Update history:Bloons Card Storm/Version 3.3: Difference between revisions
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'''Version 3.3''' is a minor update to [[Bloons Card Storm | '''Version 3.3''' is a minor update to [[Update history:Bloons Card Storm/Version 3.0|''Bloons Card Storm'' v3.0]]. It introduced balance changes to address the aggro meta. | ||
==Changes== | ==Changes== | ||
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|name=Obyn Greenfoot | |name=Obyn Greenfoot | ||
|quote=Obyn is now suffering from hyper aggro decks in concert with the nerfs to his Shields (*cough* Nature’s Favor *cough*). His Wolves have always struggled to see much play, so we’re buffing their attack to see if they can help him out early game. | |quote=Obyn is now suffering from hyper aggro decks in concert with the nerfs to his Shields (*cough* Nature’s Favor *cough*). His Wolves have always struggled to see much play, so we’re buffing their attack to see if they can help him out early game. | ||
|changes=*{{buff|Wolf: | |changes=*{{buff|Wolf: ATK increased|20|30}} | ||
}}{{BCS changes | }}{{BCS changes | ||
|version=3.3 | |version=3.3 | ||
| Line 23: | Line 23: | ||
|quote=Obyn is now suffering from hyper aggro decks in concert with the nerfs to his Shields (*cough* Nature’s Favor *cough*). His Wolves have always struggled to see much play, so we’re buffing their attack to see if they can help him out early game. | |quote=Obyn is now suffering from hyper aggro decks in concert with the nerfs to his Shields (*cough* Nature’s Favor *cough*). His Wolves have always struggled to see much play, so we’re buffing their attack to see if they can help him out early game. | ||
|hide quote=y | |hide quote=y | ||
|changes store=*{{buff| | |changes store=*{{buff|ATK increased|20|30}} | ||
}} | }} | ||
===[[Rad Bloon]] / [[Zee Jay (BCS)|Zee Jay]]=== | ===[[Rad Bloon]] / [[Zee Jay (BCS)|Zee Jay]]=== | ||
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|quote=Both of these Monkeys are very underutilized, so we’re buffing them a little. | |quote=Both of these Monkeys are very underutilized, so we’re buffing them a little. | ||
|hide quote=y | |hide quote=y | ||
|changes=*{{buff| | |changes=*{{buff|ATK modifier increased|+15|+20}} | ||
|changes store=*{{buff| | |changes store=*{{buff|ATK modifier increased|+15|+20}} | ||
}} | }} | ||
====[[Tack Sprayer (BCS)|Tack Sprayer]]==== | ====[[Tack Sprayer (BCS)|Tack Sprayer]]==== | ||
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|quote=Both of these Monkeys are very underutilized, so we’re buffing them a little. | |quote=Both of these Monkeys are very underutilized, so we’re buffing them a little. | ||
|hide quote=y | |hide quote=y | ||
|changes=*{{buff| | |changes=*{{buff|ATK increased|20|25}} | ||
*{{buff|Defender modifier increased|+10|+15}} | *{{buff|Defender modifier increased|+10|+15}} | ||
|changes store=*{{buff| | |changes store=*{{buff|ATK increased|20|25}} | ||
*{{buff|Defender modifier increased|+10|+15}} | *{{buff|Defender modifier increased|+10|+15}} | ||
}} | }} | ||
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|name=Desperate Defense | |name=Desperate Defense | ||
|quote=This defense was definitely not quite desperate enough! | |quote=This defense was definitely not quite desperate enough! | ||
|changes=*{{buff| | |changes=*{{buff|ATK modifier increased|+10|+25}} | ||
}} | }} | ||
Latest revision as of 01:06, 24 April 2026
Version 3.3 is a minor update to Bloons Card Storm v3.0. It introduced balance changes to address the aggro meta.
Changes
[edit | edit source]| “ | Obyn is now suffering from hyper aggro decks in concert with the nerfs to his Shields (*cough* Nature’s Favor *cough*). His Wolves have always struggled to see much play, so we’re buffing their attack to see if they can help him out early game. — Update notes |
” |
Wolf: ATK increased ― 20 → 30
Rad Bloon / Zee Jay
[edit | edit source]| “ | Zee Jay is still slightly too strong after our last tweaks, and in particular his Rad Bloon is scaling a little too much. We’re bringing the base Health as well as the scaling Health down from 70 to 60 and will continue to monitor his winrate from here. — Update notes |
” |
Rad Bloon: base Health reduced ― 70 → 60
Rad Bloon: bonus Health per Rad Token reduced ― +70 → +60
- Rad Bloon: no longer displays the icon for Basic Bloons instead of Large Bloons (undocumented) (bug fix)
| “ | Both of these Monkeys are very underutilized, so we’re buffing them a little. — Update notes |
” |
ATK modifier increased ― +15 → +20
ATK increased ― 20 → 25
Defender modifier increased ― +10 → +15
| “ | Booster Bloon packs a little too much punch for its cost, so we’re bringing its own Health down a little. Meanwhile, we like the possibilities of Buddy and Signal Bloons but they aren’t seeing much play. Buddy Bloon should stick around a little more now and Signal Bloon gains an extra charge. — Update notes |
” |
Health reduced ― 70 → 50
Delay increased ― 2 → 3
- Note: This allows Buddy Bloon to keep its On Play effect for longer
Health increased ― 50 → 75
Charges increased ― 1 → 2
| “ | This defense was definitely not quite desperate enough! — Update notes |
” |
ATK modifier increased ― +10 → +25
- "Replaced missing image for upcoming Season 3"
Descriptions
[edit | edit source]App Store / Google Play
[edit | edit source]| “ | Update 3.0 + Bug Fixes[fn 1] | ” |
Update notes on Reddit
[edit | edit source]| “ | A small mid-season balance patch and a bug fix in preparation for the switch from Season 2 to Season 3. Let us know what you think about the changes and what cards you’d like to see nerfed or buffed in future! | ” |
Footnotes
[edit | edit source]- ↑ The rest of the update notes are identical to those of version 3.0.
References
[edit | edit source]External links
[edit | edit source]Navigation
[edit | edit source]| Bloons Card Storm updates | ||||||
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| Update history |