Update history:Bloons TD Battles 2/Version 1.3: Difference between revisions
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===[[Tack Shooter (Battles 2)|Tack Shooter]]=== | ===[[Tack Shooter (Battles 2)|Tack Shooter]]=== | ||
{{research|Verify if it's actually 0.5355s -> 0.4725s, or if it's just a big rounding difference by NK (2 sf is written by NK's patch notes)}} | |||
{{BTDB2 tower changes|version=1.3|tower=Tack Shooter | |||
|changes 1 tiers=4XX=|changes 1=*{{rate change|0.53|0.47}} | |||
}} | |||
===[[Glue Gunner (Battles 2)|Glue Gunner]]=== | ===[[Glue Gunner (Battles 2)|Glue Gunner]]=== | ||
{{BTDB2 tower changes|version=1.3|tower=Glue Gunner | |||
|changes 1 tiers=2xx=|changes 1=*{{buff|name=DoT|Tick cooldown reduced|2.3s|2s}} | |||
|changes 2 tiers=3xx=|changes 2=*{{buff|name=DoT|Now does +1 damage per tick}} | |||
}} | |||
===[[Monkey Sub (Battles 2)|Monkey Sub]]=== | ===[[Monkey Sub (Battles 2)|Monkey Sub]]=== | ||
===[[Monkey Buccaneer (Battles 2)|Monkey Buccaneer]]=== | ===[[Monkey Buccaneer (Battles 2)|Monkey Buccaneer]]=== | ||
{{BTDB2 tower changes|version=1.3|tower=Monkey Buccaneer | |||
|path 3 tier 4 cost before=6000|path 3 tier 4 cost after=5400 | |||
}} | |||
===[[Monkey Ace (Battles 2)|Monkey Ace]]=== | ===[[Monkey Ace (Battles 2)|Monkey Ace]]=== | ||
{{BTDB2 tower changes|version=1.3|tower=Monkey Ace | |||
|path 2 tier 5 cost before=35000|path 2 tier 5 cost after=30000 | |||
}} | |||
===[[Heli Pilot (Battles 2)|Heli Pilot]]=== | ===[[Heli Pilot (Battles 2)|Heli Pilot]]=== | ||
| Line 62: | Line 76: | ||
===[[Banana Farm (Battles 2)|Banana Farm]]=== | ===[[Banana Farm (Battles 2)|Banana Farm]]=== | ||
{{BTDB2 tower changes|version=1.3|tower=Banana Farm | |||
|base cost before=1100|base cost after=1050 | |||
}} | |||
===[[Spike Factory (Battles 2)|Spike Factory]]=== | ===[[Spike Factory (Battles 2)|Spike Factory]]=== | ||
| Line 71: | Line 88: | ||
{{BTDB2 hero changes|version=1.3|hero=Quincy | {{BTDB2 hero changes|version=1.3|hero=Quincy | ||
|changes 1 levels=2-8|changes 1=*{{buff|name=Arrow|Pierce increased|5|6}}<!--"main attack", well the lvl7+ explosion is part of a main attack too--> | |changes 1 levels=2-8|changes 1=*{{buff|name=Arrow|Pierce increased|5|6}}<!--"main attack", well the lvl7+ explosion is part of a main attack too--> | ||
|changes | |changes 2 levels=9-11|changes 2=*{{buff|name=Arrow|Pierce increased|7|8}}<!--"main attack", well the lvl7+ explosion is part of a main attack too--> | ||
|changes | |changes 3 levels=12-18|changes 3=*{{buff|name=Arrow|Pierce increased|8|9}}<!--"main attack", well the lvl7+ explosion is part of a main attack too--> | ||
|changes | |changes 4 levels=19+|changes 4=*{{buff|name=Arrow|Pierce increased|10|11}}<!--"main attack", well the lvl7+ explosion is part of a main attack too--> | ||
}} | }} | ||
| Line 80: | Line 97: | ||
{{BTDB2 hero changes|version=1.3|hero=Cyber Quincy | {{BTDB2 hero changes|version=1.3|hero=Cyber Quincy | ||
|changes 1 levels=2-8|changes 1=*{{buff|name=Arrow|Pierce increased|5|6}}<!--"main attack", well the lvl7+ explosion is part of a main attack too--> | |changes 1 levels=2-8|changes 1=*{{buff|name=Arrow|Pierce increased|5|6}}<!--"main attack", well the lvl7+ explosion is part of a main attack too--> | ||
|changes | |changes 2 levels=9-11|changes 2=*{{buff|name=Arrow|Pierce increased|7|8}}<!--"main attack", well the lvl7+ explosion is part of a main attack too--> | ||
|changes | |changes 3 levels=12-18|changes 3=*{{buff|name=Arrow|Pierce increased|8|9}}<!--"main attack", well the lvl7+ explosion is part of a main attack too--> | ||
|changes | |changes 4 levels=19+|changes 4=*{{buff|name=Arrow|Pierce increased|10|11}}<!--"main attack", well the lvl7+ explosion is part of a main attack too--> | ||
}} | }} | ||
Latest revision as of 22:52, 4 September 2026
| This article is a stub. You can help out by expanding it. The editor who added this notice elaborates: Needs to be expanded further, in construction |
Version 1.3 is the third major update to Bloons TD Battles 2 of 2022. It introduced Random Quad, the map Star, and additional balance changes and bug fixes.
Additions
[edit | edit source]| Item | Category |
|---|---|
| Avatar Icon | |
| Avatar Icon | |
| Bloon Boost FX | |
| Bloon Decal | |
| Bloon Decal | |
| Emote | |
| Emote | |
| MOAB Skin | |
| MOAB Skin | |
| MOAB Skin | |
| Text Emote | |
| Tower Boost FX |
Changes
[edit | edit source]General
[edit | edit source]| This article or section needs cleanup, either to improve the way it presents information and/or comply with the style guide. You can help out by editing this article. The editor who added this notice elaborates: Do the cargo thing to the appropriate pages |
- Players in the Hall of Masters leaderboard can be clicked on to view their profiles
“
This means sending fortified MOABs now results in the same eco loss as sending regular MOABs prior to this update.
— Update notes
— Update notes
”
Added new rush unlocked at round 30: Tight Ceramics
Added new rush unlocked at round 30: Tight ZOMGs
Eco loss from all MOAB-class Bloons are reduced by 50%
Fortified modifier on MOAB-class Bloon rushes now apply 2× eco loss
| Tiers | Changes |
|---|---|
| X-X-3 Crossbow |
|
| Tiers | Changes |
|---|---|
| 5-X-X Glaive Lord |
|
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Verify if it's actually 0.5355s -> 0.4725s, or if it's just a big rounding difference by NK (2 sf is written by NK's patch notes) |
| Tiers | Changes |
|---|---|
| 4-X-X Ring of Fire (further upgrades unaffected) |
|
| Tiers | Changes |
|---|---|
| 2-X-X Corrosive Glue (further upgrades unaffected) |
|
| 3-X-X Bloon Dissolver (further upgrades unaffected) |
|
| Tiers | Changes |
|---|---|
| X-X-4 Favored Trades |
|
| Tiers | Changes |
|---|---|
| X-5-X Tsar Bomba |
|
| Tiers | Changes |
|---|---|
| 0-0-0 base tower |
|
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Verify the pierce inheritances for higher levels (they did increase too? current section only assumes face value of the stat changes and not verified by reading off old code) |
| Levels | Changes |
|---|---|
| 2-8 |
|
| 9-11 |
|
| 12-18 |
|
| 19+ |
|
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Verify the pierce inheritances for higher levels (they did increase too? current section only assumes face value of the stat changes and not verified by reading off old code) |
| Levels | Changes |
|---|---|
| 2-8 |
|
| 9-11 |
|
| 12-18 |
|
| 19+ |
|
| Levels | Changes |
|---|---|
| 3-12 |
|
| 13+ |
|
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Verify the Duration changes and ensure they are consistent with modern versions of the game, and Level 19 ability duration for Good Vibes might be false |
| Levels | Changes |
|---|---|
| 3-12 |
|
| 13+ |
|
| 13-18 |
|
| 19+ |
|
| 10+ |
|
Bug Fixes
[edit | edit source]| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: Add the extra bug fixes that aren't just for towers and heroes |
References
[edit | edit source]
External links
[edit | edit source]Navigation
[edit | edit source]| Bloons TD Battles 2 updates | ||||||||||||
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| Update history |