The Bloonchipper attacks by sucking in Bloons within its range, holding them in place briefly while shredding their outer layers, then ejecting the leftover Bloons back onto the track where they were sucked in from. It sucks Bloons in every 0.3 seconds, but it can only suck in and process up to 10 Bloons at a time. Ceramic Bloons count as three Bloons instead of one, though they can be sucked in if they would exceed the limit (e.g. it can shred up to four Ceramic Bloons at a time, even though that counts as twelve Bloons). It deals 1 damage per second to each Bloon inside of it, then ejects them once their outer layers have been popped; in effect, most Bloons are stalled for one second, while Ceramic Bloons are stalled for ten seconds. Bloons cannot be targeted or hit by other towers while inside it, but they will continue to take damage over time. It cannot suck in Lead Bloons, Camo Bloons, or MOAB-Class Bloons without upgrades and/or buffs. It can be upgraded to shred Bloons more efficiently, shred Lead Bloons and MOAB-Class Bloons, or suck in all Bloons on-screen with its Activated Ability.
Huge burst of suction power brings all nearby non-MOAB class bloons towards it and holds them there until they are sucked into the tower. Lasts 8 seconds.
Huge burst of suction power brings all nearby non-MOAB class bloons towards it and holds them there until they are sucked into the tower. Lasts 8 seconds.
Base Bloonchippers and Super Wide Funnel are very valuable for being able to strip massive amounts of RBE for little cost.
Unupgraded Bloonchippers can strip a lot of RBE in the early game by eliminating all the Ceramic layers of round 40 and the first few MOABs.
Super Wide Funnel can remove an entire BFB layer in one shot and can solo a ZOMG layer and all the BFB layers of its children with enough time and track coverage.