Buddy Bloon: Difference between revisions
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'''Buddy Bloon''' is an [[Bloon (BCS)|Advanced Bloon]] [[card]] in ''[[Bloons Card Storm]]''. It starts with 150 [[Shield (BCS)|Shield]] and reduces the ATK of the opponent's [[Monkey (BCS)|Monkey]] with the highest ATK to zero when it is played. The ATK reduction persists until the Buddy Bloon or the affected Monkey is removed. If multiple Monkeys are tied for the highest ATK, it chooses the first placed Monkey. It affects secondary damage effects that are dependent on the target's ATK stat (e.g. [[Triple Shot (BCS)|Triple Shot]]'s [[Splash Damage]]), but not card effects that deal a fixed amount of damage (e.g. [[Blade Maelstrom (BCS)|Blade Maelstrom]]'s On Turn End, [[Bouncing Bullet (BCS)|Bouncing Bullet]]'s bounces) or [[On Fire (BCS)|On Fire]] or [[Acid Pool (BCS)|Acid Pool]]s caused by Monkeys. | '''Buddy Bloon''' is an [[Bloon (BCS)|Advanced Bloon]] [[card]] in ''[[Bloons Card Storm]]''. It starts with 150 [[Shield (BCS)|Shield]] and reduces the ATK of the opponent's [[Monkey (BCS)|Monkey]] with the highest ATK to zero when it is played. The ATK reduction persists until the Buddy Bloon or the affected Monkey is removed. If multiple Monkeys are tied for the highest ATK, it chooses the first placed Monkey. It affects secondary damage effects that are dependent on the target's ATK stat (e.g. [[Triple Shot (BCS)|Triple Shot]]'s [[Splash Damage]]), but not card effects that deal a fixed amount of damage (e.g. [[Blade Maelstrom (BCS)|Blade Maelstrom]]'s On Turn End, [[Bouncing Bullet (BCS)|Bouncing Bullet]]'s bounces) or [[On Fire (BCS)|On Fire]] or [[Acid Pool (BCS)|Acid Pool]]s caused by Monkeys. | ||
The card artwork depicts two monkeys walking in a sidewalk of a city, with a Buddy Bloon in the center. Both monkeys appear happy. | |||
==Tips== | ==Tips== | ||
{{BCS last updated|6. | {{BCS last updated|6.4|section=y}} | ||
*Buddy Bloon is best used for countering high damage Monkeys in the early game. Targeting something like a [[Sniper | *Buddy Bloon is best used for countering high damage Monkeys in the early game. Targeting something like a [[Night Vision Sniper]], [[Super Monkey (BCS)|Super Monkey]], [[Frag Bomb Shooter]] or [[Robo Monkey (BCS)|Robo Monkey]] earlier on can harm opponent defenses by making strong, more expensive cards functionally useless for a while. | ||
*Freeing the neutralized Monkey via popping the Buddy Bloon is difficult without the support of Powers or other Monkeys. Unless it can surely be popped within 3 turns, focusing damage on it is useless. | *Freeing the neutralized Monkey via popping the Buddy Bloon is difficult without the support of Powers or other Monkeys. Unless it can surely be popped within 3 turns, focusing damage on it is useless. Buddy has 250 effective health, which is quite a lot for 4. | ||
*Towers affected by Buddy Bloon can be affected by [[Bed Time]]. This combo is more expensive than [[Shrink]] and costs two cards to do, so it generally is not worth considering. | *Towers affected by Buddy Bloon can be affected by [[Bed Time]]. This combo is more expensive than [[Shrink]] and costs two cards to do, so it generally is not worth considering. | ||
*If the opponent tries to rely on a Defender to damage Bloons after their turn, Buddy Bloon can be used to negate it (provided it's the highest ATK Monkey), and also waste its ammo. | *If the opponent tries to rely on a Defender to damage Bloons after their turn, Buddy Bloon can be used to negate it (provided it's the highest ATK Monkey), and also waste its ammo. | ||
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Version 6.4 further increased Buddy Bloon's Health to keep it strong enough while keeping the affected Monkey at 0 ATK, so more damage is required to handle Buddy Bloon.<ref name="odysseyTOS-6.4">{{cite|url=https://www.youtube.com/watch?v=Y5RCsiqq--s|title=6.4 Tester Commentary - Bloons Card Storm|publisher=YouTube|author=OdysseyTOS}}</ref> The result has made it immune to [[Overload (BCS)|Overload]] when buffed by [[Zee Jay (BCS)|Zee Jay]] or Dark Castle; although not listed in the tester commentary by OdysseyTOS, this buff might encourage aggro usage. | |||
==Gallery== | ==Gallery== | ||
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}} | }} | ||
{{clear|right}} | {{clear|right}} | ||
==References== | |||
<references /> | |||
==Navigation== | ==Navigation== | ||
{{BCS bloon nav}} | {{BCS bloon nav}} | ||
Latest revision as of 18:18, 21 September 2026
| Shield 150. On Play: Reduce highest enemy Monkey's ATK to 0 while this is in play. |
| Awww, I'd never hurt my little buddy! |
| Class | ||
|---|---|---|
| Card Pack | ||
| Rarity | Uncommon | |
| Keywords | On Play, Shield | |
| Introduced | Launch | |
| Stats | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Cost | Health | 100 | |||||||
| Charges | 1 | Delay | 3 | ||||||
Buddy Bloon is an Advanced Bloon card in Bloons Card Storm. It starts with 150 Shield and reduces the ATK of the opponent's Monkey with the highest ATK to zero when it is played. The ATK reduction persists until the Buddy Bloon or the affected Monkey is removed. If multiple Monkeys are tied for the highest ATK, it chooses the first placed Monkey. It affects secondary damage effects that are dependent on the target's ATK stat (e.g. Triple Shot's Splash Damage), but not card effects that deal a fixed amount of damage (e.g. Blade Maelstrom's On Turn End, Bouncing Bullet's bounces) or On Fire or Acid Pools caused by Monkeys.
The card artwork depicts two monkeys walking in a sidewalk of a city, with a Buddy Bloon in the center. Both monkeys appear happy.
Tips
[edit | edit source]- Buddy Bloon is best used for countering high damage Monkeys in the early game. Targeting something like a Night Vision Sniper, Super Monkey, Frag Bomb Shooter or Robo Monkey earlier on can harm opponent defenses by making strong, more expensive cards functionally useless for a while.
- Freeing the neutralized Monkey via popping the Buddy Bloon is difficult without the support of Powers or other Monkeys. Unless it can surely be popped within 3 turns, focusing damage on it is useless. Buddy has 250 effective health, which is quite a lot for 4.
- Towers affected by Buddy Bloon can be affected by Bed Time. This combo is more expensive than Shrink and costs two cards to do, so it generally is not worth considering.
- If the opponent tries to rely on a Defender to damage Bloons after their turn, Buddy Bloon can be used to negate it (provided it's the highest ATK Monkey), and also waste its ammo.
- A simple but cheap way to pop Buddy Bloon is Overload, which is suitable for aggro mirrors.
- Buddy Bloon does not stop "On Attack" effects, so using it on Burny Stuff, Alchemist, or Bloon Master Alchemist is not as effective as on other Monkeys. It also has no effect on effects independent from the ATK stat, making it less effective on Blade Maelstrom and Bouncing Bullet.
Update history
[edit | edit source]Delay increased ― 2 → 3
- Note: This allows Buddy Bloon to keep its On Play effect for longer
Health increased ― 50 → 75
Description now uses the abbreviation "ATK" instead of "Attack Power"
— u/No-Appearance1780's commentary, 12:07–12:12 (with most disfluencies removed)
Health increased ― 75 → 100
Development
[edit | edit source]This card existed in the data of Bloons Card Storm since the Firstlook test, and was originally named "Friendly Bloon", though it went unused until the full release. The full release changed its properties, and likely changed its name to avoid confusion (as "friendly Bloon" is also a term used in card text for any Bloon with the same owner).
Version 6.4 further increased Buddy Bloon's Health to keep it strong enough while keeping the affected Monkey at 0 ATK, so more damage is required to handle Buddy Bloon.[1] The result has made it immune to Overload when buffed by Zee Jay or Dark Castle; although not listed in the tester commentary by OdysseyTOS, this buff might encourage aggro usage.
Gallery
[edit | edit source]-
Icon
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Placeholder icon
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Placeholder art
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Screenshot (pre-v3.3)
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Buddy Bloon without a shield (pre-v3.3)
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Buddy Bloon's on play affects the Sun Temple.
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Full Health Buddy + Dark Castle, with negated Burny Stuff Mortar direct damage only
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Model render
In other languages
[edit | edit source]| Language | Text | Notes |
|---|---|---|
| Danish | Venne-bloon | — |
| German | Kumpel-Bloon | — |
| Spanish (Latin America) | Compibloon | — |
| French | Bloon amical | — |
| Italian | Bloon amicone | — |
| Japanese | バディブルーン | — |
| Korean | 친구 풍선 | — |
| Norwegian | Kompisbloon | — |
| Polish | Przyjacielski blon | — |
| Portuguese (Brazil) | Bloon Amigo | — |
| Russian | Приятель шар | — |
| Swedish | Kompisbloon | — |
| Chinese (traditional) | 夥伴氣球 | — |
| Language | Text | Notes |
|---|---|---|
| Danish | Ej, jeg ville aldrig skade min lille ven! | — |
| German | Ooooh, ich würde doch meinem Kumpelchen nie etwas antun! | — |
| Spanish (Latin America) | ¡Aah, jamás le haría daño a mi amiguito! | — |
| French | Je ne ferais jamais de mal à mon petit camarade ! | — |
| Italian | Oooh, non farei mai del male alla mia piccola amica! | — |
| Japanese | あぁぁ、カワイイ仲間を傷つけるはずがない! | — |
| Korean | 친구를 괴롭히면 안 되지! | — |
| Norwegian | Ååå, jeg ville aldri såret min lille kompis! | — |
| Polish | Ojej, przecież nie mógłbym skrzywdzić swojego kolegi! | — |
| Portuguese (Brazil) | Ahhh, eu nunca machucaria meu amiguinho! | — |
| Russian | О-о-о, я ведь никогда не обижу друга! | — |
| Swedish | Awww, jag skulle aldrig skada min lilla kompis! | — |
| Chinese (traditional) | 啊,我永遠不會傷害我的小夥伴! | — |
References
[edit | edit source]- ↑ OdysseyTOS. "6.4 Tester Commentary - Bloons Card Storm". YouTube.