Ancient Forest: Difference between revisions

From Blooncyclopedia, the independent Bloons knowledge base
Jump to navigation Jump to search
Pymonkibot (talk | contribs)
m Text replacement - "{{BTD6 frontier area info nav}}" to "{{BTD6 frontier area nav}}"
mNo edit summary
 
(8 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{BTD6 frontier area info|name=Ancient Forest|image=BTD6 frontier ancient forest map.png|maps=<ul>
{{BTD6 frontier area info
<li>[[Rake]] (Story)</li>
| name = Ancient Forest
<li>[[Balance]] (Story)</li>
| image = BTD6 CollectionAncientForest.png
<li>[[Enchanted Glade]] (Story)</li>
| maps = [[Rake]] (Story)<br>[[Balance]] (Story)<br>[[Enchanted Glade]] (Story)
</ul>|bananite chests=1|loot=<ul>
| bananite chests = 1
<li>Red Gun Belt </li>
| loot = [[Red Gun Belt]]
</ul>|bananite crystals=11|campfire=1|fishing spot=1|connected to=<ul>
| bananite crystals = 11
<li>[[Great Oak Village]] </li>
| campfire = 1
</ul>|id=Ancient Forest}}'''Ancient Forest''' is a location in the [[Frontier Legends|''Frontier Legends'']] DLC for [[Bloons TD 6|''Bloons TD 6'']]. It is a large forest area located northwest of the [[Great Oak Village]], it has a river crossing the center with the Ancient Tree in the northernmost part of the forest. In the story, [[Sheriff]], Scout and Devinah arrive to push back the Bloons that are attacking the forest, and after clearing them, they notice there is no tunnel connecting to this area, so they head back to the village to investigate the nearby [[The Swamp|swamp]].{{Clear}}
| fishing spot = 1
| connected to = [[Great Oak Village]]
| id = Ancient Forest
}}
'''Ancient Forest''' is an area in the [[Frontier Legends|''Frontier Legends'']] DLC for [[Bloons TD 6|''Bloons TD 6'']]. It is a large forest located northwest of the [[Great Oak Village]]. It has a river crossing the center with the Ancient Tree in the northernmost part of the forest. In the story, [[Sheriff (BTD6)|Sheriff]], Scout, and Devinah arrive to push back the Bloons that are attacking the forest, and after clearing them, they notice there is no tunnel connecting to this area, so they head back to the village to investigate [[The Swamp]].
{{TOC}}
{{clear|right}}
 
==Bloon Encounters==
{{#lst:Bloon Encounter (Frontier Legends)|Ancient Forest}}
 
==Fishing==
{{BTD6 frontier fish table
|day fish 1 name=Sniper Gar
|day fish 1 weighting=15
|night fish 1 name=Sniper Gar
|night fish 1 weighting=22
}}


== Map ==
== Map ==
Line 13: Line 30:


== Gallery ==
== Gallery ==
{{Screenshot needed}}{{Clear}}
{{Screenshot needed|section=y}}<gallery>
File:BTD6 frontier ancient forest map.png|Map
</gallery>
 
==In other languages==
{{BTD6 last updated|53.2|section=y}}
{{langlist
|key=FrontierCampaignAncient Forest
|label=
|collapsed=
|ar  =الغابة القديمة
|da  =Ældgammel skov
|de  =Uralter Wald
|es  =Bosque antiguo
|es-la=Bosque Antiguo
|fi  =Muinaismetsä
|fr  =Forêt Ancienne
|it  =Foresta Antica
|ja  =古代の森
|ko  =고대 숲
|nl  =Oerwoud
|no  =Gammel Skog
|pl  =Starożytny Las
|pt-br=Floresta Antiga
|ru  =Древний Лес
|sv  =Forntida Skog
|th  =ป่าโบราณ
|tr  =Kadim Orman
|zh-cn=远古森林
|zh-tw=遠古森林
}}


== Navigation ==
== Navigation ==
{{BTD6 frontier area nav}}
{{BTD6 frontier area nav}}

Latest revision as of 02:34, 10 July 2026

Ancient Forest
Thumbnail of Ancient Forest
Bloon Encounters Rake (Story)
Balance (Story)
Enchanted Glade (Story)
Loot chests 1× Bananite Chest ({{{plural}}} 1,500)
Red Gun Belt
Bananite crystals 11 ({{{plural}}} 1,650)
Campfire Yes
Fishing Spot Yes
Connected to Great Oak Village

Ancient Forest is an area in the Frontier Legends DLC for Bloons TD 6. It is a large forest located northwest of the Great Oak Village. It has a river crossing the center with the Ancient Tree in the northernmost part of the forest. In the story, Sheriff, Scout, and Devinah arrive to push back the Bloons that are attacking the forest, and after clearing them, they notice there is no tunnel connecting to this area, so they head back to the village to investigate The Swamp.

Bloon Encounters

[edit | edit source]
Encounter
Map: Rake
Type: Story
Roundset: Type 2
Modifiers
MOAB speed 85%
Ability cooldown rate 60%
Removable cost rate 10%
First time Replay Elite
Rounds 24–43 36–45 51–70
Bananite per round ×0.25 (total: Bananite 667.5) ×0.0625 (total: Bananite 87.8125) ×0.5 (total: Bananite 1,605)
Victory bonus Bananite 300 Bananite 150 Bananite 1,800
Pre-placed towers
 0-4-0 Druid (Laggard, Encumbered, Hollow-iron, Soft-shot)
 0-0-4 Druid (Tiny, Spotter, Adhesive)
 0-0-4 Druid (Tiny, Spotter, Kickin')
Reinforcements (first time)
Type 2
Round 26: 14
Round 29: 18
Round 30: 22
Round 36: 27
Round 43: 33
Reinforcements (replay)
Type 2
Round 39: 22
Round 42: 27
Round 45: 33
Reinforcements (elite)
Type 3
Round 52: 40
Round 55: 43
Round 58: 47
Round 61: 51
Round 64: 53
Round 69: 57
Round 74: 62
Round 76: 65
Round 78: 70
Round 83: 73
Round 86: 75
Round 89: 79

Balance

[edit | edit source]
Encounter
Map: Balance
Type: Story
Roundset: Type 2
Modifiers
Bloon speed 125%
MOAB speed 125%
Ability cooldown rate 60%
First time Replay Elite
Rounds 25–44 36–45 51–70
Bananite per round ×0.25 (total: Bananite 672.5) ×0.0625 (total: Bananite 87.8125) ×0.5 (total: Bananite 1,605)
Victory bonus Bananite 300 Bananite 150 Bananite 1,800
Pre-placed towers
 0-4-0 Druid (Laggard, Encumbered, Hollow-iron, Soft-shot)
Reinforcements (first time)
Type 2
Round 26: 17
Round 32: 19
Round 37: 29
Round 39: 32
Round 44: 38
Reinforcements (replay)
Type 2
Round 38: 29
Round 41: 32
Round 45: 38
Reinforcements (elite)
Type 3
Round 51: 41
Round 53: 44
Round 56: 48
Round 59: 51
Round 66: 54
Round 70: 56
Round 73: 61
Round 77: 66
Round 82: 69
Round 81: 72
Round 88: 75
Round 90: 80

Enchanted Glade

[edit | edit source]
Encounter
Map: Enchanted Glade
Type: Story
Roundset: Type 2
Modifiers
Bloon speed 85%
MOAB speed 85%
Ability cooldown rate 60%
First time Replay Elite
Rounds 26–50 36–55 51–70
Bananite per round ×0.25 (total: Bananite 862.5) ×0.0625 (total: Bananite 181.875) ×0.5 (total: Bananite 1,605)
Victory bonus Bananite 300 Bananite 240 Bananite 1,800
Pre-placed towers
 0-4-0 Druid (Laggard, Encumbered, Hollow-iron, Soft-shot)
Reinforcements (first time)
Type 2
Round 28: 20
Round 31: 22
Round 33: 25
Round 37: 33
Round 43: 35
Round 44: 38
Round 50: 42
Reinforcements (replay)
Type 2
Round 40: 22
Round 43: 25
Round 45: 33
Round 50: 35
Round 53: 38
Round 55: 42
Reinforcements (elite)
Type 3
Round 52: 42
Round 55: 45
Round 58: 49
Round 61: 52
Round 65: 55
Round 69: 57
Round 72: 63
Round 75: 66
Round 79: 72
Round 84: 73
Round 86: 76
Round 89: 79

Fishing

[edit | edit source]
Day Night
Sniper Gar 15% Sniper Gar 22%
Default 85% Default 78%
[edit | edit source]
Scoop's Tall Tale icon This section needs more screenshots.
See the screenshot guidelines for more information on what screenshots are needed and how to add them.

In other languages

[edit | edit source]
This section was last updated for: version 53.2
Language Text Notes
Arabic الغابة القديمة
Danish Ældgammel skov
German Uralter Wald
Spanish Bosque antiguo
Spanish (Latin America) Bosque Antiguo
Finnish Muinaismetsä
French Forêt Ancienne
Italian Foresta Antica
Japanese 古代の森
Korean 고대 숲
Dutch Oerwoud
Norwegian Gammel Skog
Polish Starożytny Las
Portuguese (Brazil) Floresta Antiga
Russian Древний Лес
Swedish Forntida Skog
Thai ป่าโบราณ
Turkish Kadim Orman
Chinese (simplified) 远古森林
Chinese (traditional) 遠古森林
[edit | edit source]