Desert Terrain: Difference between revisions

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|name  =Desert Terrain
|name  =Desert Terrain
|image F=
|image F=BMCF Desert terrain icon.svg
|image M=
|image M=


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|difficulty=1.0
|difficulty=1.0
|entrances =2{{g|BMCM}}<br>1{{g|BMCF}}
|entrances =2 (mobile)<br>1 (Flash)
|exits    =2
|exits    =2
|junctions =0{{g|BMCM}}<br>1{{g|BMCF}}
|junctions =0 (mobile)<br>1 (Flash)
|tunnels  =2
|tunnels  =2
|water    =No
|water    =No
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{{empty}}
{{empty}}
{{clear|right}}
{{clear|right}}
==Strategy==
{{Strategy needed|Specific tips for specific hard tracks. Juggernauts? Dartlings?}}
With exception of Arrows and Mirage, Desert Terrain is easy to beat with most conventional strategies. However, the lack of Super Monkey makes it challenging in [[Contested Territory (BMC)|Contested Territory]] due to lacking [[Temple Of The Monkey God (BMC)|Temple Of The Monkey God]]. The lack of Spike Factory for leak protection means that reliable cleanup is necessary.


==Navigation==
==Navigation==
{{BMC terrain nav}}
{{BMC terrain nav}}