Additions
A warning message now appears if a save is taking too long to upload
Text now appears in the Reward Boosts menu in the Shop that explains how Reward Boosts can be used
Changes
This section is incomplete . You can help out by expanding it . The editor who added this notice elaborates: missing currency changes and most bug fixes
Tiers
Changes
1-X-X Faster Shooting
Even More Tacks now only grants +1 pierce to Blade Shooter and above (bug fix )
X-X-5 The Tack Zone
Damage type changed ― Normal → Sharp
Tiers
Changes
4-X-X Maim MOAB
Effect: duration for ZOMGs reduced ― 0.75s → 0.5s Note: Does not affect Cripple MOAB
5-X-X Cripple MOAB
Effect: duration for BADs reduced ― 0.75s → 0.5s
X-4-X Supply Drop
Shrapnel: pierce reduced ― 5 → 3
Tiers
Changes
X-X-3 MOAB Shove
Shove: can now slow DDTs when buffed with Camo detection (bug fix )
Tiers
Changes
X-X-4 Shattering Shells
Now removes Sharp, Shatter, Cold and Energy immunities from DDTs
Lua error in Module:Tower_changes at line 196: bad argument #4 to 'sFormat' (string expected, got nil).
Tiers
Changes
X-4-X Bloon Sabotage
Ability: no longer slows BADs (bug fix )
X-X-4 Sticky Bomb
Sticky bomb: no longer soaks through MOAB-Class layers if popped before detonating (bug fix )
X-X-5 Master Bomber
Sticky bomb: explosion damage reduced ― 1,000 → 850
Fixed Master Bomber's sticky bomb using the same art as the previous tier (bug fix )
Tiers
Changes
2-X-X Heart of Thunder
Lightning: cooldown reduced ― 2.3s → 2.2s
X-3-X Druid of the Jungle
Multiple Druids no can longer attempt to use vines on the same Bloon (bug fix )
X-X-5 Avatar of Wrath
Wrath: max damage modifier reduced ― +30 → +24
Tiers
Changes
X-4-X Call to Arms
Call to Arms: duration reduced ― 12s → 8s Note: Does not affect Homeland Defense
X-5-X Homeland Defense
Homeland Defense: now starts with an initial cooldown of 5s
BFB: speed increased ― 6.25 → 8.5
ZOMG: speed increased ― 6.0 → 7.0
DDT: fixed incorrect hitbox (bug fix )
Fortified Lead: health increased ― 4 → 6
Fortified Ceramic: health increased ― 20 → 30
Regrow Bloon regeneration rate increased by 15%
Grouped Blue: cost reduced ― $25 → $24
Spaced Green: cost reduced ― $15 → $14
Spaced Green: spacing reduced ― 0.25 → 0.23
Grouped Green: income change reduced ― $1.5 → $1.4
Spaced Yellow: cost reduced ― $25 → $24
Spaced Yellow: income change reduced ― $1.8 → $1.7
Spaced Yellow: spacing reduced ― 0.25 → 0.23
Grouped Yellow: income change reduced ― $1.7 → $1.6
Spaced Pink: income change reduced ― $1.8 → $1.7
Spaced Pink: spacing reduced ― 0.35 → 0.3
Spaced White: income change reduced ― $2.0 → $1.9
Spaced White: spacing reduced ― 0.3 → 0.28
Spaced Black: cost reduced ― $35 → $33
Grouped Rainbow: income change increased ― $4 → $5
Grouped Rainbow: unlock round lowered ― 14 → 13
Spaced Ceramic: unlock round lowered ― 14 → 13
Spaced MOAB: cost reduced ― $1,200 → $1,000
Spaced MOAB: unlock round lowered ― 18 → 17
Grouped MOAB: cost reduced ― $1,200 → $1,000
Grouped MOAB: unlock round lowered ― 19 → 18
Spaced BFB: cost reduced ― $2,500 → $2,200
Grouped BFB: cost reduced ― $2,500 → $2,200
Spaced ZOMG: cost reduced ― $7,000 → $5,500
Grouped ZOMG: cost reduced ― $7,000 → $5,500
Fortified Bloon: unlock round lowered ― 19 → 18
Round 24: first group of Pink Bloons changed ― 40 over 15 seconds → 10 over 3 seconds
↑ Version 1.0.3, if it ever existed, was never released publicly.
References
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