Burny Stuff (BTD6): Difference between revisions

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{{for|other uses|Burny Stuff (disambiguation)}}
{{for|other uses|Burny Stuff (disambiguation)}}
{{bot generated}}
{{BTD6 upgrade info
{{BTD6 upgrade info
|id=Burny Stuff
| id = Burny Stuff
 
| name = Burny Stuff
|name         =Burny Stuff
| icon = BTD6 MortarMonkey BurnyStuffUpgradeIcon.png
|icon         =BTD6 MortarMonkey BurnyStuffUpgradeIcon.png
| image = BTD6 002-MortarMonkey.png
|image       =BTD6 002-MortarMonkey.png
| description = Damaged Bloons are set ablaze momentarily with each hit.
|description =Damaged Bloons are set ablaze momentarily with each hit.
| description C =  
|description C=
| tower = Mortar Monkey
| path = 3
| tier = 2
| cost = 400
| cost C =
| xp = 650
}}
'''Burny Stuff''' is the [[Mortar Monkey (BTD6)|Mortar Monkey]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade lets the Mortar's attacks inflict a [[damage-over-time]] effect onto damaged Bloons, dealing 1 {{BTD6 dt|Fire}}-type damage once every 1.25 seconds (1 second with {{BTD6 mk|Extra Burny Stuff}}) and lasts for 3.85 seconds on each Bloon that they hit (triggering up to 3 times for this duration). Visually, Bloons are set on fire while affected by this effect. All Tier 3+ Mortars apply a stronger burn effect that can override weaker variants.<section end="lede"/>


|tower=Mortar Monkey
==Mechanics==
|path =3
{{Research|Research how different burn types interact specifically among other DoTs of this type (e.g. do higher damage burns prioritise? Do faster DoTs prioritise over slower ones, such as P&A vs Shell Shock? Is there a "burn prioritization"?}}
|tier =2
Burny Stuff applies a [[damage-over-time]] effect.


|cost  =500
When used as a crosspath for Tier 3 and above of the top and middle paths, the burn effect is improved. The following improvements occur for crosspathing:
|cost C=
* Path 1:
|xp    =650
** [[Shell Shock (BTD6)|Shell Shock]]:
}}
***Burn cooldown decreased from 1.25 seconds to 0.625 seconds (up to 6 ticks, 10 with {{BTD6 mk|Extra Burny Stuff}})<!--3.75/0.375-->
'''Burny Stuff''' is the [[Mortar Monkey (BTD6)|Mortar Monkey]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''.
***Burn damage increased from 1 to 2
** [[The Big One (BTD6)|The Big One]]
***Burn damage increased from 2 to 12
** [[The Biggest One (BTD6)|The Biggest One]]
***Burn damage increased from 12 to 65
* Path 2:
** [[Heavy Shells (BTD6)|Heavy Shells]]
***Burn damage increased from 1 to 4
** [[Artillery Battery (BTD6)|Artillery Battery]]:
***Burn damage increased from 4 to 6
** [[Pop and Awe (BTD6)|Pop and Awe]]:
***Burn damage increased from 6 to 20
***Burn duration increased from 3.75 seconds to 7.5 seconds (up to 6 ticks, 10 with {{BTD6 mk|Extra Burny Stuff}})<!--7.5/0.75-->
***Ability triggers burn with 36 damage per tick, 1.25 seconds cooldown, and 7.5 seconds duration (up to 6 ticks, 10 with {{BTD6 mk|Extra Burny Stuff}})<!--7.5/0.75-->


==Stats==
==Stats==
{{BTD6 stat list by upgrade|Mortar Monkey|002}}
{{BTD6 stat list by tiers|Mortar Monkey|002}}


==Costs and sell values==
==Costs and sell values==
{{BTD6 cost list by upgrade|Mortar Monkey|3|2}}
{{BTD6 cost list by upgrade|Mortar Monkey|3|2}}
==Strategy==
{{BTD6 last updated|section=y|53.2}}
Burny Stuff offers gradual chipping of Bloons. By itself, it sees very occasional use in [[Race Event]]s. However, it is most effective when used as a crosspath. It is the better crosspath for top path Mortars on long maps, allowing full use of the burn effect, but falls short on shorter maps. For middle path Mortars, Burny Stuff is the sub-par crosspath, but remains useful for spreading damage across Bloons.


==Update history==
==Update history==
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{{screenshot needed}}
{{screenshot needed}}


===Artwork and icons===
===Assets===
<gallery>
<gallery>
BTD6 002-MortarMonkey.png|Portrait
BTD6 002-MortarMonkey.png|Portrait