Red Bloon (Battles 2): Difference between revisions

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{{for|Red Bloons in general|Red Bloon}}
{{red bloon hat}}
{{bot generated}}
{{stub}}
{{BTDB2 bloon info
{{BTDB2 bloon info
|id  =Red
|id  =Red
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|immunity =
|immunity =
|parent of=
|parent of=
|child of =
|child of =[[Blue Bloon (Battles 2)|Blue Bloon]]
}}
}}
The '''Red Bloon''' is a type of [[Bloon]] in ''[[Bloons TD Battles 2]]''.
The '''Red Bloon''' is a type of [[Bloon]] in ''[[Bloons TD Battles 2]]''.
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==Bloon sends==
==Bloon sends==
{{BTDB2 bloon send list by type|Red}}
{{BTDB2 bloon send list by type|Red}}
==Tips==
{{BTDB2 last updated|4.13|section=y}}
{{Strategy needed}}
*Red Bloons themselves are less of a concern with a suitable tower, but pressures the player to start placing defensive towers instead of trying to greed income.
*Send Grouped Reds immediately on Round 1 for almost any strategy unless going for a cheap saveup into an expensive Hero such as [[Captain Churchill (Battles 2)|Captain Churchill]]; in the latter case, switch to Spaced Blues.
*Grouped Reds have a relatively efficient eco gain for the amount spent. During the unlock of Spaced Whites (rounds 5-9), these Bloons send faster and give more eco per second with constant spending.


==Gallery==
==Gallery==
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==Navigation==
==Navigation==
{{BTDB2 bloon nav}}
{{BTDB2 bloon nav}}
{{red bloon nav}}

Latest revision as of 14:19, 8 September 2026

Red Bloon iterations: BTD • BTD2 • BTD3 • BTD4 • BSM • BTD5 • Battles • BSM2 • BMC • BTD6 • BATTD • Bloons Pop! • Battles 2 • BCS • Bloons Blitz
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Red Bloon
Health 1
RBE 1
Layers 1
Speed 25 units per second
(×1 Red Bloon speed)
Radius 8 units
Immunity None
Parent of None
Child of Blue Bloon

The Red Bloon is a type of Bloon in Bloons TD Battles 2.

Round appearances

[edit | edit source]
# Bloon groups RBE Duration XP
1 Red ×35 35 19s 760
2 Red ×25
Blue ×18
Red ×10
71 17.31s 840
3 Green ×4
Red ×15
Blue ×15
57 18.7s 920
4 Blue ×10
Green ×2
Red ×10
Green ×12
72 23.872s 1,000
7 Red ×31
Blue ×10
Green ×5
Yellow ×4
Pink ×5
107 17.654s 1,240
25 MOAB ×1
Fortified Lead ×20
Red ×20
Ceramic ×20
MOAB ×1
3,972 28.9789s 3,880

Bloon sends

[edit | edit source]
Name Amt. Rounds Cost Income Duration Income per cost Cost per sec. Income per sec.
Grouped Red 8 1–11 $20 1 0.8s 0.05 $25 1.25
This section was last updated for: version 4.13
This strategy section is empty or incomplete.
See the strategy guidelines for more information on how to write strategy sections.
  • Red Bloons themselves are less of a concern with a suitable tower, but pressures the player to start placing defensive towers instead of trying to greed income.
  • Send Grouped Reds immediately on Round 1 for almost any strategy unless going for a cheap saveup into an expensive Hero such as Captain Churchill; in the latter case, switch to Spaced Blues.
  • Grouped Reds have a relatively efficient eco gain for the amount spent. During the unlock of Spaced Whites (rounds 5-9), these Bloons send faster and give more eco per second with constant spending.
[edit | edit source]
This article or section needs more images.
The editor who added this notice elaborates: in-game sprites
[edit | edit source]