Super Ceramic Bloon: Difference between revisions
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==Mechanics== | ==Mechanics== | ||
===''[[Bloons TD 5]]''=== | ===''[[Bloons TD 5]]''=== | ||
Super Ceramics appear in the {{flash version|Bloons TD 5}}, {{ | Super Ceramics appear in the {{flash version|Bloons TD 5}}, {{multiplat version|Bloons TD 5}}, and {{console version|Bloons TD 5}}, but not ''[[Bloons TD 5 Deluxe]]''. They have 38 health instead of the usual 10. | ||
In the mobile version and console version, all Ceramic Bloons become Super Ceramics while in [[freeplay]], regardless of the game mode (meaning they are always active on [[Apopalypse (BTD5)|Apopalypse]] and [[Deflation (BTD5)|Deflation]], and start appearing after the designated final round on other modes). They generate $80 when popped (before income cuts), including any of their child layers if popped at the same time as the Ceramic layer; for example, popping all nine layers of a Super Ceramic in a single hit earns $720 at base. The Ceramic layer and all its child layers only earn one XP each (before the XP cut on rounds 70+). | In the mobile version and console version, all Ceramic Bloons become Super Ceramics while in [[freeplay]], regardless of the game mode (meaning they are always active on [[Apopalypse (BTD5)|Apopalypse]] and [[Deflation (BTD5)|Deflation]], and start appearing after the designated final round on other modes). They generate $80 when popped (before income cuts), including any of their child layers if popped at the same time as the Ceramic layer; for example, popping all nine layers of a Super Ceramic in a single hit earns $720 at base. The Ceramic layer and all its child layers only earn one XP each (before the XP cut on rounds 70+). | ||
In the Flash version, Ceramic Bloons become Super Ceramics starting on round 86, regardless of freeplay rules. Popping the Ceramic layer earns $95 and 95 XP (before XP and income cuts), while | In the Flash version, Ceramic Bloons become Super Ceramics starting on round 86, regardless of freeplay rules. Popping the Ceramic layer earns $95 and 95 XP (before XP and income cuts), while its children earn the usual cash and experience amounts. | ||
===''[[Bloons TD Battles]]''=== | ===''[[Bloons TD Battles]]''=== | ||
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===''[[Bloons Monkey City]]''=== | ===''[[Bloons Monkey City]]''=== | ||
In [[Contested Territory (BMC)|Contested Territory]], Ceramic Bloons become Super Ceramic Bloons starting on round 31. In the {{ | In [[Contested Territory (BMC)|Contested Territory]], Ceramic Bloons become Super Ceramic Bloons starting on round 31. In the {{multiplat version|Bloons Monkey City}}, all regular Bloons continue to spawn multiple children on these rounds, while in the {{flash version|Bloons Monkey City}}, they only spawn one child Bloon each, like in ''BTD5''. They have 38 health instead of the usual 10. | ||
===''[[Bloons TD 6]]''=== | ===''[[Bloons TD 6]]''=== | ||
<section begin="BTD6"/>Ceramic Bloons become Super Ceramic Bloons starting on round 81. They have 60 health instead of the usual 10 (120 instead of 20 when [[Fortified Bloon (BTD6)|Fortified]]) and give the equivalent of $87 when the Ceramic layer is popped instead of $1 (the actual amount of cash depends on the round, since later rounds reduce cash per pop). Since all non-MOAB-Class Bloons only spawn one child Bloon starting on round 81, Super Ceramic Bloons only spawn one [[Rainbow Bloon (BTD6)|Rainbow Bloon]], that Rainbow Bloon only spawns one [[Zebra Bloon (BTD6)|Zebra Bloon]], that Zebra Bloon only spawns one [[Black Bloon (BTD6)|Black Bloon]], and so on. Leaking a Super Ceramic Bloon costs 65 lives (75 if Fortified), which is less than their actual RBE (68 and 128, respectively).<section end="BTD6"/> | <section begin="BTD6"/>Ceramic Bloons gain a [[mutation]] to become Super Ceramic Bloons starting on round 81. They have 60 health instead of the usual 10 (120 instead of 20 when [[Fortified Bloon (BTD6)|Fortified]]) and give the equivalent of $87 when the Ceramic layer is popped instead of $1 (the actual amount of cash depends on the round, since later rounds reduce cash per pop). Since all non-MOAB-Class Bloons only spawn one child Bloon starting on round 81, Super Ceramic Bloons only spawn one [[Rainbow Bloon (BTD6)|Rainbow Bloon]], that Rainbow Bloon only spawns one [[Zebra Bloon (BTD6)|Zebra Bloon]], that Zebra Bloon only spawns one [[Black Bloon (BTD6)|Black Bloon]], and so on. Leaking a Super Ceramic Bloon costs 65 lives (75 if Fortified), which is less than their actual RBE (68 and 128, respectively).<section end="BTD6"/> | ||
===''[[Bloons TD Battles 2]]''=== | ===''[[Bloons TD Battles 2]]''=== | ||
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==Navigation== | ==Navigation== | ||
{{bloon mechanics nav}} | |||
{{ceramic bloon nav}} | {{ceramic bloon nav}} | ||
[[Category:Game mechanics in BTD5]][[Category:Game mechanics in Battles]][[Category:Game mechanics in BMC]][[Category:Game mechanics in BTD6]][[Category:Game mechanics in Battles 2]] | [[Category:Game mechanics in BTD5]][[Category:Game mechanics in Battles]][[Category:Game mechanics in BMC]][[Category:Game mechanics in BTD6]][[Category:Game mechanics in Battles 2]] | ||