Recurring 'Rangs: Difference between revisions
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'''Recurring 'Rangs''' is a [[Primary]] [[Monkey Knowledge (BTD6)|Monkey Knowledge]] upgrade in ''[[Bloons TD 6]]''. It was added in {{BTD6 version|22.0}} to replace {{BTD6 mk|Ambidextrous 'Rangs}}, which became part of the tower by default in the same update. | '''Recurring 'Rangs''' is a [[Primary]] [[Monkey Knowledge (BTD6)|Monkey Knowledge]] upgrade in ''[[Bloons TD 6]]''. It was added in {{BTD6 version|22.0}} to replace {{BTD6 mk|Ambidextrous 'Rangs}}, which became part of the tower by default in the same update. It causes boomerangs thrown by [[Boomerang Monkey (BTD6)|Boomerang Monkey]]s to make a second loop before returning to the thrower, provided they do not expire prematurely (by consuming all [[pierce]], hitting an immune Bloon or blocker, etc) beforehand. It is still treated as the same projectile from the first loop, meaning it retains the same pierce and cannot re-hit Bloons it already hit on the first loop (though [[Kylie Boomerang (BTD6)|Kylie Boomerang]] and above can rehit due to its innate properties). It does not affect [[Glaive Ricochet (BTD6)|Glaive Ricochet]] or above, the [[Glaive Dominus]], or the special boomerangs of [[MOAB Press (BTD6)|MOAB Press]] or [[MOAB Domination (BTD6)|MOAB Domination]]. | ||
Recurring 'Rangs is also available in ''[[Rogue Legends]]'' as an item in the [[Rogue XP Shop]], costing 1,500 Rogue XP to unlock. | Recurring 'Rangs is also available in ''[[Rogue Legends]]'' as an item in the [[Rogue XP Shop]], costing 1,500 Rogue XP to unlock. | ||
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{{BTD6 last updated|53.0|section=y}} | {{BTD6 last updated|53.0|section=y}} | ||
Recurring 'Rangs is notable for making early-game Boomerang Monkey a very strong early-game carry, since it adds more opportunity to use up all its pierce. Attack speed and damage via the second and third paths, respectively, are the preferred crosspaths to take advantage of this during most rounds. | Recurring 'Rangs is notable for making early-game Boomerang Monkey a very strong early-game carry, since it adds more opportunity to use up all its pierce. Attack speed and damage via the second and third paths, respectively, are the preferred crosspaths to take advantage of this during most rounds. | ||
==Trivia== | |||
*This Monkey Knowledge seems to be based on the [[Boomerang Dojo]] [[Specialty Building]]'s tier 3 effect in ''[[Bloons TD 5]]''. | |||
==In other languages== | ==In other languages== | ||