Nested Yellow
Nested Yellow
| On Destroyed: Spawns a Nested Green |
| We've all heard of double stuffed, but this is a bit much. |
| Class | ||
|---|---|---|
| Card Pack | ||
| Rarity | Rare | |
| Keywords | On Popped | |
| Introduced | Full Playable test | |
| Stats | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Cost | Health | 140 | |||||||
| Charges | 1 | Delay | 1 | ||||||
The Nested Yellow is a Basic Bloon card in Bloons Card Storm. It spawns a Nested Green if it is destroyed, and the bloon does not inherit the delay of the Nested Yellow.
Tips
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- Nested Yellows have the same health as normal Yellow Bloons but have only 1 charge. However, it does not stand out in a situation where Monkeys, Hero abilities, or Powers could overkill it unfavorably.
Update history
Health increased ― 130 → 140
Effect is now triggered On Destroyed instead of On Popped, allowing it to summon if it hits the opposing Hero
Description changed ― "On Popped: Spawns a Nested Green" → "On Destroyed: Summons a Nested Green"
Health reduced ― 140 → 120
Delay increased ― 1 → 2
Gold cost increased ― 3 → 4
Bloontonium gain increased ― 3 → 4
If the board is full, Bloons that summon other Bloons will now allow at least one offspring to summon if that parent disappears (bug fix)
Bloons summoned at the end of a turn no longer decrement their delay on the same turn (undocumented)
“
Again, all the Nesteds have had their health increased, which makes Nested Yellow a much stronger tank for Camo Bloons.
— u/No-Appearance1780's commentary, 13:38–13:43 (with most disfluencies removed)
— u/No-Appearance1780's commentary, 13:38–13:43 (with most disfluencies removed)
”
Health increased ― 120 → 140
- Note: Total Health pool increased from 290 to 340 due to buffs to Nested Blue and Nested Green
Gallery
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Icon
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Placeholder art
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Nested Yellow in-game