Grass Terrain: Difference between revisions
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{{BMC terrain info | {{BMC terrain info | ||
|id F=GrassTerrain | |id F=GrassTerrain | ||
| Line 5: | Line 5: | ||
|name =Grass Terrain | |name =Grass Terrain | ||
|image F= | |image F=BMCF Grass terrain icon.svg | ||
|image M= | |image M= | ||
| Line 12: | Line 12: | ||
|music =Street Party | |music =Street Party | ||
}} | }} | ||
'''Grass Terrain''' is a type of [[Terrain (BMC)|Terrain]] in ''[[Bloons Monkey City]]''. | '''Grass Terrain''' is a type of [[Terrain (BMC)|Terrain]] in ''[[Bloons Monkey City]]''. It is the most common terrain type, with no restricted towers. | ||
{{TOC}} | {{TOC}} | ||
{{clear|right}} | {{clear|right}} | ||
| Line 21: | Line 21: | ||
{{BMC track info | {{BMC track info | ||
|id F=Grass1 | |id F=Grass1 | ||
|id M= | |id M=level_Grass1Def | ||
|name =Tutorial | |name =Tutorial | ||
| Line 33: | Line 33: | ||
|tunnels =0 | |tunnels =0 | ||
|water =No | |water =No | ||
|path lengths F=1737.61 | |path lengths F=1737.61 | ||
|path lengths M=1152.09 | |path lengths M=1152.09 | ||
}} | }} | ||
This vertically symmetrical map has a track going from northwest to southeast, making plenty of right angle turns in the process. | |||
{{clear|right}} | {{clear|right}} | ||
| Line 44: | Line 42: | ||
{{BMC track info | {{BMC track info | ||
|id F=Grass2 | |id F=Grass2 | ||
|id M= | |id M=level_Grass2Def | ||
|name =UO | |name =UO | ||
| Line 56: | Line 54: | ||
|tunnels =0 | |tunnels =0 | ||
|water =No | |water =No | ||
|path lengths F=2137.58 | |path lengths F=2137.58 | ||
|path lengths M=1401.91 | |path lengths M=1401.91 | ||
}} | }} | ||
This map has a track which, after starting in the northwest corner, makes three large, vertical, parabolic turns, creating two large fields for tower placement in the process. | |||
{{clear|right}} | {{clear|right}} | ||
| Line 67: | Line 63: | ||
{{BMC track info | {{BMC track info | ||
|id F=Grass3 | |id F=Grass3 | ||
|id M= | |id M=level_Grass3Def | ||
|name =Pistol | |name =Pistol | ||
| Line 79: | Line 75: | ||
|tunnels =1 | |tunnels =1 | ||
|water =No | |water =No | ||
|path lengths F=2162.05 | |path lengths F=2162.05 | ||
|path lengths M=1284.37 | |path lengths M=1284.37 | ||
}} | }} | ||
Consisting mostly of straightaways with a few right angle turns, this map first goes north through a tunnel before turning east, than running parallel to the east edge of the map, and finally exiting in a staircase-like fashion to the northwest. | |||
{{clear|right}} | {{clear|right}} | ||
| Line 90: | Line 84: | ||
{{BMC track info | {{BMC track info | ||
|id F=Grass4 | |id F=Grass4 | ||
|id M= | |id M=level_Grass4Def | ||
|name =Flower | |name =Flower | ||
| Line 102: | Line 96: | ||
|tunnels =0 | |tunnels =0 | ||
|water =No | |water =No | ||
|path lengths F=3487.77 | |path lengths F=3487.77 | ||
|path lengths M=2103.03 | |path lengths M=2103.03 | ||
}} | }} | ||
This map has a symmetrical flower pattern created by five curves that each follow most of the circumference of a circle. | |||
{{clear|right}} | {{clear|right}} | ||
| Line 113: | Line 105: | ||
{{BMC track info | {{BMC track info | ||
|id F=Grass5 | |id F=Grass5 | ||
|id M= | |id M=level_Grass5Def | ||
|name =Clover | |name =Clover | ||
| Line 125: | Line 117: | ||
|tunnels =0 | |tunnels =0 | ||
|water =No | |water =No | ||
|path lengths F=2528.62 | |path lengths F=2528.62 | ||
|path lengths M=1601.58 | |path lengths M=1601.58 | ||
}} | }} | ||
With a more rugged path than other maps of this terrain type, the path of this map, after emerging from the west, makes small loops in the north, east, and south before a final straightaway parallel to its first. | |||
{{clear|right}} | {{clear|right}} | ||
| Line 136: | Line 126: | ||
{{BMC track info | {{BMC track info | ||
|id F=Grass6 | |id F=Grass6 | ||
|id M= | |id M=level_Grass6Def | ||
|name =Tunnels | |name =Tunnels | ||
| Line 153: | Line 143: | ||
|path lengths M=1836.41,1982.85 | |path lengths M=1836.41,1982.85 | ||
}} | }} | ||
The path of this map swerves under an overpass, constantly turning around, before reaching the east and splitting into two horizontal paths west, one of which goes over the tunnels. | |||
{{clear|right}} | {{clear|right}} | ||
===Weight=== | ===Weight=== | ||
{{BMC track info | {{BMC track info | ||
|id M= | |id M=level_Grass7Def | ||
|name =Weight | |name =Weight | ||
| Line 169: | Line 159: | ||
|tunnels =0 | |tunnels =0 | ||
|water =Yes | |water =Yes | ||
|path lengths M=1523.32 | |path lengths M=1523.32 | ||
}} | }} | ||
Vertically symmetrical, this map features a primarily horizontal path and two lakes which can fit three water towers each. | |||
{{clear|right}} | {{clear|right}} | ||
=== | ===Cubes=== | ||
{{BMC track info | {{BMC track info | ||
|id M= | |id M=level_Grass8Def | ||
|name = | |name =Cubes | ||
|image M=BMCM thumb_level_Grass8Def.png | |image M=BMCM thumb_level_Grass8Def.png | ||
| Line 189: | Line 177: | ||
|tunnels =0 | |tunnels =0 | ||
|water =Yes | |water =Yes | ||
|path lengths M=1348.01 | |path lengths M=1348.01 | ||
}} | }} | ||
This map stumbles from northwest to southeast using only right angles and two loops. The southwest of this map is a large lake. | |||
{{clear|right}} | {{clear|right}} | ||
===Shelves=== | ===Shelves=== | ||
{{BMC track info | {{BMC track info | ||
|id M= | |id M=level_Grass9Def | ||
|name =Shelves | |name =Shelves | ||
| Line 209: | Line 195: | ||
|tunnels =0 | |tunnels =0 | ||
|water =Yes | |water =Yes | ||
|path lengths M=1471.09 | |path lengths M=1471.09 | ||
}} | }} | ||
The map features two corridors on the north and south end which the path circumnavigates, and a large open area with a lake in the northeast large enough for five water towers. | |||
{{clear|right}} | {{clear|right}} | ||
| Line 229: | Line 213: | ||
|tunnels =0<!-- no, the entrance is not considered a tunnel --> | |tunnels =0<!-- no, the entrance is not considered a tunnel --> | ||
|water =No | |water =No | ||
|path lengths F=2994.66 | |path lengths F=2994.66 | ||
}} | }} | ||
Only appearing in the Bloon Dunes, this map mostly comprises a spiral path that loops 3 times with no space for towers in between before abruptly ducking into a tunnel. | |||
{{clear|right}} | {{clear|right}} | ||
==Gallery== | |||
<gallery> | |||
File:BMCM max buccaneers on shelves.png|Maximum Monkey Buccaneer and Monkey Sub placements on Shelves (5) | |||
File:BMCM max buccaneers on weight.png|Maximum Monkey Buccaneer and Monkey Sub placements on Weight (6) | |||
</gallery> | |||
==Navigation== | ==Navigation== | ||
{{BMC terrain nav}} | {{BMC terrain nav}} | ||