Encounter: Difference between revisions
updated and added missing information about activation/effect timing Tag: Disambiguation links |
|||
| (2 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
{{about|the mechanic in [[Bloons Blitz]]|the feature in [[Legend]]s|Bloon Encounter (disambiguation)}} | {{about|the mechanic in [[Bloons Blitz]]|the feature in [[Legend]]s|Bloon Encounter (disambiguation)}} | ||
{{screenshot needed|Needs a screenshot of each encounter}} | {{screenshot needed|Needs a screenshot of each encounter}} | ||
{{lede image|BB ui icon encounters.png}} | {{lede image|BB ui icon encounters.png}} | ||
'''Encounters''' are objects that trigger one-time beneficial effects in ''[[Bloons Blitz]]''. They spawn across the map at random positions, and the [[Hero (Bloons Blitz)|Hero]] can activate an Encounter by standing on it; most encounters require the Hero to stand within their area for a few seconds, indicated by a blue ring-gauge that fills up while the Hero stands within it, but some activate near-instantly. Running up to an Encounter also causes it to spawn 210 [[experience]] (11 blue | '''Encounters''' are objects that trigger one-time beneficial effects in ''[[Bloons Blitz]]''. They spawn across the map at random positions, and the [[Hero (Bloons Blitz)|Hero]] can activate an Encounter by standing on it; most encounters require the Hero to stand within their area for a few seconds, indicated by a blue ring-gauge that fills up while the Hero stands within it, but some activate near-instantly. Running up to an Encounter also causes it to spawn 210 [[experience]] (11 blue [[Blop|Blops]] and 2 purple Blops) one time. The player can increase the duration, activation speed, and XP earned by all Encounters with The Wise Frog [[sticker]]. | ||
Some Encounters cause a trail of blue flames to periodically appear on the ground and guide the player towards them from a distance, but others do not. These trails disappear when a [[Boss Bloon]] is about to spawn in. If the Hero is activating an Encounter while a Boss Bloon is about to spawn in, the boss waits until the Encounter activates before starting the boss fight. When it does spawn in, it destroys all Encounters that overlap the arena, including inactive ones. | Some Encounters cause a trail of blue flames to periodically appear on the ground and guide the player towards them from a distance, but others do not. These trails disappear when a [[Boss Bloon]] is about to spawn in. If the Hero is activating an Encounter while a Boss Bloon is about to spawn in, the boss waits until the Encounter activates before starting the boss fight. When it does spawn in, it destroys all Encounters that overlap the arena, including inactive ones. | ||
The types of Encounters that can appear, and their odds of appearing, depend on the level theme (grasslands, desert, or snow). Iron Monkey and Bodyguard challenges usually disable Encounters that heal the player, and No | The types of Encounters that can appear, and their odds of appearing, depend on the level theme (grasslands, desert, or snow). Iron Monkey and Bodyguard challenges usually disable Encounters that heal the player, and No Blops challenges increase the odds of finding Instant Level Ups. In No Blops mode, Encounters and Boss Bloons are the only ways to earn XP. | ||
==List of Encounters== | ==List of Encounters== | ||
| Line 78: | Line 77: | ||
| | | | ||
|'''Bloon Harvester''' | |'''Bloon Harvester''' | ||
|A [[Super Wide Funnel (disambiguation)|Super Wide Funnel]]-like vehicle that the team enters and drives around for 10 seconds. The vehicle destroys all obstacles on contact and automatically moves forward at a set speed; the player can only change the direction it moves in. It rapidly sucks in regular Bloons and XP within a small cone in front of it, instantly popping the Bloons and collecting the | |A [[Super Wide Funnel (disambiguation)|Super Wide Funnel]]-like vehicle that the team enters and drives around for 10 seconds. The vehicle destroys all obstacles on contact and automatically moves forward at a set speed; the player can only change the direction it moves in. It rapidly sucks in regular Bloons and XP within a small cone in front of it, instantly popping the Bloons and collecting the Blops. When the duration ends, the team exits the vehicle and it explodes, which is purely cosmetic. Additionally, the player cannot choose any upgrades from queued level-ups, and any [[Boss Bloon]] that is about to spawn will wait, until 2 seconds after the duration ends. | ||
|5 meters | |5 meters | ||
|2 seconds | |2 seconds | ||
| Line 95: | Line 94: | ||
| | | | ||
|'''Double XP''' | |'''Double XP''' | ||
|A potion that causes Bloons to drop one extra | |A potion that causes Bloons to drop one extra Blop when popped within the next 8 seconds. | ||
|3 meters | |3 meters | ||
|1 second | |1 second | ||
| Line 123: | Line 122: | ||
| | | | ||
|'''Magnet''' | |'''Magnet''' | ||
|A charm that draws in all uncollected collectables ( | |A charm that draws in all uncollected collectables (Blops, coins, etc.) over a large area for 5 seconds. | ||
|2 meters | |2 meters | ||
|0.2 seconds | |0.2 seconds | ||
| Line 137: | Line 136: | ||
| | | | ||
|'''Super Magnet''' | |'''Super Magnet''' | ||
|Draws in all uncollected collectables ( | |Draws in all uncollected collectables (Blops, coins, etc.) on the entire map. | ||
|5 meters | |5 meters | ||
|2 seconds | |2 seconds | ||
Latest revision as of 00:05, 2 October 2026
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. The editor that added this notice elaborates: Needs a screenshot of each encounter |

Encounters are objects that trigger one-time beneficial effects in Bloons Blitz. They spawn across the map at random positions, and the Hero can activate an Encounter by standing on it; most encounters require the Hero to stand within their area for a few seconds, indicated by a blue ring-gauge that fills up while the Hero stands within it, but some activate near-instantly. Running up to an Encounter also causes it to spawn 210 experience (11 blue Blops and 2 purple Blops) one time. The player can increase the duration, activation speed, and XP earned by all Encounters with The Wise Frog sticker.
Some Encounters cause a trail of blue flames to periodically appear on the ground and guide the player towards them from a distance, but others do not. These trails disappear when a Boss Bloon is about to spawn in. If the Hero is activating an Encounter while a Boss Bloon is about to spawn in, the boss waits until the Encounter activates before starting the boss fight. When it does spawn in, it destroys all Encounters that overlap the arena, including inactive ones.
The types of Encounters that can appear, and their odds of appearing, depend on the level theme (grasslands, desert, or snow). Iron Monkey and Bodyguard challenges usually disable Encounters that heal the player, and No Blops challenges increase the odds of finding Instant Level Ups. In No Blops mode, Encounters and Boss Bloons are the only ways to earn XP.
List of Encounters
[edit | edit source]| Image | Name | Effect | Activation | Shows guideline? | |
|---|---|---|---|---|---|
| Radius | Time | ||||
| 1 Health | Spawns a banana collectible that heals 1 health when picked up. If already at full health, it grants 1 Temp HP instead. Has no effect in Iron Monkey or Bodyguards mode. | 2 meters | 0.2 seconds | ||
| 5 Gold | A stack of gold coins that spawns 5 coin collectibles. Each one earns the player 1 Gold when collected. | 2 meters | 0.2 seconds | ||
| 20 Gold | A bag of gold that spawns 20 coin collectibles. | 2 meters | 1 second | ||
| 50 Gold | A treasure chest that spawns 50 coin collectibles. | 3 meters | 2 seconds | ||
| Attack Boost | A Berserker Brew potion that double the entire team's attack speed for 6 seconds. | 2 meters | 0.2 seconds | ||
| Auto Crits | Causes all of the team's projectiles that can crit to have guaranteed crits for 7 seconds. | 2 meters | 0.2 seconds | ||
| Bloon Chipper[sic] | Sucks in and destroys all Bloons within a large radius over the next 0.5 seconds. | 3 meters | 2 seconds | ||
| Bloon Blowback | A boombox that adds a new attack to the Hero for 8 seconds. It emits a sound wave around the Hero 5 times per second. Each sound wave can hit up to 5 Bloons, dealing no damage applying significant knockback, pushing the Bloons near the Hero away. | 3 meters | 1 second | ||
| Bloon Harvester | A Super Wide Funnel-like vehicle that the team enters and drives around for 10 seconds. The vehicle destroys all obstacles on contact and automatically moves forward at a set speed; the player can only change the direction it moves in. It rapidly sucks in regular Bloons and XP within a small cone in front of it, instantly popping the Bloons and collecting the Blops. When the duration ends, the team exits the vehicle and it explodes, which is purely cosmetic. Additionally, the player cannot choose any upgrades from queued level-ups, and any Boss Bloon that is about to spawn will wait, until 2 seconds after the duration ends. | 5 meters | 2 seconds | ||
| Bloonsday Device | Triggers the following effects:
|
5 meters | 2 seconds | ||
| Double XP | A potion that causes Bloons to drop one extra Blop when popped within the next 8 seconds. | 3 meters | 1 second | ||
| Full Heal | A campsite that fully restores the Hero's health. If already at full health, it grants 1 Temp HP instead. Has no effect in Iron Monkey or Bodyguards mode. | 3.7 meters | 2 seconds | ||
| Instant Level Up | An Ancient Knowledge Pack that spawns a special XP collectible that increases the team's level by one. The team's percentage of XP towards the next level remains the same. | 2.5 meters | 1 second | ||
| Invincibility | An idol that makes the Hero invincible for 8 seconds. Bloons that touch the Hero during this time take 25 damage. | 2 meters | 0.2 seconds | ||
| Magnet | A charm that draws in all uncollected collectables (Blops, coins, etc.) over a large area for 5 seconds. | 2 meters | 0.2 seconds | ||
| Speed Boost | A shoe that doubles team's movement speed for 6 seconds. | 2 meters | 0.2 seconds | ||
| Super Magnet | Draws in all uncollected collectables (Blops, coins, etc.) on the entire map. | 5 meters | 2 seconds | ||
| Time Stop | Slows Bloons and the level progression timer by 90%, and reduces the rate that Bloons spawn at, by 50% for 10 seconds. Any Boss Bloon that is about to spawn will wait until the duration ends. | 3 meters | 1 second | ||
Encounter probabilities
[edit | edit source]| Encounter | Monkey Meadow | Dusty Desert | White Wasteland | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | Tutorial | Early | Iron Monkey | No XP | Normal | Iron Monkey | No XP | Normal | Iron Monkey | No XP | |
| 1 Health | 9/100.25 | 55/100 | 26/95 | — | — | 9/100 | — | — | 9/100 | — | — |
| 5 Gold | 9/100.25 | — | 5/95 | 9/100 | — | 9/100 | 9/100 | — | 9/100 | 9/100 | — |
| Invincibility | 5/100.25 | — | 5/95 | — | — | 5/100 | — | — | 5/100 | — | — |
| Magnet | 9/100.25 | — | 5/95 | 14/100 | — | 9/100 | 14/100 | — | 9/100 | 14/100 | — |
| Speed Boost | 9/100.25 | 5/100 | 5/95 | 14/100 | — | 9/100 | 14/100 | — | — | — | — |
| Attack Boost | 9/100.25 | 5/100 | 5/95 | 13/100 | — | — | — | — | 9/100 | 14/100 | — |
| 20 Gold | 6/100.25 | — | 6/95 | 6/100 | 6/100 | 6/100 | 6/100 | 6/100 | 6/100 | 6/100 | 6/100 |
| Time Stop | 4.75/100.25 | — | 6/95 | 4.75/100 | 10/100 | 4.5/100 | 4.5/100 | 13/100 | 4.5/100 | 4.5/100 | 13/100 |
| Bloon Blowback | 4.75/100.25 | — | 6/95 | 4.75/100 | 19/100 | 4.5/100 | 4.5/100 | 16/100 | 4.5/100 | 4.5/100 | 16/100 |
| Double XP | 4.75/100.25 | — | 6/95 | 4.75/100 | — | — | — | — | — | — | — |
| Instant Level Up | 5/100.25 | — | — | 4.75/100 | 40/100 | 10/100 | 10/100 | 40/100 | 10/100 | 10/100 | 40/100 |
| 50 Gold | 3/100.25 | — | 3/95 | 3/100 | 3/100 | 3/100 | 3/100 | 3/100 | 3/100 | 3/100 | 3/100 |
| Full Heal | 5/100.25 | 20/100 | 4/95 | — | 14/100 | 5/100 | — | 14/100 | 4/100 | — | 14/100 |
| Super Magnet | 8.5/100.25 | 15/100 | 8/95 | 22/100 | — | 8.5/100 | 11/100 | — | 8/100 | 11.5/100 | — |
| Bloon Harvester | 8.5/100.25 | — | 5/95 | — | 8/100 | — | — | — | 5/100 | — | 4/100 |
| Auto Crits | — | — | — | — | — | 9/100 | 13/100 | — | 9/100 | 13/100 | — |
| Bloon Chipper | — | — | — | — | — | 8.5/100 | 11/100 | 8/100 | — | — | — |
| Bloonsday Device | — | — | — | — | — | — | — | — | 5/100 | 10.5/100 | 4/100 |
Update history
[edit | edit source]| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
Navigation
[edit | edit source]| Bloons Blitz | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||
| Gallery | ||||||||||||||||||||