Diamond Bloon
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The Diamond Bloon is a type of Bloon in the Frontier Legends DLC for Bloons TD 6. They have 80 health and fix the damage of all attacks taken to 1, meaning they always take 80 hits to pop. In addition, any projectile that hits a Diamond Bloon will have its pierce reduced by 5, and, just like Retribution Bloon and BAD, they are immune to all forms of movement impairment, such as slow and stun effects. Popping a Diamond Bloon releases 1 Fortified Ceramic Bloon. Diamond Bloons have the same Strong targeting priority as BFBs.
Diamondback's skull ability spawns Diamond Bloons (except at tier 1 in Normal mode). These Diamond Bloons have different amounts of health depending on the boss' tier, move at two-thirds the usual speed in Normal mode, and have some properties of Boss Bloons, such as being immune to instant kills and being subject to Boss Health or Boss Speed modifiers.
Round appearances
editType 1
edit| № | Bloon groups | Dur. | Base RBE | Base cash |
|---|---|---|---|---|
| 100 | Fortified BAD×1 Ringleader×9 Aura×9 Retribution×9 Glass×24 Dynamite×24 Diamond×24 |
60.00s | 145,682 | $307.96 + $200 |
Type 2
edit| № | Bloon groups | Dur. | Base RBE | Base cash |
|---|---|---|---|---|
| 95 | Fortified BAD×1 Ringleader×9 Aura×9 Retribution×9 Glass×24 Dynamite×24 Diamond×24 |
60.00s | 137,442 | $307.96 + $195 |
Type 3
edit| № | Bloon groups | Dur. | Base RBE | Base cash |
|---|---|---|---|---|
| 90 | Fortified BAD×1 Ringleader×9 Aura×9 Retribution×9 Glass×24 Dynamite×24 Diamond×24 |
90.00s | 129,202 | $307.96 + $190 |
Tips
edit| This article or section is outdated and needs to be updated to reflect recent updates or newly available information. You can help out by editing this article. The editor who added this notice elaborates: Nerfed in 54.1 |
- The best solution for dealing with Diamond Bloons are fast attacking towers and/or towers that fire a lot of projectiles, such as an Overdrive, Bloonjitsu, or a Super Monkey Fan Club with multiple fans, as well as fast-ticking DoT towers like Bloon Liquefier. Due to their immunity to movement impairment, damage negation, and additional pierce consumption, avoid relying on Spike Factory, Sniper Monkey, and Desperado.
- Heroes, such as a higher-level Quincy or Sauda, or Captain Churchill at level 5 or higher for his Machine Gun, also work well. In Frontier Legends, however, they're rather expensive, due to needing to buy every individual level.
- In Boss Events, lower-tier Diamondback is generally harder, being harder to afford both high Boss damage and consistent fast high-projectile attackers that deal with Diamond Bloons.
Update history
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- 4-X-X Glue Gunners can now attack this Bloon (bug fix)
- Frontier Bloons' health is now affected by freeplay scaling and challenge rules
- Base health reduced ― 100 → 80
- Players can now send the different types of Diamond Bloons that Diamondback can spawn in Sandbox mode (bug)
Gallery
edit| This section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
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All variants of Diamond Bloons in Sandbox mode in version 54.1
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Icon
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Undamaged
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Damage phase 1
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Damage phase 2
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Damage phase 3
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Damage phase 4
Quotes
edit— Version 52.0 patch notes
— Text upon encountering a Diamond Bloon for the first time.
Unused content
edit- There is a version of the Diamond Bloon that has 20 health and 20 speed. It was intended for the Normal tier 1 version of Diamondback, but that version of Diamondback does not spawn Diamond Bloons starting in version 54.1. Along with the other Diamond Bloon versions, it was possible to spawn in Sandbox mode in version 54.1, but version 54.2 removed it, making it completely inaccessible.
Navigation
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