Mountain Obyn (BCS): Difference between revisions
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{{ | {{for|Mountain Obyn in general|Obyn Greenfoot#Mountain Obyn}} | ||
{{BCS hero info | |||
|id=MountainObyn | |||
|numeric id=8 | |||
'''Mountain Obyn''' is | |name =Mountain Obyn | ||
*'''Sentinel | |image =BCS MountainObynPortrait.png | ||
*''' | |description=The spirits of the mountain awaken | ||
*'''Dire Wolf | |introduced =5.0 | ||
|ability 1 name=Summon Sentinel | |||
|ability 1 icon=BCS MountainObynAbility1.png | |||
|ability 1 description=Summon a Sentinel Bloon | |||
|ability 1 req=6 | |||
|ability 1 type=Active | |||
|ability 2 name=Rise! | |||
|ability 2 icon=BCS MountainObynAbility2.png | |||
|ability 2 description=Cover the opponent's track in Brambles that deal 25 damage to Bloons until the start of your next turn | |||
|ability 2 req=6 | |||
|ability 2 type=Active | |||
|ability 3 name=Summon Dire Wolf | |||
|ability 3 icon=BCS MountainObynAbility3.png | |||
|ability 3 description=Add a Dire Wolf card to your hand | |||
|ability 3 req=18 | |||
|ability 3 type=Active | |||
}} | |||
'''Mountain Obyn''' is a [[Hero Alt]] of [[Obyn Greenfoot (BCS)|Obyn Greenfoot]] introduced in {{BCS version|5.0}}. He costs {{BCS mm|2000|name=y|link=y}} to unlock. | |||
Mountain Obyn is a more offensive Obyn that can also summon [[Sentinel Bloon]]s. He has three active abilities: | |||
*'''Summon Sentinel''' — Creates a Sentinel Bloon, a Bloon with the [[Must Pop]] property, and deals 30 damage to the opponent's Hero when popped but does no damage if leaked. | |||
*'''Rise!''' — Places brambles on all the opponent's [[Bloon (BCS)|Bloon]] spaces (in order of first space to last space), which deal 25 damage to all enemy Bloons at the end of the opponent's turn and disappear at the start of the player's next turn. Brambles replace any [[Acid Pool (BCS)|Acid Pool]]s on the opponent's side, and Acid Pools replace brambles if placed after its activation. Activating this ability again in the same turn replaces all brambles and Acid Pools with new brambles. | |||
*'''Summon Dire Wolf''' — Adds a [[Dire Wolf]] to the player's hand. Dire Wolves deal more damage than the ordinary [[Wolf]] and do [[Splash Damage|splash damage]]. | |||
{{TOC}} | |||
{{clear|right}} | |||
==Exclusive cards== | |||
{{BCS card list|exclusive=Mountain Obyn}} | |||
[[Dire Wolf]] and [[Sentinel Bloon]] are not available in the Collection, though they are treated as cards exclusive to Mountain Obyn and display his {{icon|BCS ObynHeroSpecificPin.png}} icon. | |||
==Strategy== | |||
{{BCS last updated|6.1|section=y}} | |||
{{strategy needed}} | |||
Overall, Mountain Obyn is somewhat versatile for many playstyles. His strongest archetype is midrange. Outside of aggro, most Mountain Obyn players strive to build Bloontonium quickly to build [[Dire Wolf|Dire Wolves]] as soon as possible for their high splash damage. [[Sentinel Bloon]]s can provide pressure by diverting Monkey attacks and chipping Hero Health, making it suitable for burn decks. His favored maps include Bloontonium Refinery, due to the extra starting Bloontonium, and Badlands, which increases effectiveness of Sentinel Bloons as finishers. Rise is beneficial for dealing with large amounts of Bloons at once, and may help leverage a few turns before getting another Dire Wolf. | |||
Mountain Obyn's favored cards are similar to those from Obyn, however, Mountain Obyn's lesser Shield sources mean he is not compatible with passive control decks.<!--still good in control, but not "I'll wait for opponent to lose first"--> [[Howl]] is pretty strong, however for him it is weak in the early-game due to his slow Dire Wolf production. | |||
===Tips=== | |||
*Unlike normal Obyn, Mountain Obyn has fewer ways to generate Shield. Use his [[Wall Of Trees (BCS)|Wall of Trees]] and [[Nature's Clarity]] for shield, and versus Storm Pinks use Rise to lower their HP. | |||
==Update history== | |||
{{BCS change list by name|Mountain Obyn}} | |||
==Development== | |||
Version 6.2 playtesting focused on nerfing his Sentinel Bloons, with a Bloontonium cost increase by 1 for the Sentinel ability to limit spammable use, as proposed by Ninja Kiwi<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> Rise was initially proposed to be nerfed to cost 1 more Bloontonium,<ref name="odyssey-6.2-reddit">{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1pok1pk/62_beta_changes_that_didnt_make_it_into_the_game/|title=6.2 Beta Changes That Didn't Make It Into The Game (w/ tester notes)|publisher=Reddit, r/bloonscardstorm}}</ref> then reduced to 6 by Ninja Kiwi,<ref name="odyssey-6.2-reddit" /> and finally given a damage reduction by feedback from community testers.<ref name="odyssey-6.2-reddit" /> Dire Wolves were seen as strong by some players, but community playtesters were against nerfing it, citing its various weaknesses to single targets and requiring large investment.<ref name="odyssey-6.2-video" /> | |||
==Cosmetic items== | |||
{{BCS cosmetic item list by hero|Mountain Obyn|level 10=CardBackMtObynMasterHero|level 15=AltMountainObynHeroCard01}} | |||
==Gallery== | |||
===Screenshots=== | |||
{{screenshot needed}} | |||
<gallery> | |||
File:BCS Summon Sentinel.png|Summon Sentinel | |||
File:BCS Bramble Activate.png|Brambles | |||
File:BCS Mobyn Frog.png|With frog | |||
File:BCS Mobyn Win.png|Victory | |||
File:BCS Hero Menu Mobyn.png|Hero menu screen | |||
</gallery> | |||
===Assets=== | |||
<gallery> | |||
BCS MountainObynCardPortrait.png|Hero Card | |||
File:BCS MountainObynCardPortraitLvl15.png|Master Hero card | |||
BCS MountainObynPortrait.png|Solo portrait | |||
BCS MountainObynIcon.png|Icon | |||
BCS CardBannerMountainObyn.png|Banner | |||
</gallery> | |||
===Promotional images=== | |||
<gallery> | |||
BCS Update 5.0 Roadmap.png|Roadmap artwork (v5.0) | |||
</gallery> | |||
==Voice lines== | |||
{{BCS hero voice clips | |||
|select 1=BCS MountainObynSelect01.ogg | |||
|select 2=BCS MountainObynSelect02.ogg | |||
|select 1 caption="The spirits of the mountain awaken." | |||
|select 2 caption="The spirits of the mountain awaken." | |||
|greetings 1=BCS MountainObynGreetings01.ogg | |||
|greetings 2=BCS MountainObynGreetings02.ogg | |||
|greetings 1 caption="This path is too steep for you." | |||
|greetings 2 caption="This path is too steep for you." | |||
|mirror greetings 1=BCS MountainObynMirrorGreetings01.ogg | |||
|mirror greetings 2=BCS MountainObynMirrorGreetings02.ogg | |||
|mirror greetings 1 caption="This mountain has but one king." | |||
|mirror greetings 2 caption="This mountain has but one king." | |||
|mirror reply 1=BCS MountainObynMirrorReply01.ogg | |||
|mirror reply 2=BCS MountainObynMirrorReply02.ogg | |||
|mirror reply 1 caption="Yet here we both stand." | |||
|mirror reply 2 caption="Yet here we both stand." | |||
|victory 1=BCS MountainObynVictory01.ogg | |||
|victory 2=BCS MountainObynVictory02.ogg | |||
|victory 1 caption="The mountains prevail!" | |||
|victory 2 caption="The mountains prevail!" | |||
|defeat 1=BCS MountainObynDefeat01.ogg | |||
|defeat 2=BCS MountainObynDefeat02.ogg | |||
|defeat 1 caption="Not all paths reach the summit." | |||
|defeat 2 caption="Not all paths reach the summit." | |||
|positive 1=BCS MountainObynPositive01.ogg | |||
|positive 2=BCS MountainObynPositive02.ogg | |||
|positive 1 caption="The Earth is in harmony!" | |||
|positive 2 caption="The Earth is in harmony!" | |||
|negative 1=BCS MountainObynNegative01.ogg | |||
|negative 2=BCS MountainObynNegative02.ogg | |||
|negative 1 caption="At times the path is rocky." | |||
|negative 2 caption="At times the path is rocky." | |||
|damage 1=BCS MountainObynDamage01.ogg | |||
|damage 2=BCS MountainObynDamage02.ogg | |||
|damage 3=BCS MountainObynDamage03.ogg | |||
|damage 4=BCS MountainObynDamage04.ogg | |||
|damage 1 caption=*grunt* | |||
|damage 2 caption=*grunt* | |||
|damage 3 caption=*grunt* | |||
|damage 4 caption=*grunt* | |||
|ability 1 name=Summon Sentinel | |||
|ability 1 1=BCS MountainObynAbility101.ogg | |||
|ability 1 2=BCS MountainObynAbility102.ogg | |||
|ability 1 1 caption="The very rocks are my allies!" | |||
|ability 1 2 caption="The very rocks are my allies!" | |||
|ability 2 name=Rise! | |||
|ability 2 1=BCS MountainObynAbility201.ogg | |||
|ability 2 2=BCS MountainObynAbility202.ogg | |||
|ability 2 1 caption="The mountains protect me!" | |||
|ability 2 2 caption="The mountains protect me!" | |||
|ability 3 name=Summon Dire Wolf | |||
|ability 3 1=BCS MountainObynAbility301.ogg | |||
|ability 3 2=BCS MountainObynAbility302.ogg | |||
|ability 3 1 caption="Come to me, my friend." | |||
|ability 3 2 caption="Come to me, my friend." | |||
|card 1=BCS MountainObynHeroCard01.ogg | |||
|card 2=BCS MountainObynHeroCard02.ogg | |||
|card 1 caption="Witness the mountain's power." | |||
|card 2 caption="Witness the mountain's power." | |||
|good game 1=BCS_MountainObynEmoteGG01.ogg | |||
|good game 2=BCS_MountainObynEmoteGG02.ogg | |||
|good game 1 caption="Solid game." | |||
|good game 2 caption="Solid game." | |||
|nice play 1=BCS_MountainObynEmoteNicePlay01.ogg | |||
|nice play 2=BCS_MountainObynEmoteNicePlay02.ogg | |||
|nice play 1 caption="Well played!" | |||
|nice play 2 caption="Well played!" | |||
|good luck 1=BCS_MountainObynEmoteGoodLuck01.ogg | |||
|good luck 2=BCS_MountainObynEmoteGoodLuck02.ogg | |||
|good luck 1 caption="May the mountain spirits guide you." | |||
|good luck 2 caption="May the mountain spirits guide you." | |||
|thank you 1=BCS_MountainObynEmoteThanks01.ogg | |||
|thank you 2=BCS_MountainObynEmoteThanks02.ogg | |||
|thank you 1 caption="Thank you kindly." | |||
|thank you 2 caption="Thank you kindly." | |||
|thinking 1=BCS_MountainObynEmoteThinking01.ogg | |||
|thinking 2=BCS_MountainObynEmoteThinking02.ogg | |||
|thinking 1 caption="Almost there..." | |||
|thinking 2 caption="Almost there..." | |||
|waiting 1=BCS_MountainObynEmoteWaiting01.ogg | |||
|waiting 2=BCS_MountainObynEmoteWaiting02.ogg | |||
|waiting 1 caption="Like watching mountains grow..." | |||
|waiting 2 caption="Like watching mountains grow..." | |||
|rng 1=BCS_MountainObynEmoteRNG01.ogg | |||
|rng 2=BCS_MountainObynEmoteRNG02.ogg | |||
|rng 1 caption="Clearly stacked against me." | |||
|rng 2 caption="Clearly... stacked against me." | |||
|what happened 1=BCS_MountainObynEmoteWhatHappened01.ogg | |||
|what happened 2=BCS_MountainObynEmoteWhatHappened02.ogg | |||
|what happened 1 caption="Never in a million years!" | |||
|what happened 2 caption="Never in a million years!" | |||
}} | |||
==In other languages== | |||
{{BCS last updated|5.0|section=y}} | |||
{{langlist | |||
|label=Name | |||
|key=MountainObyn.Name | |||
|da =Bjerg-Obyn | |||
|de =Berg-Obyn | |||
|es-la=Obyn montañés | |||
|fr =Obyn montagnard | |||
|it =Obyn della montagna | |||
|ja =山のオービン | |||
|ko =산악 오빈 | |||
|no =Fjell-Obyn | |||
|pl =Górski Obyn | |||
|pt-br=Obyn da Montanha | |||
|ru =Горец Обин | |||
|sv =Bergs-Obyn | |||
|zh-tw=山嶺奧比恩 | |||
}} | |||
{{langlist | |||
|label=Description | |||
|key=MountainObyn.Description | |||
|da =Bjergets ånder vågner | |||
|de =Die Geister des Bergs erwachen. | |||
|es-la=Los espíritus de la montaña despiertan. | |||
|fr =Les esprits de la montagne s'éveillent. | |||
|it =Lo spirito della montagna si risveglia | |||
|ja =目覚めた山の精霊たち。 | |||
|ko =산의 정령들이 깨어납니다. | |||
|no =Fjellets iboende ånder har våknet | |||
|pl =Duchy gór się przebudziły | |||
|pt-br=Os espíritos da montanha despertam. | |||
|ru =Горные духи пробуждаются | |||
|sv =Bergets andar vaknar | |||
|zh-tw=山脈之靈甦醒了 | |||
}} | |||
==References== | ==References== | ||
{{references}} | |||
{{ | |||
==Navigation== | |||
{{BCS hero nav}} | |||
{{obyn greenfoot nav}} | |||
Latest revision as of 19:45, 16 February 2026
| Mountain Obyn | ||||||
|---|---|---|---|---|---|---|
| ||||||
Mountain Obyn is a Hero Alt of Obyn Greenfoot introduced in version 5.0. He costs
2,000 Monkey Money to unlock.
Mountain Obyn is a more offensive Obyn that can also summon Sentinel Bloons. He has three active abilities:
- Summon Sentinel — Creates a Sentinel Bloon, a Bloon with the Must Pop property, and deals 30 damage to the opponent's Hero when popped but does no damage if leaked.
- Rise! — Places brambles on all the opponent's Bloon spaces (in order of first space to last space), which deal 25 damage to all enemy Bloons at the end of the opponent's turn and disappear at the start of the player's next turn. Brambles replace any Acid Pools on the opponent's side, and Acid Pools replace brambles if placed after its activation. Activating this ability again in the same turn replaces all brambles and Acid Pools with new brambles.
- Summon Dire Wolf — Adds a Dire Wolf to the player's hand. Dire Wolves deal more damage than the ordinary Wolf and do splash damage.
Exclusive cards
[edit | edit source]| Card | Card type | Rarity | Set | Cost | Charges | Introduced |
|---|---|---|---|---|---|---|
| Monkey | Common | None | 1 | Version 5.0 | ||
| Advanced Power | Rare | Lead Storm | 1 | Version 5.0 | ||
| Advanced Power | Super Rare | Classic | 1 | Launch | ||
| Basic Power | Uncommon | Classic | 1 | Full Playable test | ||
| Bloon | Uncommon | None | 1 | Version 5.0 | ||
| Advanced Power | Rare | Classic | 1 | Full Playable test |
Dire Wolf and Sentinel Bloon are not available in the Collection, though they are treated as cards exclusive to Mountain Obyn and display his
icon.
Strategy
[edit | edit source]| This strategy section is empty or incomplete. See the strategy guidelines for more information on how to write strategy sections. |
Overall, Mountain Obyn is somewhat versatile for many playstyles. His strongest archetype is midrange. Outside of aggro, most Mountain Obyn players strive to build Bloontonium quickly to build Dire Wolves as soon as possible for their high splash damage. Sentinel Bloons can provide pressure by diverting Monkey attacks and chipping Hero Health, making it suitable for burn decks. His favored maps include Bloontonium Refinery, due to the extra starting Bloontonium, and Badlands, which increases effectiveness of Sentinel Bloons as finishers. Rise is beneficial for dealing with large amounts of Bloons at once, and may help leverage a few turns before getting another Dire Wolf.
Mountain Obyn's favored cards are similar to those from Obyn, however, Mountain Obyn's lesser Shield sources mean he is not compatible with passive control decks. Howl is pretty strong, however for him it is weak in the early-game due to his slow Dire Wolf production.
Tips
[edit | edit source]- Unlike normal Obyn, Mountain Obyn has fewer ways to generate Shield. Use his Wall of Trees and Nature's Clarity for shield, and versus Storm Pinks use Rise to lower their HP.
Update history
[edit | edit source]Sentinel Bloon: Bloontonium cost increased ― 5 → 6
Rise!: Bloontonium cost decreased ― 8 → 6
Rise!: Damage decreased ― 30 → 25
Development
[edit | edit source]Version 6.2 playtesting focused on nerfing his Sentinel Bloons, with a Bloontonium cost increase by 1 for the Sentinel ability to limit spammable use, as proposed by Ninja Kiwi[1] Rise was initially proposed to be nerfed to cost 1 more Bloontonium,[2] then reduced to 6 by Ninja Kiwi,[2] and finally given a damage reduction by feedback from community testers.[2] Dire Wolves were seen as strong by some players, but community playtesters were against nerfing it, citing its various weaknesses to single targets and requiring large investment.[1]
Cosmetic items
[edit | edit source]| Item | Category | Unlock method(s) | Introduced |
|---|---|---|---|
| Pet | Store (IAP) | Version 5.0 |
Gallery
[edit | edit source]Screenshots
[edit | edit source]| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
-
Summon Sentinel
-
Brambles
-
With frog
-
Victory
-
Hero menu screen
Assets
[edit | edit source]-
Hero Card
-
Master Hero card
-
Solo portrait
-
Icon
-
Banner
Promotional images
[edit | edit source]-
Roadmap artwork (v5.0)
Voice lines
[edit | edit source]In other languages
[edit | edit source]| Language | Text | Notes |
|---|---|---|
| Danish | Bjerg-Obyn | — |
| German | Berg-Obyn | — |
| Spanish (Latin America) | Obyn montañés | — |
| French | Obyn montagnard | — |
| Italian | Obyn della montagna | — |
| Japanese | 山のオービン | — |
| Korean | 산악 오빈 | — |
| Norwegian | Fjell-Obyn | — |
| Polish | Górski Obyn | — |
| Portuguese (Brazil) | Obyn da Montanha | — |
| Russian | Горец Обин | — |
| Swedish | Bergs-Obyn | — |
| Chinese (traditional) | 山嶺奧比恩 | — |
| Language | Text | Notes |
|---|---|---|
| Danish | Bjergets ånder vågner | — |
| German | Die Geister des Bergs erwachen. | — |
| Spanish (Latin America) | Los espíritus de la montaña despiertan. | — |
| French | Les esprits de la montagne s'éveillent. | — |
| Italian | Lo spirito della montagna si risveglia | — |
| Japanese | 目覚めた山の精霊たち。 | — |
| Korean | 산의 정령들이 깨어납니다. | — |
| Norwegian | Fjellets iboende ånder har våknet | — |
| Polish | Duchy gór się przebudziły | — |
| Portuguese (Brazil) | Os espíritos da montanha despertam. | — |
| Russian | Горные духи пробуждаются | — |
| Swedish | Bergets andar vaknar | — |
| Chinese (traditional) | 山脈之靈甦醒了 | — |
References
[edit | edit source]- ↑ 1.0 1.1 "BCS 6.2 Tester Commentary". YouTube, Odyssey.
- ↑ 2.0 2.1 2.2 "6.2 Beta Changes That Didn't Make It Into The Game (w/ tester notes)". Reddit, r/bloonscardstorm.
Navigation
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