Hills Terrain: Difference between revisions

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write intro and map descriptions
 
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{{stub|lede is too short, needs overviews of each track}}
{{BMC terrain info
{{BMC terrain info
|id F=HillsTerrain
|id F=HillsTerrain
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|name  =Hills Terrain
|name  =Hills Terrain
|image F=
|image F=BMCF Hills terrain icon.svg
|image M=
|image M=


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|music          =Street Party
|music          =Street Party
}}
}}
'''Hills Terrain''' is a type of [[Terrain (BMC)|Terrain]] in ''[[Bloons Monkey City]]''.
'''Hills Terrain''' is a type of [[Terrain (BMC)|Terrain]] in ''[[Bloons Monkey City]]''. Often generating near [[Mountain Terrain]], it's characteristics include having difficulty modifiers on most maps but not the terrain type itself.
 
{{TOC}}
{{TOC}}
{{clear|right}}
{{clear|right}}
==Tracks==
==Tracks==
{{BMC name disclaimer}}
{{BMC name disclaimer}}
Tracks in the Hills terrain typically feature lots of curves. The terrain itself is usually very similar to [[Grass Terrain]], with only the varying elevations and occasional fog being different.


===Y Hills===
===Y Hills===
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|path lengths M=924.93,959.26
|path lengths M=924.93,959.26
}}
}}
{{empty}}
The path meanders across the bottom of the map, before turning around and splitting into two. One path meanders across the left side of the map, while the other cuts through the middle.
{{clear|right}}
{{clear|right}}


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|path lengths M=1331.00
|path lengths M=1331.00
}}
}}
{{empty}}
The path alternates between going to the northeast and the southwest. The largest straightaway is mostly covered by a tunnel.
{{clear|right}}
{{clear|right}}


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|path lengths M=1375.52
|path lengths M=1375.52
}}
}}
{{empty}}
Starting from the west, this map has a path that spirals for two rotations before tunneling to the right side of the screen.
{{clear|right}}
{{clear|right}}


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|path lengths M=1691.93
|path lengths M=1691.93
}}
}}
{{empty}}
The only Hills map without a difficulty modifier, this map features parts in which the path loops around, going underneath itself using a tunnel. The map does this on the bottom right, bottom left, top right, and top left corners of the map, in that order.
{{clear|right}}
{{clear|right}}


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|exits    =2
|exits    =2
|junctions =0
|junctions =0
|tunnels  =0{{g|BMCM}}<br>2{{g|BMCF}}
|tunnels  =0 (mobile)<br>2 (Flash)
|water    =No
|water    =No


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|path lengths M=1172.61,1175.98
|path lengths M=1172.61,1175.98
}}
}}
{{empty}}
This map has two entrances that also serve as two exits. The path is in the shape of a moustache.
{{clear|right}}
{{clear|right}}


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|path lengths F=2424.41
|path lengths F=2424.41
}}
}}
{{empty}}
This map is only available in the Bloon Dunes of the [[Bloons Monkey City (Flash)|Flash version]]. The map features a mostly vertical path.
{{clear|right}}
{{clear|right}}


==Navigation==
==Navigation==
{{BMC terrain nav}}
{{BMC terrain nav}}

Latest revision as of 15:36, 8 July 2026

Hills Terrain
Difficulty mod +0
Favoured Heli Pilot, Tack Shooter
Restricted Dart Monkey
Special Terrain Crash Site
Music Street Party

Hills Terrain is a type of Terrain in Bloons Monkey City. Often generating near Mountain Terrain, it's characteristics include having difficulty modifiers on most maps but not the terrain type itself.

Tracks

[edit | edit source]
Note: due to a lack of distinct official names, this article uses popular community-created names for these tracks for the sake of familiarity.

Tracks in the Hills terrain typically feature lots of curves. The terrain itself is usually very similar to Grass Terrain, with only the varying elevations and occasional fog being different.

Y Hills

[edit | edit source]
Y Hills
Difficulty ×1.2 Water? No
Entrances 1 Exits 2
Path lengths (units)
Path Flash Mobile
Right 1491.35 924.93
Left 1526.16 959.26

The path meanders across the bottom of the map, before turning around and splitting into two. One path meanders across the left side of the map, while the other cuts through the middle.

SS
Difficulty ×1.15 Water? No
Entrances 1 Exits 1
Path lengths (units)
Flash Mobile
2192.36 1331.00

The path alternates between going to the northeast and the southwest. The largest straightaway is mostly covered by a tunnel.

Seashell

[edit | edit source]
Seashell
Difficulty ×1.1 Water? No
Entrances 1 Exits 1
Path lengths (units)
Flash Mobile
2219.43 1375.52

Starting from the west, this map has a path that spirals for two rotations before tunneling to the right side of the screen.

Loopy

[edit | edit source]
Loopy
Difficulty ×1.0 Water? No
Entrances 1 Exits 1
Path lengths (units)
Flash Mobile
2891.72 1691.93

The only Hills map without a difficulty modifier, this map features parts in which the path loops around, going underneath itself using a tunnel. The map does this on the bottom right, bottom left, top right, and top left corners of the map, in that order.

Moustache

[edit | edit source]
Moustache
Difficulty ×1.2 Water? No
Entrances 2 Exits 2
Path lengths (units)
Path Flash Mobile
Left 2224.27 1172.61
Right 2303.84 1175.98

This map has two entrances that also serve as two exits. The path is in the shape of a moustache.

Beaker

[edit | edit source]
Beaker
Difficulty ×1.2 Water? No
Entrances 1 Exits 1
Path lengths (units)
2424.41

This map is only available in the Bloon Dunes of the Flash version. The map features a mostly vertical path.

[edit | edit source]