Steady Growth Bloon: Difference between revisions

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|name      =Steady Growth Bloon
|name      =Steady Growth Bloon
|image      =BCS SteadyGrowthBloon CardArt.png
|image      =BCS SteadyGrowthBloon CardArt.png
|icon      =BCS SteadyGrowthBloon Icon.png
|description='''On Turn Start''': Gains 50 Health
|description='''On Turn Start''': Gains 50 Health
|flavor    =You noxious weed!
|flavor    =You noxious weed!
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|delay  =3
|delay  =3
}}
}}
'''Steady Growth Bloon''' is an [[Bloon (BCS)|Advanced Bloon]] [[card]] in ''[[Bloons Card Storm]]''. Its health increases by 50 at the start of each turn after being placed, reaching up to 250 health at the end if unaffected.
'''Steady Growth Bloon''' is an [[Bloon (BCS)|Advanced Bloon]] [[card]] in ''[[Bloons Card Storm]]''. It gains 50 health at the start of each [[turn]] after being placed, reaching up to 250 health on its last turn if unaffected.
 
The card artwork portrays a Steady Growth Bloon with several flowers growing out of it, which is one of its concepts<!--can't remember which one it was, but I swear there was concept art public from nk about the steadygrowth and more--> shown in one of Ninja Kiwi's concept artworks for ''BCS''. In-game, the Steady Growth Bloon model has no flowers.


==Tips==
==Tips==
{{BCS last updated|5.2|section=y}}
{{Strategy needed|Determine the value of SGB in aggro as of 6.1 (still probably good, just not as frequently picked?)}}
*Steady Growth Bloon punishes players who rely only on dealing low or no damage to bloons. It is mainly impactful in the early-game, where both players may lack Gold to buy both defense and bloons at the same time.
{{BCS last updated|6.1|section=y}}
*Steady Growth Bloon punishes players who rely only on dealing low or no damage to Bloons. It is mainly impactful in the early-game, where both players may lack Gold to buy both defense and bloons at the same time.
**Unlike most early-game bloons, overkilling a Steady Growth Bloon is sometimes necessary to prevent it from growing out of control.
**Unlike most early-game bloons, overkilling a Steady Growth Bloon is sometimes necessary to prevent it from growing out of control.
*This Bloon benefits more from [[Improved Fortification]] and [[Booster Bloon]] than most other Bloons because the increased Delay also gives it another turn to gain health. Also, [[Zee Jay (BCS)|Zee Jay]]'s passive health boost makes an initial Steady Growth Bloon be even harder to eliminate before it can grow.
*This Bloon benefits more from [[Improved Fortification]] and [[Booster Bloon]] than most other Bloons because the increased Delay also gives it another turn to gain health. Also, [[Zee Jay (BCS)|Zee Jay]]'s passive health boost makes an initial Steady Growth Bloon be even harder to eliminate before it can grow.
*Certain cards and abilities can quickly pop recently placed Steady Growth Bloons, such as [[Obyn Greenfoot (BCS)|Obyn]]'s Spirit Strike, [[Bionic Boomerang (BCS)|Bionic Boomerang]], or four [[Dart Monkey Twins]]. [[Quincy (BCS)|Quincy]]'s [[Storm Of Arrows]] is an especially cheap option if the opponent only has a few Bloons.
*Certain cards and abilities can quickly pop recently placed Steady Growth Bloons, such as two [[Ninja Monkey (BCS)|Ninja Monkey]]s, four neighbored [[Dart Monkey Twins]], [[Night Vision Sniper]], [[Bionic Boomerang (BCS)|Bionic Boomerang]], or [[Robo Monkey (BCS)|Robo Monkey]]. [[Quincy (BCS)|Quincy]]'s [[Storm Of Arrows (BCS)|Storm Of Arrows]] is an especially cheap option if the opponent only has a few Bloons.
*After one buff cycle, the Steady Growth Bloon is stronger than a [[Yellow Bloon (BCS)|Yellow Bloon]].
*After one buff cycle, the Steady Growth Bloon is stronger than a [[Yellow Bloon (BCS)|Yellow Bloon]].
*If allowed to fully grow, the Steady Growth Bloon has the highest Gold-to-damage ratio out of any 3-Gold combination, excluding Bloons that summon additional Bloons.
*If allowed to fully grow, the Steady Growth Bloon has the highest Gold-to-damage ratio out of any 3-Gold combination, excluding Bloons that summon additional Bloons.

Latest revision as of 06:36, 28 August 2026

Steady Growth Bloon
Card art of Steady Growth Bloon
On Turn Start: Gains 50 Health
You noxious weed!
Class Advanced
Card Pack Classic
Rarity Rare
Keywords On Turn Start
Introduced Full Playable test
Stats
Cost Gold 3 Health 100
Charges 2 Delay 3

Steady Growth Bloon is an Advanced Bloon card in Bloons Card Storm. It gains 50 health at the start of each turn after being placed, reaching up to 250 health on its last turn if unaffected.

The card artwork portrays a Steady Growth Bloon with several flowers growing out of it, which is one of its concepts shown in one of Ninja Kiwi's concept artworks for BCS. In-game, the Steady Growth Bloon model has no flowers.

This strategy section is empty or incomplete.
See the strategy guidelines for more information on how to write strategy sections.
The editor who added this notice elaborates: Determine the value of SGB in aggro as of 6.1 (still probably good, just not as frequently picked?)
This section was last updated for: version 6.1
  • Steady Growth Bloon punishes players who rely only on dealing low or no damage to Bloons. It is mainly impactful in the early-game, where both players may lack Gold to buy both defense and bloons at the same time.
    • Unlike most early-game bloons, overkilling a Steady Growth Bloon is sometimes necessary to prevent it from growing out of control.
  • This Bloon benefits more from Improved Fortification and Booster Bloon than most other Bloons because the increased Delay also gives it another turn to gain health. Also, Zee Jay's passive health boost makes an initial Steady Growth Bloon be even harder to eliminate before it can grow.
  • Certain cards and abilities can quickly pop recently placed Steady Growth Bloons, such as two Ninja Monkeys, four neighbored Dart Monkey Twins, Night Vision Sniper, Bionic Boomerang, or Robo Monkey. Quincy's Storm Of Arrows is an especially cheap option if the opponent only has a few Bloons.
  • After one buff cycle, the Steady Growth Bloon is stronger than a Yellow Bloon.
  • If allowed to fully grow, the Steady Growth Bloon has the highest Gold-to-damage ratio out of any 3-Gold combination, excluding Bloons that summon additional Bloons.

Update history

[edit | edit source]
  • Description changed
Before On Turn Start: Gains +50 Health
After On Turn Start: Gains 50 Health
  • Change Now animates when its On Turn Start effect triggers (undocumented)
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In other languages

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This section was last updated for: version 3.2
Name
Language Text Notes
Danish Bloon med stabil vækst —
German „Stetiges Wachstum“-Bloon —
Spanish (Latin America) Bloon próspero —
French Bloon à croissance continue —
Italian Bloon in crescita costante —
Japanese 安定成長ブルーン —
Korean 지속 성장 풍선 —
Norwegian «Stødig vekst»-bloon —
Polish Blon stabilnego wzrostu —
Portuguese (Brazil) Bloon de Crescimento Contínuo —
Russian Стабильно растущий шар —
Swedish Stadig tillväxtbloon —
Chinese (traditional) 穩定生長氣球 —
Flavor
Language Text Notes
Danish Dit skadelige ukrudt! —
German Du widerliches Unkraut! —
Spanish (Latin America) ¡Es una mala hierba! —
French Mauvaise herbe ! —
Italian Peggio di un'erbaccia infestante! —
Japanese ジャマな雑草め! —
Korean 잡초 같은 질긴 풍선입니다! —
Norwegian Du giftige ugress! —
Polish Trujący chwast! —
Portuguese (Brazil) Sua erva venenosa! —
Russian Ах ты сорняк! —
Swedish Ditt giftiga ogräs! —
Chinese (traditional) 你這毒草! —
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