User:Qwertyxp2000/Sandbox: Difference between revisions

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{{BTD6 update info
| version = 51.2
| image = BTD6 51.0 promo.jpg
| steam date = yadayada
| prev = 51.0
| prev minor = 51.1
| build = potatosalad
}}'''Version 51.2''' is the second minor update to [[Bloons TD 6 v51.0|version 51.0]] of ''[[Bloons TD 6]]''. It contains bug fixes and balance changes.


== Changes ==
==== [[Bomb Shooter (BTD6)|Bomb Shooter]] ====
{{BTD6 tower changes
|version=51.2
|tower=Bomb Shooter
|quote=Due to an error on our end the BOMB gained Camo Detection mid event, we apologize for the disruption caused to this event, it is not the intention and has now been corrected
|paragon changes=*{{nerf|Main attack and ISABM ability: No longer detects Camo Bloons}}
}}
==== [[Monkey Sub (BTD6)|Monkey Sub]] ====
idk how to modify this and incorporate it (hmm maybe try search other articles for model...)
{{BTD6 tower changes
|version=51.2
|tower=Monkey Sub
|changes 1=*{{change|Redeployment ability: Can again reposition towers on top of themselves}}
|changes 1 tiers=x4x+
}}
{{BTD6 changes
|version=51.2
|names=Sub Admiral
|changes=*{{buff|Now works again|fix=y}}
}}
==== [[Three Mines 'Round]] map ====
{{BTD6 changes
|version=51.2
|names=Three Mines 'Round;Double Cash
|quote=[Maps] <!--keep this exact thing; it is as is for the quote--> For Three Mines ‘Round we have decided that it adds the most interest if external mechanics to the map do not impact the mines mechanic, so they will function as normal on Deflation/Chimps/Half Cash unrestricted and not being reduced in Half Cash, however this means they will also no longer be increased by Double Cash
|changes=*{{nerf|Double Cash no longer doubles cash gains of the Bananite crystals on Three Mines 'Round}}
}}
==== Other minor changes and fixes ====
* stuff stuff stuff
== References ==
<references />
==External links==
*[https://www.reddit.com/r/btd6/comments/1ohyvvk/bloons_td_6_v512_patch_notes/ Official update notes on Reddit]
== Navigation ==
<!--{{BTD6 update nav}}-->