Green Bloon (BCS): Difference between revisions

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{{for|the Green Bloon in general|Green Bloon}}
{{green bloon hat}}
{{BCS bloon info
{{BCS bloon info
| id = GreenBloon
| id = GreenBloon
|numeric id=10
| name = Green Bloon
| name = Green Bloon
| image = BCS GreenBloon_CardArt.png
| image = BCS GreenBloon_CardArt.png
|icon=BCS GreenBloon Icon.png
| description =  
| description =  
| flavor = The Bloons are always greener on the other side.
|pack=Classic
| class = Basic
| class = Basic
| rarity = Common
| rarity = Common
| introduced = Firstlook test
| cost = 2
| cost = 2
| charges = 2
| charges = 2
| health = 90
| health = 90
| delay = 1
| delay = 1
| flavor = The Bloons are always greener on the other side.
| introduced = Firstlook test
}}
}}
The '''Green Bloon''' is a [[Bloon (BCS)|Basic Bloon]] card in ''[[Bloons Card Storm]]''. It has no special properties. Three Green Bloon cards are unlocked by default.
'''Green Bloon''' is a [[Bloon (BCS)|Basic Bloon]] [[card]] in ''[[Bloons Card Storm]]''. It has no additional effect. Three Green Bloon cards are unlocked by default.


==Tips==
==Tips==
*The Green Bloon, alongside the [[Swarm Green Bloon]], is the cheapest bloon that can survive one [[Firestorm (BCS)|Firestorm]], or two uses of [[Spike Storm!]], but will also survive from [[Thunder Druid]]'s On Play effect.
{{BCS last updated|6.2|section=y}}
*Greens are less flexible in combo aggro, due to its 2 Gold cost, however they're more durable against low-damage attacks and 1 delay (unlike Reds and Blues). Greens are still often used in aggro decks; they're often equipped for early-game rushes.
*Green Bloon, alongside [[Swarm Green Bloon]], are cheap, 1 delay Aggro Bloons that have much more health than Blue Bloons. They are best used early to kill the opponent alongside cards like [[Yellow Bloon (BCS)|Yellow Bloon]] or [[Blooming Bloon (BCS)|Blooming Bloon]].
**Greens are between the cost of Blues and Yellows, making them somewhat flexible between part of a combo and a solo bloon.  
*Greens are less flexible in Aggro than cheaper cards, due to its higher cost, however they're more tanky against low-damage attacks and have 1 delay. Greens are still often used in Aggro decks.
*A notable aspect of Greens is that it is favorable for Amelia aggro. Its two charges and 2 Gold are just enough to afford her passive bloon shield (4 Bloontonium), which favors against chip damage.
**Greens are between the cost of Blues and Yellows, making them somewhat flexible between cheap for combos with Bloons like Bolstered Bloon and powerful enough to be used on their own.
*Greens are good for Amelia Aggro. Its two charges and 2 Gold are just enough to afford [[Amelia the Amazing (BCS)|Bloon Shield]], which is good against chip damage.
*If buffed by [[Zee Jay (BCS)|Zee Jay]]'s Passive Enhancements, the Green will go over the threshold of [[Overload (BCS)|Overload]]. It is good for Zee Jay aggro when combined with powerful Bloons such as [[Blooming Bloon (BCS)|Blooming Bloon]].


==Update history==
==Update history==