons, but it can suck in a Ceramic Bloon if it only has one or two empty slots (i.e. it can still hold up to four Ceramic Bloons at a time, even though that counts as twelve Bloons).
The Bloonchipper deals 1 damage per second to each Bloon inside of it and ejects their children once their outer layers have been popped. Normally, most Bloons are held for one second since their outer layers only have one point of health, while Ceramic Bloons are held for ten seconds. Bloons will continue to take damage over time from towers such as Corrosive Glue and Burny Stuff while inside it, and they are ejected early if their outer layers are popped this way. Otherwise, Bloons inside the Bloonchipper cannot be targeted or hit by other towers.
Huge burst of suction power brings all nearby non-MOAB class bloons towards it and holds them there until they are sucked into the tower. Lasts 8 seconds.
Huge burst of suction power brings all nearby non-MOAB class bloons towards it and holds them there until they are sucked into the tower. Lasts 8 seconds.
Base Bloonchippers and Super Wide Funnel are very valuable for being able to strip massive amounts of RBE for little cost.
Base Bloonchippers can strip a lot of RBE in the early game by eliminating all the Ceramic layers of round 40 and the first few MOABs.
Super Wide Funnel can remove an entire BFB layer in one shot and can solo a ZOMG layer and all the BFB layers of its children with enough time and track coverage, making it ideal for the mid-late game and one of the best options for beating extremely high rounds.
Triple Barrel is much less efficient than multiple Chippers, so it should never be considered.
Supa-Vac is outclassed by towers that actually clear out Bloons and is much more expensive than other non-MOAB-Class stalling options like Bloon Impact.