Durable Shots: Difference between revisions
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|description=All projectiles have +25% pierce | |description=All projectiles have +25% pierce | ||
| | |obtained=Relic Tiles, Team Store, Boss Rush | ||
|introduced =32.0 | |introduced =32.0 | ||
}} | }} | ||
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==Tips== | ==Tips== | ||
{{BTD6 last updated|56.0|section=y}} | |||
{{BTD6 last updated| | *Extra pierce is important for dealing with large amounts of Bloons. Also, any attack with at least 4 pierce will always have at least +1 pierce per shot. | ||
*The most obvious best case for Durable Shots is Time Attack. | *The most obvious best use case for Durable Shots is Time Attack. If this Relic is available, equip it for Time Attack under all circumstances. | ||
*In Least Cash and Least Tiers, this Relic is beneficial for handling dense Bloon rounds, notably rounds 55,<!--consider lc/lt with lower round caps--> 63, 75, and 78. It also makes some early rounds more manageable for towers, and homing attacks benefit much from the extra pierce for cleanup purposes. | *In Least Cash and Least Tiers, this Relic is beneficial for handling dense Bloon rounds, notably rounds 55,<!--consider lc/lt with lower round caps--> 63, 75, and 78. It also makes some early rounds more manageable for towers, and homing attacks benefit much from the extra pierce for cleanup purposes. | ||
*In Boss tiles, its best | *In Boss tiles, its best usage is against Bloonarius to better deal with its massive swarms. The extra pierce can also make early-game less prone to the penalty timer if there's no better early-game Relics. | ||
*As the extra pierce equates to damage for Spike Factories, Durable Shots can assist its cleanup or DPS. It's also helpful for not needing more tiers for crosspathing [[Spiked Mines (BTD6)|Spiked Mines]] in Least Tiers. | *As the extra pierce equates to damage for Spike Factories, Durable Shots can assist its cleanup or DPS. It's also helpful for not needing more tiers for crosspathing [[Spiked Mines (BTD6)|Spiked Mines]] in Least Tiers. | ||
*For Hero solos or major carries, most of them already have high enough base pierce, but for late rounds or specifically on [[Rosalia (BTD6)|Rosalia]] (lasers), the extra pierce is enough to matter. | |||
==Update history== | ==Update history== | ||
Latest revision as of 23:48, 11 August 2026
Durable Shots
| All projectiles have +25% pierce |
| Obtained | Relic Tiles, Team Store, Boss Rush | |
|---|---|---|
| Introduced | Version 32.0 | |
Durable Shots is a Relic in Bloons TD 6. It grants +25% pierce to all attacks. The effects of this Relic stacks multiplicatively if both the Map Relic and Store Relic are active, resulting in +56.25% pierce.
Tips
[edit | edit source]This section was last updated for: version 56.0
- Extra pierce is important for dealing with large amounts of Bloons. Also, any attack with at least 4 pierce will always have at least +1 pierce per shot.
- The most obvious best use case for Durable Shots is Time Attack. If this Relic is available, equip it for Time Attack under all circumstances.
- In Least Cash and Least Tiers, this Relic is beneficial for handling dense Bloon rounds, notably rounds 55, 63, 75, and 78. It also makes some early rounds more manageable for towers, and homing attacks benefit much from the extra pierce for cleanup purposes.
- In Boss tiles, its best usage is against Bloonarius to better deal with its massive swarms. The extra pierce can also make early-game less prone to the penalty timer if there's no better early-game Relics.
- As the extra pierce equates to damage for Spike Factories, Durable Shots can assist its cleanup or DPS. It's also helpful for not needing more tiers for crosspathing Spiked Mines in Least Tiers.
- For Hero solos or major carries, most of them already have high enough base pierce, but for late rounds or specifically on Rosalia (lasers), the extra pierce is enough to matter.
Update history
[edit | edit source]| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
“
As more range is situational and sometimes detrimental Going the Distance has been merged with Durable Shots to also grant increased Lifespan, Durable Shots now instead increases the pierce of all towers.
— Update notes
— Update notes
”
Now increases the pierce of all projectiles by 25%
No longer increases the lifespan of all projectiles by 25%
In other languages
[edit | edit source]This section was last updated for: version 52.2
| Language | Text | Notes |
|---|---|---|
| Arabic | طلقات متينة | — |
| Danish | Varige skud | — |
| German | Haltbare Schüsse | — |
| Spanish | Disparos duraderos | — |
| Spanish (Latin America) | Disparos duraderos | — |
| Finnish | Kestävät ammukset | — |
| French | Tirs durables | — |
| Italian | Colpi durevoli | — |
| Japanese | デュアラブルショット | — |
| Korean | 사격 내구도 | — |
| Dutch | Duurzame schoten | — |
| Norwegian | Varige skudd | — |
| Polish | Wytrzymałe pociski | — |
| Portuguese (Brazil) | Disparos Duráveis | — |
| Russian | Длительная стрельба | — |
| Swedish | Hållbara skott | — |
| Thai | ช็อตที่ทนทาน | — |
| Turkish | Dayanıklı Atışlar | — |
| Chinese (simplified) | 持久射击 | — |
| Chinese (traditional) | 持久射擊 | — |
| Language | Text | Notes |
|---|---|---|
| Arabic | جميع المقذوفات تخترق +25% | — |
| Danish | Alle projektiler får +25 % springkraft | — |
| German | Alle Projektile haben eine Durchschlagskraft von +25 % | — |
| Spanish | Todos los proyectiles tienen un +25 % de perforación | — |
| Spanish (Latin America) | Todos los proyectiles tienen +25 % de perforación | — |
| Finnish | Kaikilla ammuksilla on +25 % läpäisyä | — |
| French | Tous les projectiles ont un pouvoir perforant augmenté de +25 % | — |
| Italian | Tutti i proiettili hanno +25% di perforazione | — |
| Japanese | すべての投射物の貫通が+25% | — |
| Korean | 모든 발사무기의 관통력이 25% 증가합니다. | — |
| Dutch | Alle projectielen krijgen +25% doorboring | — |
| Norwegian | Alle prosjektiler har gjennomtrengning på +25 % | — |
| Polish | Wszystkie pociski mają +25% przebicia | — |
| Portuguese (Brazil) | Todos os projéteis têm +25% de perfuração. | — |
| Russian | Все снаряды пробивают на 25% лучше. | — |
| Swedish | Alla projektiler har +25 % genomslag | — |
| Thai | วิถียิงโค้งทั้งหมดมีการโจมตี +25% | — |
| Turkish | Tüm fırlatıcıların +%25 delme yeteneği vardır | — |
| Chinese (simplified) | 所有射弹的穿透力+25% | — |
| Chinese (traditional) | 所有射彈的穿透力+25% | — |
Navigation
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