Update history:Bloons TD 6/Version 40.0: Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "{{BTD6 team store item list by introduced|" to "{{BTD6 team flair list|introduced=" |
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| path 1 tier 3 cost before = 1200 | | path 1 tier 3 cost before = 1200 | ||
| path 1 tier 3 cost after = 1100 | | path 1 tier 3 cost after = 1100 | ||
| changes 1 tiers = | | changes 1 tiers = xx2+ | ||
| changes 1 = *{{nerf|Damage type changed|Normal|Explosion|note=Bloon Crush and MOAB Eliminator are unchanged}} | | changes 1 = *{{nerf|name=Explosion|Damage type changed|Normal|Explosion|note=Bloon Crush and MOAB Eliminator are unchanged}} | ||
| changes 2 tiers = XX4 | | changes 2 tiers = XX4 | ||
| changes 2 = *{{nerf| | | changes 2 = *{{nerf|name=Explosion|No longer deals +1 damage to Fortified}} | ||
*{{buff|Damage increased|1|2}} | *{{buff|name=Explosion|Damage increased|1|2}} | ||
| changes 3 tiers = XX5 | | changes 3 tiers = XX5 | ||
| changes 3 = *{{buff|Damage increased|5|6}} | | changes 3 = *{{buff|name=Explosion|Damage increased|5|6}} | ||
| quote 2 = Slight price reduction to Really Big Bombs, it is meant to be a stepping stone upgrade into Bloon Impact but neither of these upgrades are standout right now. | |||
| quote 3 = A while ago Frag Bombs was reworked to give Bomb normal type damage however we were not happy with the results of that change in the end, we didn’t want to go back and remove that again without giving back something nice in return so it has taken a while but now we have decided to go ahead with changing that back along with swapping out Recursive fortified damage for raw damage which we hope also improves crosspathing as the damage crosspath isn’t such a large increase over the base damage anymore. | | quote 3 = A while ago Frag Bombs was reworked to give Bomb normal type damage however we were not happy with the results of that change in the end, we didn’t want to go back and remove that again without giving back something nice in return so it has taken a while but now we have decided to go ahead with changing that back along with swapping out Recursive fortified damage for raw damage which we hope also improves crosspathing as the damage crosspath isn’t such a large increase over the base damage anymore. | ||
| quote 4 = A while ago Frag Bombs was reworked to give Bomb normal type damage however we were not happy with the results of that change in the end, we didn’t want to go back and remove that again without giving back something nice in return so it has taken a while but now we have decided to go ahead with changing that back | | quote 4 = A while ago Frag Bombs was reworked to give Bomb normal type damage however we were not happy with the results of that change in the end, we didn’t want to go back and remove that again without giving back something nice in return so it has taken a while but now we have decided to go ahead with changing that back | ||
| quote 2 tiers = 3xx | | quote 2 tiers = 3xx | ||
| quote 3 tiers = xx2 | | quote 3 tiers = xx2;xx3 | ||
|quote | |quote 4 tiers=xx4;xx5 | ||
}} | }} | ||